Originally posted by Vermillion
I haven't had a chance to see if I can procure a copy locally, but I did look at some of the reviews.
So how long is it taking you guys to play a turn? I noticed the reviews mentioned extreme detail (which I like) and the need for micromanagement of units.
Yes, it's very detailed and micro-managing is part of the fun. That being said, it does have some idiosycrasies, like not being able to target individual enemy TF's for destruction. For fleet to fleet battles, you make sure your TF's are in the correct location, and your crews are well led and well supplied and well rested, and the local AI commander of the fleet takes it from there.
So, it's a hybrid strategy/tactical game, where you'll wear the hats of a local tactical commander(think Raymond Spruance) and a theater commander (think Yamamoto). There are basic yet extremely-gripping combat replays, where you see your planes doing air-to-air combat and then dropping their bombs & torps against bases and ships. During these combat phases, the tension is so thick you could cut it with a knife. And when things start to go bad, you'll find yoyurself yelling at the computer and sometimes walking out of the room, as torpedo after torpedo slams into your precious carriers.
It takes anywhere between 5 minutes and an hour or so to do one turn. It just depends which turn it is, and how anal you are about every unit on the map. Daddog and I just started another scenario, and he spent two hours doing his first turn! I typically spend about 15-20 minutes per turn.
BTW, it got runner up to CMBB for wargame of the year at one of the big wargaming sites.
I recommend checking out the UV UBB. You'll find tons of addicted UV gamers hanging out over there.