Author Topic: Island Hopping  (Read 1888 times)

Offline Reschke

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Island Hopping
« Reply #15 on: September 23, 2003, 04:00:29 PM »
Brady drop me an email and I will tell you what I am looking for in the unit and terrain department.
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Offline brady

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Island Hopping
« Reply #16 on: September 23, 2003, 04:15:30 PM »
Saki, I am afraid I dont compleatly understand you question, I think I do but could you clarify...

Offline najdorf

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« Reply #17 on: September 23, 2003, 04:27:06 PM »
Forgive me if I'm wrong, but I think what Sakai is saying is to have all 3 IJN birds vs. the F4U variants and not include any hellcats or FM2's.  That could be interesting.  I might even forgo asking for a Chog and definately wouldn't need the 4.

What I meant by widely available F4U's is that you can get one at any allied field or CV on the map.  I did not intend to say you could get any F4U you wanted.

And just to flog this horse one more time before it finally gives up the ghost, I don't see the problem of allowing F4U's at land bases in the Okinawa CT if you are allowing P-47's from them.  In facing these planes from the IJN perspective, what's the real difference except the P-47 has more firepower?  Meaning, allowing F4U's from land bases that also allow P-47 is possibly redundent, but definately not unbalancing.

Offline Jebo44

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« Reply #18 on: September 23, 2003, 04:49:34 PM »
I am sure this will not work with how the Aces High system is set up, but could it work?

Lets say we have a setup similar to Oki. Where allied starts out in the corner with hardly a base. I know that when a country takes a base that country is given whatever planes are active at that base. But can the system be set up so that if X number of bases are captured by the allied forces then late war aircraft are then available?

Offline Sakai

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« Reply #19 on: September 23, 2003, 05:03:25 PM »
Quote
Originally posted by brady
Saki, I am afraid I dont compleatly understand you question, I think I do but could you clarify...


Najdorf picked up on it:

I mean simply some  Corsairs only vs. The Jap planes, I mean make it Marines vs. The Japanese, you know?  It's those sissy air force and Navy rides that get in the way of these corsair setups.

Make them start with Wildcats, progress to Corsairs.  

Sakai
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Offline Sakai

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« Reply #20 on: September 23, 2003, 05:04:05 PM »
Quote
Originally posted by Jebo44
I am sure this will not work with how the Aces High system is set up, but could it work?

Lets say we have a setup similar to Oki. Where allied starts out in the corner with hardly a base. I know that when a country takes a base that country is given whatever planes are active at that base. But can the system be set up so that if X number of bases are captured by the allied forces then late war aircraft are then available?


That would be cool.
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Offline Batz

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Island Hopping
« Reply #21 on: September 23, 2003, 05:08:28 PM »
The old perdonia setups worked this way.

The deeper into enemy territory you went the better planes were available from those captured bases. It was problematic because I believe the side losing fields would get worse planes. So you ended up with nikis fighting f4fs etc. You could create "rings or sections of a map that represented different time periods etc....

Resupply in the ct is mostly turned off because it rarely works. All it really ever effects in fuel/troops and if those are all down most guys just would log.

You can come up with alot of creative ways to design a map and field layouts to get the type of gameplay you desire.

If I may make a suggestion some of you guys seem real interested in developing certain aspects of the ct. In this case pac setups.

You all might benefit by forming some kinda "CT pac development group" where by you share research, map making etc. Doing it alone can be kinda rough.

There are lotsa guys that would help researching aircraft skins, field layouts oobs etc.

You might even ask skuzzy if he would give you a private forum.

But gameplay has to be at the top of any CT setuop you develop. Scenarios are different and gamplay can be manage by rules and aircraft useage rules.

I know brady would do a lot to help out.

Good luck.
« Last Edit: September 23, 2003, 05:10:33 PM by Batz »

Offline brady

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« Reply #22 on: September 23, 2003, 05:09:47 PM »
"Forgive me if I'm wrong, but I think what Sakai is saying is to have all 3 IJN birds vs. the F4U variants and not include any hellcats or FM2's. That could be interesting. I might even forgo asking for a Chog and definately wouldn't need the 4. "

   Well this would be an Un balanced set up one whear the best preforiming Blue plane would be set aganst the far slower Japanese planes creating a set up condation remenicent of those we ran in the past that had poor atandance do to bad game play which was brought about by the huge spead advantage of the aposing planes.

"I don't see the problem of allowing F4U's at land bases in the Okinawa CT if you are allowing P-47's from them. "

 The F4U's are the best preforming of all the planes in the present set up spead wise and exceleration wise for the allies( withen the normal CT combat envelope), alowing them to be widely available would be counterproductive to above mentioned premis and mess up the balance that is acheaved withen the curent mix. P47's are alomst 15- 20mph slower than the F4U-1D and have a lower exceleration rating.


   The bases can be set up to suport any one or every plane in AH, each base can be custom set up inother word's, this is a pain to do but it is posaable.

