What's to prevent a challenge being issued over channel 1 for all interested to fight over a couple of fields?
Because it just doesn't work. Last night during prime time on the east coast around 9:00PM (about 350-400 players online) my squad had about 5-8 people on. We couldn't find a good fight so we decided to start an offensive against the Rooks in the SW quadrant (I think around 140ish) to force them to fight. In fact we ended up with 5 or more AK's with us and a few other guys for a total of between 15-20 people at any given time.
Did the Rooks fight? At first, then as each one died, one by one they disappeared. We started to split the entire quadrant and had drove a "dagger" of fields towards the edge of the map. What did they do? They started trying to milkrun fields off to the sides instead of fighting.
So I got on Channel 1 and asked if they were ever gonna fight. Nothing. Then we started advertising which field we were gonna take next. "Ok , we're gonna take XXX now". Nothing.
This continued until the server spontaneously reset around 10:30PM EDT and we all logged in disgust at our wasted work.
And before someone loses his cool, this isn't an insult to Bish, Rook, or Knight. All sides are fighting this map pretty much the same.
I like this map, it could be alot of fun if it had alot more players. And I know what it takes to design maps, remember I designed the Central Med map which was the first 512x512 map. Its a real Pain in the A## and takes a huge amount of time.
But right now, this map is just not reaching its potential in the MA. Given the size of the map, the current player density, and 6+ fronts per side to spread everyone out even further.