Author Topic: Gun Jam Poll  (Read 3736 times)

Offline popeye

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Gun Jam Poll
« Reply #30 on: January 11, 2001, 12:43:00 PM »
No random failures.
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Offline Hangtime

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Gun Jam Poll
« Reply #31 on: January 11, 2001, 01:17:00 PM »
Kill me by shootin me. Don't disarm me with a 'random' failure. I get my pony's guns shot out often enuff in furballs.. don't need the system givin the other guy a hand.

No. No random failure. Operation hindered by over 'g'? Nope to that one too. 'G' effects in the sim are too oddly interpeted as it is.. untrimmed; my pony blacks out at the worst possible times, and if I run the trim out the other way it doesn't. Seems too easy to have the system 'misinterpet' what over g really is.

No; NO.

Hang
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Offline MiG Eater

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Gun Jam Poll
« Reply #32 on: January 11, 2001, 01:38:00 PM »
No on the random effects.  Yes if the pilot exceeds some parameter and causes a jam.  For instance, firing at high G's causing a feed failure.  This would affect high caliber cannon shells the most with their subsequent weight of each belted round.

I'd like to see the addition of a gun charging control to give the pilot the ability to try to clear a jam if this was ever implemented.

MiG

Offline Maverick

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« Reply #33 on: January 11, 2001, 02:05:00 PM »
My vote is no on gun jams or any other attempt to introduce random failures in the game. I am not here for realism as I have stated before. I am here to play a GAME. If the game doesn't work, there is no reason to continue to pay for it.

There have been innumerable posts and squeakes about bugs and a "beta" product. In my opinion, introducing random "failures" of equipment in the game is just the insertion of programmed bugs.

This issue is the "brain" child of a few players who think that this "realism" would enhance game play. That is a fallacy. You can't enhance game play by making it impossible to play on a random basis. All you do is increase frustration with the product.

As has been stated by Pyro, reducing buff accuracy at alt will reduce the playability of buffs and decrease the viability of an important part of the game. Introducing random failures will do just the same across the board of the arena. How many of you will be tempted to take a tank, drive an interminable period of time and find later that the gun doesn't work on 25% of the time? The same for a "perk" plane or vehicle. You save for the "perk" then takeoff to find you have no guns, or the fuel gauge malfunctions and you are deadstick far from a friendly field.

Those that want random failures have an option. Get a die, 6 sided is fine, and roll it after take off. If it comes up a 1 or a 6 you can't fire your guns. Here is the kicker, you cannot roll the die until you are about to engage in combat. Then you will have the "thrill of equipment failure" and won't have a negative impact on the rest of us who do not think that this idea has any merit.

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Xmen

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Gun Jam Poll
« Reply #34 on: January 11, 2001, 02:24:00 PM »
I vote yes

SaludoX

Offline Westy

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« Reply #35 on: January 11, 2001, 02:25:00 PM »
No.

 First and foremost because of the real reason gunjams began to be talked about, neutering Hispano equipped aircraft artificially and second because asking for gunjams is too broad of a request. Narrow down the implementation and purpose.

 And why isn't anyone asking for other common issues like weak landing gear, engine failures, engine fires ... etc, etc on the planes that commonly had those?

  -Westy

Offline Virage

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Gun Jam Poll
« Reply #36 on: January 11, 2001, 02:48:00 PM »
Yes
JG11

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MrSiD

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Gun Jam Poll
« Reply #37 on: January 11, 2001, 02:49:00 PM »
YES!

NO! If its random

YES! If its based to extreme overheating and/or high-g manouver shooting. Also freezing above 20k should be modeled in that case.

And I'm slowly sliding to the 'conspiracy' group.. The allied planes do seem a bit uber compared to the axis ones.. It's obvious also from the overprotective attitude some players have for the planes.. 'It is my God given right to fly Aemerican built uber plane Gawd Damn it (said with John Wayne accent and accompanied with a spatter)'

Offline Andy Bush

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Gun Jam Poll
« Reply #38 on: January 11, 2001, 02:52:00 PM »
No!

Good post, Maverick...right on the money.

Andy

Offline hazed-

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Gun Jam Poll
« Reply #39 on: January 11, 2001, 02:56:00 PM »
I have to say if g-forces cause jams YES
random NO

i have read a lot of material on guns and have stated like others that i have read a lot about hispano's being prone to jams in hi g turns...I have read much about Mg 151 20mm being very reliable and i had assumed, until i read a small quote in a new book 'fw190 aces of the russian front', that the 30mm was just as reliable, however this is what i have read..
'In the fw190 aerobatics were a pleasure!.Structurally,it was distinctly superior to the messerschmitt,especially in dives.The radial engine of the fw190A was also more resistant to enemy fire.Firepower,which varied with the particular series, was fairly even in all german fighters.The central cannon of the messerschmitt was naturally more accurate, but that was really a meaningful advantage only in fighter-to-fighter combat.The 109's 30mm cannon frequently jammed, especially in hard turns-I lost at least 6 kills this way.'
Hauptmann Heinz Lange 3./JG51 (70 kills)

Ive posted this to show that im not 'out to get hispanos'.I just want their present domination as the weapon of choice to be more realistic.If guns are prone to jamming it should be modeled.

hazed 3./JG2

[This message has been edited by hazed- (edited 01-11-2001).]

Offline Zigrat

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Gun Jam Poll
« Reply #40 on: January 11, 2001, 05:36:00 PM »
random NO

caused by excessive firing and spraying? Mabye

also PLEASE get rid of "time limitations" on WEP and instead make us live with the consequences! (ie overheat)


Offline Replicant

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« Reply #41 on: January 11, 2001, 06:13:00 PM »
NO

I have enough problems trying to shoot down a plane let alone the thought of my guns jamming just as I do get him in my sights!  If the other pilot is in my sights he should manouvre out of them rather than hope that my guns are going to jam.  This could open a whole can of worms.... be tyre punctures, pilot fatigue, crappy fuel, random engine failiures next....

regards

Nexx
NEXX

Offline Replicant

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« Reply #42 on: January 11, 2001, 06:18:00 PM »
BTW  Good post Hangtime and Maverick - the die roll actually is a very good idea!!  

Nexx
NEXX

Offline 54Ed

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« Reply #43 on: January 11, 2001, 06:24:00 PM »
No to random failures.

Yes to overheating.

Offline lakc

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Gun Jam Poll
« Reply #44 on: January 11, 2001, 06:47:00 PM »
<Looks both ways, suprised no one has picked the obvious answer>

Gunjam is a putz!

<G,D,R>
 

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