Author Topic: Several n00b questions.  (Read 386 times)

Offline Mooja

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Several n00b questions.
« on: October 17, 2002, 12:03:33 PM »
1) Is there any information about how far each gun in the game shoots (i.e acks, tanks, CV, etc.)

2) Why do I never get any perk points for dropping airfield cargo from a gv and only sometimes with a goon.  When I do get points for dropping af cargo from a goon it always appears to be a random number between ~12.0 and 0.0.  How far from a field do you have to drop for it to be a "success"?  Is there a way to tell whether or not your drop was a success?  If those untouchable train and truck convoys are hauling around supplys then why am I doing it in a goon?  In fact the whole resupply system is a complete mystery to me.

3) Is it possible to destroy a FH or BH with a GV?  I've shot all 85 rounds from a panzer into a FH with no apparent effect.

4) If I destroy 3 of 4 FH's on an airfield does that have any effect on the operations from that field or do I have to destroy all 4?

5) Is there a way to setup a single-player scenario offline to practice field captures?  In my offline play artillery seem to have no effect on ground targets and drunks just hit the ground and stand there.

6) Has anyone ever been able to figure out how to level bomb from the game documentation alone?

7) Has anyone ever been able to figure out how to capture an airfield (i.e argueably the main point of the game) from the game documentation alone?

8) Can you really land gv's from a TG by water and if so could someone point me to the documentation on this?

9) Why doesn't the DC Wings commercial tell you if you start playing AH now you will be attempting to ramp up the experience ladder in an area that people have been mastering for over three years?

There's many more but that's it for now.
TIA.

Offline Seeker

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Several n00b questions.
« Reply #1 on: October 17, 2002, 12:36:12 PM »
3) Is it possible to destroy a FH or BH with a GV?

Yes; but you need to load high explosive (HE) shells in the hanger, not armour piercing (AP)

4) If I destroy 3 of 4 FH's

All or nothing.

5) Is there a way to setup a single-player scenario offline

No. But if you go into arena settings on the clip board and turn off a setting called "protect objects" you can blow up your own field for practise.

6) Has anyone ever been able to figure out how to level bomb

Yes, many have. And there's many good threads here too; particularly one by a guy called Kawasea.

7) Has anyone ever been able to figure out how to capture an airfield (i.e argueably the main point of the game) from the game documentation alone?

Yes; but the main point of the game is air to air combat; field capture is merely a (debatable) means of promoting that aim.

Offline Horn

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Re: Several n00b questions.
« Reply #2 on: October 17, 2002, 12:45:39 PM »
Quote
Originally posted by Mooja
1) Is there any information about how far each gun in the game shoots (i.e acks, tanks, CV, etc.)

Welcome to AH!
For GV's, Tanks & M8's have ranging info in the sight itself. The M3 and M16 are .50 cals and are accurate to about 1.5--the Ostwind is accurate out to about 2.1-- shots that far out are hard due to net lag, so don't expect real accuracy....The battleship guns have ranges in the sight and the 5" guns range out to about 4.5-5.


2) Why do I never get any perk points for dropping airfield cargo from a gv and only sometimes with a goon.  When I do get points for dropping af cargo from a goon it always appears to be a random number between ~12.0 and 0.0.  How far from a field do you have to drop for it to be a "success"?  Is there a way to tell whether or not your drop was a success?  If those untouchable train and truck convoys are hauling around supplys then why am I doing it in a goon?  In fact the whole resupply system is a complete mystery to me.

Most of it is a mystery to me, too--the change in perk pts is due to how you exited--the points vary for a "crash" a "capture" a "successful landing" etc. You can destroy the convoys if you want--an Osty is a good tool for this. Your goon, as I understand it, will resupply the base faster than the convoys. Try to drop airfield cargo right on the runways. You can also land the goon and drop that way, too.

3) Is it possible to destroy a FH or BH with a GV?  I've shot all 85 rounds from a panzer into a FH with no apparent effect.

Yes you can--notice on your panzer loadout that there are different shells--for FH and VH, the "HE" or high explosive works better than the "AP" or armour piercing rounds. An Osty has 1000 rounds (smaller, tho) and can also take out FH's.

4) If I destroy 3 of 4 FH's on an airfield does that have any effect on the operations from that field or do I have to destroy all 4?

Gotta kill 'em all to effect flight ops--they will stay down for approximately 15 minutes....

5) Is there a way to setup a single-player scenario offline to practice field captures?  In my offline play artillery seem to have no effect on ground targets and drunks just hit the ground and stand there.
Field capture is not available offline (or wasn't last I looked)--you could set up a private host online and practice that way...

6) Has anyone ever been able to figure out how to level bomb from the game documentation alone?
Only the basics--it is a skill which must be practiced--do a search on the BBS for "bomber" in the "help and support" forum--there are some good posts on how to do it.

