I'm probably wrong, but I believe the shoot packets are done TCP/IP, as opposed to the position packets which are done UDP. This means that if you have a good lineup on a bogey and fire, those packets will eventually count as hits, albeit with some delay if there's packet loss. Why you're not seeing hits is something I'm at a loss for, since I believe your front end will report whatever hits it sees immediately. Are you seeing flashes but no kill, or no flashes at all?
ko