Author Topic: Rendering Issues  (Read 477 times)

Offline Puck

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Rendering Issues
« on: October 17, 2003, 08:45:38 PM »
...all of which may or may not be redundant...

Bf 109 G-10:
On gear up the wheels appear above the wings
Cannon round tracers begin as large white Xs
MG tracers leave large artifact on the cockpit graphics and large white Xs trailing into spirals
Side on external view the tracers are large (>10 px high) yellow streaks

Spit IX:
Left cannon fires a large + with skin graphics on it for the first 100 px after the barrel
Muzzle flash is persistant below the wing on MG fire

P51D:
Skinned + graphics on left side MGs
Persistant muzzle flash on fuselage side graphics
No propeller
Even when pulling positive Gs (pulling up) tracer smoke shows up above wings

System Info:
AMD Athalon XP 2600+
1G DDR RAM
Soyo KT400 Dragon Ultra MB
M$ Winblows 2000 Pro SP4
ATI All-In-Wonder 9700 Pro
Catalyst 6.14.1.6307 Driver


I'll post more when I get a chance to check further.
//c coad  c coad run  run coad run
main (){char _[]={"S~||(iuv{nkx%K9Y$hzhhd\x0c"},__
,___=1;for(__=___>>___;__<((___<<___<<___<<___<<___
)+(___<<___<<___<<___)-___);__+=___)putchar((_[__
])+(__/((___<<___)+___))-((___&