Flew the Bf 109G-6/U4 all night yesterday. The fighters are withstanding upto 5 30mm hits with out _any_ damage, as confirmed from the target. Admitedly on those occasions the hits were scattered all over the plane. How many areas of a F4U for example is able to take a single 30mm hit and not report it damaged?
Several times, George, F4U or P-51 sustained 2 30mm hits into mid wing from a 90deg planform shot. So there's no way the shells could be thought to bounce off ( ? ), and probably neat chance for the ammunition or fuel to go off.
To make me even more aggrivated by the damage/lethality modelling: I was dogfighting a George on deck 150yds or less behind him, when some idiot-bishop decides to come and help me. At this point all I had left was MGs. He dully cuts in front of me and I lose rudder and vstab to a _very_ short burst of MG 131s because of killshooter.
In comparasion the lethalities of MG 131 and MK 108 appear questionable to me. I am losing hit packets from the MK 108? Dunno, did series of 100 pings before and after playing, and it was both times 0% 200ms.
Is the damage potential of guns and the durability of fighters finalized now? I didn't comment on it before, cause I knew they weren't. But 1.00 readme said something about making correct damage systems for planes.
On a same note, any US side players willing to do some target drone tests? I guess most my enemies I fire at are from US so figured that would be the best way to go about it.
//fats