Hey fellas,, heya Voss
I've started a new terrain project with Operation Flaspoint using the new
WrpEdit You start with
TerragenI remember looking at this program a couple of years ago when we first got the terrain editor for Aces. It's closly allined with your program POV-Ray but at the time I couldn't find a way to make it work with Ace's High so deleted it.
Finally get to use it and I must say this is a very powerful program. You can read the documentation on how to import DEMs into terragen but it sounds pretty confusing. I found a plugin called
Firmanentwhat it does is import regular relief bitmaps into your Terragen. Much easier.. I just use Orge's mapmaker to make the relief map. Operation flashpoint worlds are 51x51 miles so I make the scan 3 degrees and saved as a .ter file.
Next step is to import your new xxx.ter into another powerful program called
Wilbur This one adds and lower your elevation. You can make rivers blur or sharpen certain areas etc.. waaaay cool. Now your map gets saved as xxx.text (lon lat text mesh)
Finally we're ready for the program alot of us Flashpoint fans have been waiting for.. WrtEdit.. You import your new xxx.text and there it is ..
Now to add textures, trees, bushes towns, roads. But here is where the documentation stops. No-way I'm going to spent months manualy planting each bush and tree.. The texture list is hard to understand and you have to select each texture manually. Not like the Ace's editor where you add some forest, it auto adds all the transition tiles. I've been reading their
forumsand they say the next update for wrpedit will allow you to simply brush on roads trees etc. Maybe allow you to import a Terragen surface map. (terragen surface map is a huge 2042x bitmap that covers about 30 square miles.. the actual terrain textures of the real area you are working on and also it's possable to download these surface textures for most places in the world.
On Terregen surface maps.., I'd like to use the rendering tool, POV-Ray. I've been wanting a project that uses POV-Ray for a long time. You can get your shadows and textures all lined up very nicely. You mentioned it the other night so I downloaded it again.
My question: Is there a work around for WrpEdit?.. I'd like to be able to use terragen to create elevation based textures/ render 'em better in POV-Ray, then transfer the whole kitten-kabutle into WrpEdit. There's still a problem placeing objects but I think using your program here Voss might speed up the texture placement at least.
You guys into 3d modeling? will check this out
PhotoModeler Lite This one you can make models using photos. There's a hugh list of file formats it will export to including Milkshake (sorry no url) which is the program they been using to make models for Flashpoint.