Here's your answer boys:
Bf-109s: 20mm_1, 20mm_3, 20mm_4, 30mm_1
Fw-190 A5: 20mm_1, 20mm_3
Fw-190 A8: 20mm_1, 20mm_3, 30mm_1, 30mm_2
Fw-190 D9-F8: 20mm_3, 20mm_4
Zero: 20mm_3, 20mm_4
C.205: 20mm_3, 20mm_4
C-hog: 20mm_1, 20mm_2
La-5: 20mm_3, 20mm_4
La-7: 20mm_1, 20mm_3, 20mm_4
N1K2: 20mm_3, 20mm_4
Ostie: 37mm_1
P-38L: 20mm_3
All Spitfires: 20mm_3, 20mm_4
Ta-152H: 20mm_3, 20mm_4, 30mm_1
Tempest/Typhoon: 20mm_1, 20mm_2, 20mm_3
Yak-9T: 37mm_2
Tak-9U: 20mm_1
Since so many .50 cal armed planes are in the game I replaced the stock 50 cal with my own. When I had to give an aircraft it's own 50 cal guns I just copied 4 of the M2 gun sounds (m2_2 through m2_5) into its folder. As for running lengths you need to know something. If you want to make a gun sound fire faster you chop a little off the end of it. Say you want to make 20mm_2 fire faster. It's only 0.124 seconds long, so you chop it down to 0.114 seconds. In order to make your ear understand that more than one gun is firing, you chop the next one down less. So if 20mm_2 is now running at 0.114 seconds, you take 20mm_3 and crop it down to either 0.100 or 0.120 so your ear can tell the difference.
As a reference:
0.124 = 480 rounds/min
0.114 = 522 rounds/min
For actual rates of fire take the RoF and devide by 60 to get the number of rounds per second. A gun firing 600 rpm will shoot off 10 sounds a second, so you'd chop the sound down to 0.100 seconds.
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Flakbait [Delta6]
Delta Six's Flight SchoolPut the P-61B in Aces High"For yay did the sky darken, and split open and spew forth fire, and
through the smoke rode the Four Wurgers of the Apocalypse.
And on their canopies was tattooed the number of the Beast, and the
number was 190." Jedi, Verse Five, Capter Two, The Book of Dweeb [This message has been edited by flakbait (edited 03-27-2001).]