Monday Night Madness. It's an hour (8pm EST) of fast-paced decision making in a compact area that gets real fun when there are 4+ people per side (knit A13 and bish A14. Text/Vox ch 223) This MNM had only 3 per side but was still fun.
This is what MNM looks like. Friendly icon 3k, enemy 1k. Radar updates at 30 secs (MA is 5) which was set higher than usual and dispersed some of the action. The haze was also a bit heavier than we've seen in the past. The plane set is early/mid war. HOing is frowned upon. Vulching, a no-no. Not all of the buildings are "real."
This is the 2nd time that the LCS (lead sight) was enabled - I dunno if it's helping me, but over time it may.
Watch it (7mins, 5 kills) in as high quality (settings) as you can (HD is almost equal to what is seen while playing) it makes a difference. It's very fun once you get used to it.
https://www.youtube.com/watch?v=8FaeBMm7gUA edit: the film capture was nvida's built-in shadowplay feature on newer cards. I did not edit it before uploading to YT. I probably also have the .ahf film for this sortie that will show the limitations of the ah film viewer (no g effects, stall shudders, not seeing gauges and indicators, full text buffer instead of teensy ahf window, etc)