First of all, there was a 24 player advantage for the Axis. This is a new development, Axis hardly ever have the overwhelming numbers. I'll have to look and see the why's on that.
Anyways, it showed big time in the score. 5 targets worth 200 points, so the sides would split the 1000 total points dependent on how much damage was done to the targets.
On straight up points before the survivor modifier...
Allied Target 1 - Strike Port 23. 80 points Allied, 120 points Axis
Allied Target 2 - Strike Port 9. 150 points Allied, 50 points Axis
Allied Target 3 - Strike A34/Railroad. 20 points Allied, 180 points Axis
Axis Target 1 - Strike A7/A40. 200 points Allied, 0 points Axis
Axis Target 2 - Strike V54. 0 points Allied, 200 points Axis
totals, 450 Allied and 550 Axis.
Then I multiplied by the survivor modifier. It's basically just a ratio with weights for each End Flight event. Works like this.
3 * % landing safely +
2.5 * % ditching +
2 * % bailed +
1.3 * % captured +
1 * % killed/crashed
This gives a modifier between 3 and 1. If everyone lands safely, it's 3, if everyone dies it's 1.
Allied modifier = 1.4 (8.6% of the Allieds landed safely)
Axis modifier = 2.1 (40% of the Axis landed safely)
So final scores
Allied 630
Axis 1155
Extremely convincing Axis victory in Frame 1, due to 40% landing safely vs 8.6% of Allieds landing safely (which is more than likely due to the 24 player advantage overall that the Axis enjoyed.)
edit: oops. the final scores were figured using the incorrect raw scores. I gave the Allieds less credit for the Port when I did the final scores by mistake. The correct final scores are shown now.