7) Has anyone ever been able to figure out how to capture an airfield (i.e argueably the main point of the game) from the game documentation alone?

Yes. You must kill all structures & ack in the little town near the airfield and then drop 10 troops on the town.

8) Can you really land gv's from a TG by water and if so could someone point me to the documentation on this?
Only the LVT can spawn from a TG and drive on land--it can carry troops and supplies and is incredibly slow in the water.

9) Why doesn't the DC Wings commercial tell you if you start playing AH now you will be attempting to ramp up the experience ladder in an area that people have been mastering for over three years?

Hey, if it was easy, everyone would do it! :D -- and btw, a lot of the guys have flown for a LOT longer than 3 years migrating from other combat flight sims. Don't give up! Ask for help in here and in the Training Arena--we'll be glad to oblige.

There's many more but that's it for now.
TIA.
« Last Edit: October 17, 2002, 12:55:54 PM by Horn »

Offline popeye

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Several n00b questions.
« Reply #3 on: October 17, 2002, 12:46:14 PM »
9)  "Get your virtual bellybutton handed to you by dozens of veteran players.   Sign up NOW!"

I think they rejected that line in the focus group.   :)
KONG

Where is Major Kong?!?

Offline vorticon

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Several n00b questions.
« Reply #4 on: October 17, 2002, 01:24:33 PM »
7) Has anyone ever been able to figure out how to capture an airfield (i.e argueably the main point of the game) from the game documentation alone?


yep i did...i also found out that 8 people can capture a base in about 15 minutes or less if they do it right

4 bombers
2  cappers
1 c47
1 escort

bombers ttake out the hangers cappers deack and keep other people away from the base while the c47 moves in a takes and the excort helps get the people there

it seems to work well

Offline anton

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Several n00b questions.
« Reply #5 on: October 28, 2002, 12:29:10 AM »
it seems necessary for me to point out a great & relatively new feature to the game. Radar does not recognize craft flyin less than 200ft from surface, this 200ft area is often reffered to as N.O.E.  (Nap Of Earth). My squad often takes 3 110s & a c47 on NOE missions to unoccupied NME bases. when done right the NME never sees ya comin until yer there & if yer 110s (or whatever you prefer, 110 is slow so its great to match c47 with & it also carries alot of ordinance) are accurate they have no time to respond. Tonite my squad was able to take 6 bases in this manner. You results may vary:cool:
Anton

Offline Flossy

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Several n00b questions.
« Reply #6 on: October 28, 2002, 03:57:16 AM »
The height is actually 500 feet, not 200 feet....  :)
Flossy {The Few}
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Offline JB73

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Several n00b questions.
« Reply #7 on: October 28, 2002, 11:43:36 AM »
offline you can capture fields....

you do it the same as in the main arena.
goto an enemy base and destroy ALL objects in the little town next to the field. (on the map this show up as the little yellow dot by the bases)

these objects will generally stay down for about 45 min.

to capture the base drop 10 troops (they MUST be dropped mininum 800 feet above the level of the TOWN) and within 1000yds of the edge of the town.

the troops will then run to the map room at the town and destroy it.

if you are unsure of the drop alt or distance play it safe .... ie. drop higher than 2.5k above the alt of the base listed on the map on your clipboard.

the 2 easiset meathods for dropping troops are:
do a wide turn around the edge of the town droping the troops in a semi-circle
-or-
start about 500 feet above town level and at the center of the town pull straight up and over dropping troops halfway through the climb. the end result is an upside down "U" of troops falling down right on top of the town.

if you are unsure of what the map room is bring and M3 with troops to said town and watch where they run into.




Also some useful tips....
on the clipboard when ofline there is an arena button.

with this you can destroy and rebuild targets at an enemy base at will.

destroying the "map room" at a base will capture it automatically.

this is useful if you want to use a specific base for taking off and want to attack a specific base.

otherwise Post away with your questions and <> welcome to the game.
I don't know what to put here yet.

Offline gofaster

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Re: Several n00b questions.
« Reply #8 on: October 28, 2002, 02:09:28 PM »
Quote
Originally posted by Mooja
1) Is there any information about how far each gun in the game shoots (i.e acks, tanks, CV, etc.)


