I watched the video earlier and honestly wasn't impressed.
Fair enough. I hadn't heard about the F4U or the Chinook yet, but I don't check out all their updates. That's also more of the phantom than I had seen previously. Have you heard if there is going to be a Vietnam map? More toys for Enigma's cold war stuff.
Which brings me to my issue with DCS and that is the snails pace releases for 1 aircraft. Nearly every aircraft I really want has been teased, but here we are, some of them years since they have been teased and they still aren't here.
I feel ya. I about have puppies waiting for that Apache. I wish the process were faster. However, they haven't stopped. They are still pushing. Still trying to move the ball forward. Still trying to add more capabilities. (What I'm hearing about the new dynamic campaign engine sounds really interesting.) Often they mis-step. Often they might mis-prioritize. But there is a pulse there.
What they didn't is say, "Ya know, DCS 2.7 is actually the greatest sim ever produced by western civilization. Since it is perfect, we see no reason to contemplate further new features in the future. Why mess with perfection?"
Besides, aren't aircraft often 3rd party dev teams? Some very small? ED can't make them code faster. Some of these modules are insanely detailed and complex. I think I read the module make also has to get sign off from the real world manufacturer at each stage to verify their platform is being fairly represented. So a lot of that delay may be on the defense contractors. Ever deal with Lockheed? Boeing? Raytheon? They can make the government look nimble.
But they keep trying. And they will consider big changes. There is live development going on. You can at least feel a pulse.
An example of what you are talking about is the Kiowa. Jeez. It's a meme at this point. Like Duke Nukem Forever. But Barundus is starting to drop some of the tutorial vids so it is getting closer (if the sequence of events from Apache are a pattern). You can't get enough egg beaters for me.