Dear Santa,
This is what I would like to see be developed in Aces High III:
- Wish nearby 88mm AA explosions would 'shake' the cockpit view momentarily, along with explosion and rattle/shrapnel sound effects
- Wish ships could get crippled by damage, i.e. list to one side, tilt bow or stern down, stop in place, etc
- Would like fire to cause damage to vehicle so tanks cant sit in burning VHs for cover
- Would like country voice channel to hear all TXing of players on a country's side. Could add some excitement upon logging in
- Would like ability to load maps larger than 512x512 into clipboard, with zooming and panning functions available (for scenario mission maps)
- Would like a position on roof of tower to watch airfield operations
- Would like to be able to shoot colored flares from pilot position, tank commander position, and tower balcony or rooftop position.
- Would like external view for GVs enabled; so I can inspect all the marvelous and detailed skins available for GVs while online in the game. I like doing virtual 'walk-arounds' of A/C to appreciate the skin's detail - would like same ability with GVs.
- Would like to be able to exit/re-enter GVs, and have binocular-style zoom view. External figure could be the paratroop soldier.
- Would like multiple spawns along edge of runway so planes do not spawn on top of one another
- Would like VBase spawns from undestroyed hangars only, so GVs could not spawn inside burning hangar
- Would like freighter convoys as targets; they can move supplies to ports and dock there while unloading
- Would like more trains, RR yards, RR tunnels through mountains, and tough but destroyable RR bridges.
- Would like torpedo tracks much more visible in the water
And a very Merry Christmas to your and yours, sir!