Go to http://www.netaces.org and you'll see that someone did a target showing the effect range and dispersement of bullets for particular aircraft weapons.  There may be some info on the trajectories of the heavy guns there, too.
Quote
Originally posted by Mooja

2) Why do I never get any perk points for dropping airfield cargo from a gv and only sometimes with a goon.  When I do get points for dropping af cargo from a goon it always appears to be a random number between ~12.0 and 0.0.  How far from a field do you have to drop for it to be a "success"?  Is there a way to tell whether or not your drop was a success?  If those untouchable train and truck convoys are hauling around supplys then why am I doing it in a goon?  In fact the whole resupply system is a complete mystery to me.
Same here.  I believe you have to drop from a minimum altitude of 800 feet, and from as close from directly above as you can get.
Quote
Originally posted by Mooja

3) Is it possible to destroy a FH or BH with a GV?  I've shot all 85 rounds from a panzer into a FH with no apparent effect.
Yes, but you have to use the HE rounds rather than AP.  Armour Piercing (AP) seems to have no effect on buildings, but will work well against other ground vehicles.  High Explosive has little effect against heavy armoured gvs, but will work on hangars and depots, and lighter gvs
Quote
Originally posted by Mooja

4) If I destroy 3 of 4 FH's on an airfield does that have any effect on the operations from that field or do I have to destroy all 4?
You have to take them all out.  There is no Ground Controller to trifle with in Aces High :)
Quote
Originally posted by Mooja

5) Is there a way to setup a single-player scenario offline to practice field captures?  In my offline play artillery seem to have no effect on ground targets and drunks just hit the ground and stand there.
If you select offline and bring up the clipboard, you'll see a button for airfield properties.  You'll have to play around with it a bit, but it will allow you to turn off the flak, pre-damage a structure, and what-not for a particular airfield.  Once you die, though, it resets to the default.
Quote
Originally posted by Mooja

6) Has anyone ever been able to figure out how to level bomb from the game documentation alone?
Yes, there was a very good tutorial by Kweassa and a few others.  Look back a month and it should come up.
Quote
Originally posted by Mooja

7) Has anyone ever been able to figure out how to capture an airfield (i.e argueably the main point of the game) from the game documentation alone?
No, that's why I joined a squad - so those guys could tell me what I needed to do to become the big-time elite pilot that I am today.
Quote
Originally posted by Mooja

8) Can you really land gv's from a TG by water and if so could someone point me to the documentation on this?
The only way I know to land a gv is to park it on the runway of an airport.
Quote
Originally posted by Mooja

9) Why doesn't the DC Wings commercial tell you if you start playing AH now you will be attempting to ramp up the experience ladder in an area that people have been mastering for over three years?
Because version 1.10 has only been around a month.  Trust me, after a month, or two, or four, you'll be just as elite as I am.  Start with the Spitfire then try the LA-7.  Once you've got the hang of the aircraft commands, leave these training wheels behind and fly the Corsair, the 109, the Spit V, the F6F, the P-38, and some of the other "middle of the road" planes to learn the ins-n-outs of air combat.  If you can score kills in a mid-war plane, you can do ok in any of them.



There's many more but that's it for now.
TIA. [/B][/QUOTE]

Offline Mooja

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Several n00b questions.
« Reply #9 on: October 28, 2002, 02:59:31 PM »
Thanks for all the replies, folks.

I must say it's been pretty frustrating so far.  The lack of game documentation is extraordinary.  Not to mention the skill level curve the n00bs are forced to ramp up.  It's like taking someone who knows nothing about football, handing them a ball and telling them to go win the superbowl.  You get slaughtered before you're even able to learn the basics.  You really have to be a masochist to want to start out as a n00b in AH at this point.  I've read countless web pages about ACM and the like but it just boils down to whenever i'm in a TnB plane then someone in a P51 or La7 out turns me.  If I fly a BnZ fighter then someone in a Nik or zero chases me down.  It's really pretty pointless so i've been mostly just uping a buff and bombing stuff from 25K or sitting in a CV or ground gun and trying to hit stuff that way.  I get a little more success that way since most people won't pay attention to you.

Does anyone know if Hitech is working on the next generation of AH?  It'd be nice to start a game like this where people are all a little closer to an even keel.


Offline Soda

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Several n00b questions.
« Reply #10 on: October 28, 2002, 03:40:08 PM »
Mooja,
  It'd likely be almost impossible to really have a game where everyone in an arena is about the same skill level, though I could see the appeal.  A number of people have posted about such ideas and it appears a number of other games tried that scenario with little success.  People tended to "slum" and beat up on newbies... that sort of crap.

  The best thing to do is to make sure that when you first play you try and get a feel for how the game works.  The best way to do that is to get lots of time in the TA until you feel comfortable flying without thinking about it.  Then jump into the MA and look for situaitons where friendly aircraft are going to out-number enemy.  That tends to be the place where you aren't going to get gangbanged by a million guys.  Missions are also a great place to start, just join one and follow the crowd trying to help out how ever you can (don't take the goon, take a fighter or jabo so you get some experience).

  The other thing you can sometimes do is join a player online and watch a sortie.  Find a friendly, radio them and ask them if you can join, then join their aircraft and go for a ride... watching how they fight.

Hope that helps.

-Soda
The Assassins.