I have been playing Aces High for some 8 or 9 months now and have made some general observations with regard to the player/country distribution.
When I first joined I went Rooks automatically because most of my friends from AWFR and specifically Bz in AWFR were Rooks. Now, at that time (about August or September of last year), Rooks were MAJORLY outnumbered by both countries, especially Bishops at all times of the day or night. In fact, during my first month several squadrons who were Rooks originally, left to join Bishops, presumably because they couldn't hack being in the fying pan 24/7. Alot of individuals did this as well. So, Bishops are generally comprised of alot of individuals who I call, Fair Weather Pilots, those who only like to play if their side is in a dominant position of advantage. Whereas those who had the inner intestinal fortitude to stick it out on Rooks are a different breed altogether. Next time the tide starts to turn against the Bishops notice how they further exacerbate their plight by either logging off or switching countries, just watching the roster illustrates this point perfectly.
As the arena stands today, not much has changed, Sunday nights are big squad nights for Knights and Rooks, this is generally the ONLY time Knights or Rooks have a numerical advantage over the Bishops. Pretty much any other time Bishops have anywhere from a 20% to 50% numerical advantage over either of the other two teams. While this makes for great vulching and easy capture of relatively undefended bases by Bishops, it has a profound effect on the psychology of the arena. It makes alot of people on Knights and Rooks drool profusely at any and every opportunity to club the Bishops like baby seals (very apt anology).
So, while Slowhand (weren't you Rooks last August !?!?) has a valid point, there is more to the current state of affairs than meets the eye. The fact that Bishops are often the flavor of the day is due mostly to the fact that their team is so large it usually has enough people to occupy the forces of both of the other teams combined. Being on Trinity map is a factor also. Last camp we spent three solid weeks on Trinity map, while it is a good map, we are accustomed to changes of scenery on a far more regular basis. So, alot of this perceived double teaming is really just an unsynchronized and unconscious effort to follow through on situations where the map could be reset in a reasonable length of time.
I recommend pushing for term limits on the maps, this would minimize the tendency of two teams hammering down the lower base count team into submission just to force a reset day after day on the larger maps (pizza and trinity at this point) out of boredom and/or frustration.
Zazen