Offline Arlo

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« Reply #23 on: September 23, 2003, 05:16:52 PM »
Quote
Originally posted by Sakai
It's those sissy Navy rides that get in the way of these corsair setups.

 


Do I have to send you my copy of "The Jolly Rogers" in a crate fulla bricks ... c.o.d? :D

Offline Arlo

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« Reply #24 on: September 23, 2003, 05:19:33 PM »
Quote
Originally posted by brady

   Well this would be an Un balanced set up one whear the best preforiming Blue plane would be set aganst the far slower Japanese planes creating a set up condation remenicent of those we ran in the past that had poor atandance do to bad game play which was brought about by the huge spead advantage of the aposing planes.

 The F4U's are the best preforming of all the planes in the present set up spead wise and exceleration wise for the allies


ARGH! (Damn Brady's broken record flawed logic!)

Wrong.

and

Wrong.

Offline Sakai

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« Reply #25 on: September 23, 2003, 05:20:27 PM »
Quote
Originally posted by Batz
You all might benefit by forming some kinda "CT pac development group" where by you share research, map making etc. Doing it alone can be kinda rough.

There are lotsa guys that would help researching aircraft skins, field layouts oobs etc.

You might even ask skuzzy if he would give you a private forum.

But gameplay has to be at the top of any CT setuop you develop. Scenarios are different and gamplay can be manage by rules and aircraft useage rules.

I know brady would do a lot to help out.

Good luck.


Damn fine idea.

I know they would all be tons of help and I am really excited about doing something productive that we can enjoy rather than have all guys complianing.  I think if many people contributed to these terrains, it would be outstanding fun.

For me personally, I don't mind a japanese deisgned setup or a US predominate one, simply I want some active participation from all of us who are spending time on the boards.  We could be doing more and having more fun, all I'm thinking, you know?

Do we have a nice China map?

Sakai

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Offline Jebo44

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« Reply #26 on: September 23, 2003, 08:54:37 PM »
Brady I see what you are saying about setting certain bases with for example a late war plane. But wouldn't that just wind up being an exploit where other bases are bypassed so that only the base with the P51D, for example, is the first base that is taken?

Your answer to my question is no I get that but would the idea of number of bases being taken to advance the time frame of the map and make late war planes available as a result, be something that could be passed on to the dev's?

I have no clue of how to do any of the dev stuff for maps or skins, but I am willing to give it a try. Sakai if you see a hole that needs filled keep me in mind and I will do my best to help.

Offline Karnak

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« Reply #27 on: September 23, 2003, 09:35:22 PM »
One of the biggest reasons I want the Ki-84-I-Ko is so that a fully competetive Japanese fighter will be available in order to free up the use of the better USN aircraft.  Yes, even occasionally the F4U-4.

As long as we keep getting more and more US stuff or mismatched stuff it won't happen though.

We don't need a 1941 A6M2, a 1938 B5N2 and a 1937 D3A1 added at the same time as the USN gets a 1942 F4F-4, 1943 SBD-5 and 1944 FM2.

While all of those are nice airplanes they do not work well together.  We need Pacific Theater planesets that actually work together.

Also, as Wotan pointed out in his first post, the current planeset simply did not work for F4U based island hoping.  I remember way to many setups back in the early stages of the CT where the Japanese were forced to use only the A6M5 and Ki-61 against the whole USN, USAAF and RN forces.  Needless to say there simply were not many Japanese players.  It was that very fact that led to the creation of the now defunct 27th Sentai and the now effectively defunct 13th Sentai.  The F4U fans, unfortunately, must accept that there will be some gameplay considerations that affect them.  I'm sure brady and the other CT guys will re-evaluate those considerations once we get to see what AH's version of the Ki-84 performs like.
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Offline Reschke

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« Reply #28 on: September 23, 2003, 10:19:29 PM »
I am with Karnak although I would like to see a Ki-100 added as well along with a J2M3. In another game (FA) those were some potent aircraft if flown correctly in a scenario. Against B-17's J2M3's were murderous aircraft in the Battle for Manilla event I flew in over there many moons ago.

Sakai if you want to get a CT Pacific Development Group (PACDEVGRU) together I am all for it. Drop me an email through my profile and I will get you a few ideas for some CT setups I have in my mind.
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Offline brady

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« Reply #29 on: September 23, 2003, 11:37:20 PM »
Jebbo, I see (I think) what you trying to do or have happen rather, and no it does not work that way, if X number of bases are taken this plane sudenly becomes available, the tools we have to use are available to you offline, all the setings are their for you to tinker with, if you want to understand how it work's.

 Karnak, is bang on if we get a Ki 84 it will free up many if not all of the restrictions presently being placed on the US plane set, it also would open up China as a CT set up area for a face off with P51's. The Japanese also nead Better late war atack aircraft, Juddy's, Jill's, Graces, Ki 102's ect...


 Simply Put we nead more Japanese Planes.