Author Topic: What ver 1.110 means to Special Events  (Read 399 times)

Offline jordi

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What ver 1.110 means to Special Events
« on: June 30, 2002, 03:22:51 PM »
Just my take on some of the changes and how they can ADD to the special Events we all enjoy.

Whats comming in 1.10
1.10 is getting very close, so I thought I would start on a list of changes.

1. Removed victory messages after kills, you and the person you shot down still get the same message. Victory messages now only appear after a successful landing with at least 2
kills.

Jordi - What is a victory message ? I never getthem ! LOL ;)



2. Besides the change to the level bomb sight we have added (for offline and training arenas) a dive bomb & rocket sight, a lead computing sight for air to air.

Jordi - The change in the LEvel bomb sight procedures will make BOMBING harder to begin with - but it will be MORE CHALLENGING !



3. The new user help/training system

4. Gun interrupters so that you can no longer shoot through your tail fin or certain parts of the wings. The guns just stop firing when you traverse over those areas.

5. A directory of pre canned stick mappings that can be selected.

6. Fixed some items like tail wheels not working on planes that had retractable tail wheels.

7 Added a stall limiter, this has a number of modes of configuration from the host.
a) No one can use it.
b) Everyone must use it.
c) User selectable.
d) Only new users (1 month) can select it.

The way it works is it does not let you pull elevator far enough to pull into an accelerated stall. Because you can't achieve max AOA, you won't be able to achieve max turn rate with it but it will be helpful to new pilots trying to get a feel for things before advancing to normal mode.

Jordi - One thing we can do is have SOME events GEARED toward NEW PILOTS - Turn it on for SOME events and get them HOOKED on TOD's, Snapshots, Check 6 and Scenarios ! Then have them step to flying events with out it.


8. Added the ability to do alpha masking on gun sights (i.e. some areas of the sight can be more transparent than others)

9. The plane and rocket smoke trails have all changed to particle systems.

10. Air show smoke has been added. This option can be turned off from the host.

11. Added radar circles to the clipboard.

Jordi - This may help flying and trying to avoid radar in events easier.


12. Vehicles and boat entries can now be displayed on the clipboard.

13. All clip board map options (such as field names) are saved between sessions.

14. Added new GUI for arena setup which lets CM control each target type hardness and down time.

Jordi - This will be a BIG BOOM to CM's and setup. We can make thing easier or harder to destroy depending on the Event and the condtions we want to setup !


15. Changed the field-plane so that enable/disable all planes now works with only the displayed fields.

Jordi - Another good CM Setup help tool


16. Fixed the crash plane lockup bug (least I'm 99% sure it's fixed)

17. Clicks no longer go through the clipboard and change fuel settings and such.

18 Changed the max min settings of morning and evening so you can set morning past dawn.

Jordi - We can make different parts of the scenario kooler looking !



19. Bomb bay doors now have drag (can have small effect on bomb sight calibration)

20 Bombs now have drag (they no longer hit your shadow)

21. Chanaged TCP/UDP switch to TCP when ever UDP is not received for an extended period of time. ( this will fix the invisible plane problem)

22. Change the display time of the last voice transmission user to display a bit longer.

23. Added multiple bombers.

Jordi - We can have events with LOTS of bombers but not need LOTS of Bomber Pilots . .. Hmm Deep German riads with no escorts but LOTS of Bombers and Gunners vs the LW



24. Added the zone strat system.

Jordi - This can help in the design of a scenario that require certain victory conditions eaiser to setup.


25. Changed some display ordering on the clipboard to make things more readable.

26. On the next release of the terrain editor we now support custom skins included in the terrain for all objects (including planes).

Jordi - Can the ex AW pilots say SAC ! Now you artist can create SKINS for hte plans to fit the TIMEFRAME we are flying. You can even have the Terrain and Plane skins match the SEASON !


27 Added Enemy bias so that enemys have a better update when near than friendlys.

Jordi - Hopefully this will help when lots of planes get into a furball and you can still see the enemy planes attacking you !


28. Lots of film view changes,

Other small changes which I can't remember at the moment.


HiTech

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Your comments ?

Mike "DmdJordi" Bowman
Scenario CM Staff
AW - AH Pilot 199? - 200?
Pulled out of Mothballs for DGS Allied Bomber Group Leader :)

Nose art