Author Topic: Frame scores  (Read 1121 times)

Offline 1stpar3

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Re: Frame scores
« Reply #15 on: March 02, 2024, 06:29:05 AM »
2.2 points per successful drop.
Got ya!   So the '50' = # of bombers that made it to target?   23 formations of 3=69(lol) bombers. Only 50 made successful drops? In 3 sorties? Only 25% of you bomber guys made it to target? Let alone getting killed on the way home? WOW!  This is a game...they did this for REAL! JUST WOW!  A game has made this REAL for me? Yep, it sure did..., just now. Hard to wrap my head around.  Who knew Larping was educational?          I mean, it was enough to give us the Frame Win....but dang! Makes my meager contributions look like Ant footprints in the snow. 
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Offline Brooke

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Re: Frame scores
« Reply #16 on: March 03, 2024, 12:16:48 PM »
So the '50' = # of bombers that made it to target?

50 is the number of pilots who dropped on target and destroyed at least one object.

Offline Brooke

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Re: Frame scores
« Reply #17 on: March 03, 2024, 06:57:37 PM »
Masters of the Air, frame 5, score

allies
---------
kills = 79
successful drops = 24
total = 79 + 2.2x24 = 132

axis
---------
kills = 161
total = 161

Axis victory for frame 5.

Well done, axis.

Offline Brooke

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Re: Frame scores
« Reply #18 on: March 03, 2024, 07:15:05 PM »
Overall victory goes to allies for willing 3 frames, axis winning 2 frames.

It was a hard-fought battle on both sides, with some great flying by both sides.

In fact, the outcome was quite close, as I will explain in the next post.

Offline Brooke

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Re: Frame scores
« Reply #19 on: March 03, 2024, 07:20:42 PM »
Frame 1 was a strong victory by axis.
Frame 2 was a win by allies by the narrowest margin (1 point).
Frame 3 was a win by allies.
Frame 4 was a strong win by allies.
Frame 5 was a strong win by axis.

This was quite well balanced.

For example, the total points (points tallied across all frames) was 817 to 823 -- only a 6 point difference!  That is a difference of 1.2 kills per frame, or 0.5 bomber drops per frame.

Offline 1stpar3

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Re: Frame scores
« Reply #20 on: March 04, 2024, 06:28:33 AM »
50 is the number of pilots who dropped on target and destroyed at least one object.
"made it to target"-"successful drops"... yeah, that is what I meant.   I hate to bug you about this, just trying to understand the system.  Was the "50" out of 207   Each pilot, had  had 3 and 3 sorties, thus 69 bombers in 3 sorties= 207 total Bombers that frame...only 50 made successful drops in 3 sorties(16.666 :uhoh per sortie avg)?  I guess it is the Formation Maths....like Algebra?   "X..is a letter..NOT a number!"   LOL   I heard that so many times tutoring...er trying to tutor :rofl  Pretty sure I have it correctly? Seems or at least I had hoped, we did a better job escorting than bomber success showed?   HAD TO HAVE BEEN a Double,Triple maybe Quadruple bomb drop on same target situation? As I understand it, max points were 1 target scored "Per Pilot/Per Sortie"?   Yet every video I have seen from bomber perspective, is First few formations carpet bombing  everything.No Gun,Hanger ,Barracks Ord Bunker spared? If we did get you guys to target, ain't much left for trailers to hit?     I am NOT disgruntled...like I said before..I didnt even know score was kept. Bombers scattered hither and yon, has always been a thing. Seemed like you targeted multiple Factories,Fields and such, to get more Targets in this Scenario? I know..you CMs showed out in this one! :kiss: Thus, should get an award for Cat Herding!!!!   :rock  This was BY FAR the best Scenario in at least, last 5 or so! I am just nitpicking you bomber jocks!!!!  I hate losing...especially when I am right there but a bit late.   Everyone I talked with agreed!  BEST, in some time!   "The Axis figured us out. Better than never! That was one heck of a fight!"   "BRUTAL"....."Now this was FUN ONE"..ect  :rock
"Life is short,break the rules,forgive quickly,kiss slowly,love truly,laugh uncontrollably,and never regret anything that made you smile."  “The two most important days in your life are the day you are born and the day you find out why.”- Mark Twain

Offline guncrasher

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Re: Frame scores
« Reply #21 on: March 04, 2024, 10:52:53 AM »
3 planes are dropping on the same target, only 1 point if the target is hit.  that's why it's per pilot.  doesnt matter if the target is hit by any of the drones or the main bomber, still 1 point.



semp
you dont want me to ho, dont point your plane at me.

Offline Brooke

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Re: Frame scores
« Reply #22 on: March 06, 2024, 03:24:56 AM »
Was the "50" out of 207   Each pilot, had  had 3 and 3 sorties, thus 69 bombers in 3 sorties= 207 total Bombers that frame...only 50 made successful drops in 3 sorties(16.666 :uhoh per sortie avg)?

