rendering: The map colors turn to charcoal after I've been in the game for a while.
FR: I noticed that FR looking right and right-forward are just over half what they are looking left and left-forward.
Operating System: Windows 98 (4.10, Build 2222) A
Language: English (Regional Setting: English)
System Manufacturer: n/a
System Model: n/a
BIOS: n/a
Processor: Intel Pentium III, ~1.0GHz
Memory: 512MB RAM
Page File: 103MB used, 1433MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0 (4.09.0000.0900)
DX Setup Parameters: Not found
DxDiag Version: 4.09.0000.0900 32bit
Card name: NVIDIA GeForce4 Ti 4200
Manufacturer: NVIDIA
Chip type:
DAC type:
Device Key: Enum\PCI\VEN_10DE&DEV_0253&SUBSYS_00000000&REV_A3\000800
Display Memory: 63.5 MB
Current Mode: 1280 x 1024 (32 bit)(75Hz)
Monitor: Dell D1025TM
Monitor Max Res: 1600,1200
Driver Name: nvdisp.drv
Driver Version: 4.14.0001.4345 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/20/2003 20:13:00, 107040 bytes
WHQL Logo'd: No
WHQL Date Stamp: None
VDD: *vdd
Mini VDD: nvmini.vxd
Mini VDD Date: , 0 bytes
Description: DirectSound (SB Live! Wave Out [1020])
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0002&SUBSYS_80401102&REV_05\BUS_00&DEV_0E&FUNC_00
Manufacturer ID: 2
Product ID: 104
Type: VXD
Driver Name: EMU10K1.VXD
Driver Version: 4.11.0001.0711 (English)
Driver Attributes: Final Retail
WHQL Logo'd: No
Date and Size: 4/3/2000 01:07:00, 265293 bytes
Other Files: emu10k1.vxd
Driver Provider: Creative
HW Accel Level: Standard