Originally posted by Zanth
(1) With radar 100% down 8 goons will always fix it regardless of city status.
That's what I thought - that goons would fix the radar. In my picture, you can see 4 goons besides mine, and there are two dots to the left - possibly inbound goons from another field. I had arrived late - some of those guys might have made more than one trip already.
Some time ago, before I started this thread, HQ radar was down as indicated on the strat status screen. It was on one of the maps where there is a vehicle field with a spawn point right near HQ - probably intended to provide the enemy opportunity to attack, rather than a resupply point to be used by friendlies. I spawned an M3 with supplies, and drove it into the HQ town. Tipped the supplies out, exited, and found that no PP had been awarded. Other guys doing the same thing made the same observation. So then we gooned in supplies, and that worked - PP awarded. I think it was 1pp, but I can't remember for sure. I'm pretty sure we got the radar working again, which would tally with Zanth's point.
Sorry to be labouring the point, but how can radar be "partially" up or down? I thought it was a single white building. Either it was up or it was down. So if it was down, it was 100% down, and therefore goon resupply would always work. I only ever do goon resupply of HQ if the radar is down. The strat status screen says something like "Enemy radar: disabled/enabled" depending on status. Not "Enemy radar 60% destroyed".