Let's say there are 25 bomber pilots and 3 missions in the frame.  Maximum successful drops would be 25x3 (25 pilots, 3 missions) = 75.  So, 50 out of 75 would be 67% of maximum.  It is equivalent to an average of 67% of pilots live to target, drop, and destroy something.
« Last Edit: March 06, 2024, 03:27:11 AM by Brooke »

Offline 1stpar3

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Re: Frame scores
« Reply #23 on: March 06, 2024, 03:31:00 AM »
3 planes are dropping on the same target, only 1 point if the target is hit.  that's why it's per pilot.  doesnt matter if the target is hit by any of the drones or the main bomber, still 1 point.



semp
Right, I was referring to the HITS on every target available by first 1 or 2 formations. Nothing left for pilots behind those first on target. Counter productive, since second target hits dont count for score, let alone the 14 targets the first couple of pilots hit. I guess its not much of an issue with  only 16 or so pilots, stats showed most bombers got their target...if they made it that far.
"Life is short,break the rules,forgive quickly,kiss slowly,love truly,laugh uncontrollably,and never regret anything that made you smile."  “The two most important days in your life are the day you are born and the day you find out why.”- Mark Twain

Offline Brooke

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Re: Frame scores
« Reply #24 on: March 06, 2024, 03:38:00 AM »
Right, I was referring to the HITS on every target available by first 1 or 2 formations. Nothing left for pilots behind those first on target. Counter productive, since second target hits dont count for score, let alone the 14 targets the first couple of pilots hit. I guess its not much of an issue with  only 16 or so pilots, stats showed most bombers got their target...if they made it that far.

Heh!  I was posting as you were posting this.  Scoring explained in my previous post.

With regard to target overlap, we had to handle that by assigning target sectors for each pilot.  I used a system like this:

Brooke's group hit fuel factory.
Drone's group hit ammo factory.
Joker's group hit gun/AAA factory.

For each factory, each pilot got a sector to hit as follows:



Or we sometimes had airfields as targets, and individual pilots would get assignments like:
Popsman, BH0
Starlz, town left side
Killyjim, radar
PowrDuck, town right side
TheKenzr, BH1
and so on.

Or with a city, we broke it up into regions, the individual pilots had sections of that region, like this:

Offline 1stpar3

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Re: Frame scores
« Reply #25 on: March 06, 2024, 03:42:34 AM »
Let's say there are 25 bomber pilots and 3 missions in the frame.  Maximum successful drops would be 25x3 (25 pilots, 3 missions) = 75.  So, 50 out of 75 would be 67% of maximum.  It is equivalent to an average of 67% of pilots live to target, drop, and destroy something.
:aok  Got ya...I was close. Just overthinking it a bit. I sort of expected the scoring to be more complicated maybe? I tend to do that, it seems.   
     :rock Some of the best fun ever Brooke! You guys did outstanding with this one!  Thanks for the multiple responses to my questions.   :salute
"Life is short,break the rules,forgive quickly,kiss slowly,love truly,laugh uncontrollably,and never regret anything that made you smile."  “The two most important days in your life are the day you are born and the day you find out why.”- Mark Twain

Offline Brooke

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Re: Frame scores
« Reply #26 on: March 06, 2024, 03:47:24 AM »
And it was more complicated than that on days with thicker clouds.

Because clouds did occasionally obscure targets.

Folks had instructions on what to do if primary was obscured.  If there were any targets after primary, they could hit that secondary target.  Or they could drop on some other section of the same target.  We set .salvo 9 and .delay 0.15 (to give a spread, as calibration isn't perfect sometimes when you are under attack).  That gave us one stick of 9 bombs, and another emergency stick of 3 bombs if the 9 didn't hit or to give two clicks to help with obscurement.

We did have some occasions of folks living to target and not getting Successful Drop because of such things.  My estimate is about 10% on average lived to target but didn't get Successful Drop from clouds, calibration being off, plane damage, dropping while distracted by attacks, maybe dropping on something already taken out by someone else, etc.

Offline Brooke

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Re: Frame scores
« Reply #27 on: March 06, 2024, 03:49:13 AM »
      :rock Some of the best fun ever Brooke! You guys did outstanding with this one!  Thanks for the multiple responses to my questions.   :salute

<S> to you, my friend!  Thanks for flying in it.  :aok

Offline 1stpar3

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Re: Frame scores
« Reply #28 on: March 06, 2024, 03:50:41 AM »
Heh!  I was posting as you were posting this.  Scoring explained in my previous post.

With regard to target overlap, we had to handle that by assigning target sectors for each pilot.  I used a system like this:

Brooke's group hit fuel factory.
Drone's group hit ammo factory.
Joker's group hit gun/AAA factory.

For each factory, each pilot got a sector to hit as follows:

(Image removed from quote.)

Or we sometimes had airfields as targets, and individual pilots would get assignments like:
Popsman, BH0
Starlz, town left side
Killyjim, radar
PowrDuck, town right side
TheKenzr, BH1
and so on.

Or with a city, we broke it up into regions, the individual pilots had sections of that region, like this:
(Image removed from quote.)
SAME  :rofl  Ok, makes sense!   Thats why I aint no bomber guy hehehe    Since I am at it again, thanks again for humoring my questions, but can LOGS be extended for 30 minutes longer next time?   That last 25 min or so after Logs Closed, were some of my greatest action!   Maybe a Gun Cam review board...you know to boost my kills :D   Eh, it worked out..this time but Thrash gave me a run the last frame. He almost caught up to me in one frame  :rofl He was in my very first squad, 2014 ish.  Dang he is good in a Jug :rofl   Most fun in a long time,Sir! 
"Life is short,break the rules,forgive quickly,kiss slowly,love truly,laugh uncontrollably,and never regret anything that made you smile."  “The two most important days in your life are the day you are born and the day you find out why.”- Mark Twain