Author Topic: Whats comming in 1.10  (Read 839 times)

Offline hitech

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Whats comming in 1.10
« on: June 30, 2002, 02:21:43 PM »
1.10 is getting very close, so I thought I would start on a list of changes.

1. Removed victory messages after kills, you and the person you shot down still get the same message.
    Victory messages now only appear after a successful landing with at least 2 kills.

2. Besides the change to the level bomb sight we have added (for offline and training arenas) a dive bomb & rocket sight, a lead computing sight for air to air.

3. The new user help/training  system

4. Gun interrupters so that you can no longer shoot through your tail fin or certain parts of the wings. The guns just stop firing when you traverse over those areas.

5. A directory of pre canned stick mappings  that can be selected.

6. Fixed some items like tail wheels not working on planes that had retractable tail wheels.

7 Added a stall limiter, this has a number of modes of configuration from the host.
a) No one can use it.
b) Everyone must use it.
c) User selectable.
d) Only new users (1 month) can select it.

    The way it works is it does not let you pull elevator far enough to pull into an accelerated stall.  Because you can’t achieve max AOA, you won’t be able to achieve max turn rate with it but it will be helpful to new pilots trying to get a feel for things before advancing to normal mode.

8. Added the ability to do alpha masking on gun sights (i.e. some areas of the sight can be more transparent than others)

9. The plane and rocket smoke trails have all changed to particle systems.

10. Air show smoke has been added. This option can be turned off from the host.

11. Added radar circles to the clipboard.

12. Vehicles and boat entries can now be displayed on the clipboard.

13. All clip board map options (such as field names) are saved between sessions.

14. Added new GUI for arena setup which lets CM control each target type hardness and down time.

15. Changed the field-plane so that enable/disable all planes now works with only the displayed fields.

16. Fixed the crash plane lockup bug (least I’m 99% sure it’s fixed)

17. Clicks no longer go through the clipboard and change fuel settings and such.

18 Changed the max min settings of morning and evening so you can set morning past dawn.

19. Bomb bay doors now have drag (can have small effect on bomb sight calibration)

20 Bombs now have drag (they no longer hit your shadow)

21. Chanaged TCP/UDP switch to TCP when ever UDP is not received for an extended period of time. ( this will fix the invisible plane problem)

22. Change the display time of the last voice transmission user to display a bit longer.

23. Added multiple bombers.

24. Added the zone strat system.

25. Changed some display ordering on the clipboard to make things more readable.

26. On the next release of the terrain editor we now support custom skins included in the terrain for all objects (including planes).

27 Added Enemy bias so that  enemys have a better update when near than friendlys.

28. Lots of film view changes,

Other small changes which I can’t remember at the moment.


HiTech