Hiyas;
(Figured the other thread was pretty full)
26 Oct. '03
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ASUS A7M266 mobo
AMD Athlon 1.0ghz @ 1.0ghz / 266mhz FSB
512mb Samsung PC2100 DDR RAM
WD 13.6 gig ATA 100 HD [master]
Fujitsu 10gig [slave]
Creative CDRW
SB Live! X-Gamer (AH Voice set to: Wave In)
Thrusty-StickWorks: SW-F22 Pro / SW-TQS / RCS
GeForce4 Ti 4200 / 128mb DDR-VRAM (44.03 drivers)
Cable modem - (Comcast.net)
Win98 SE / Direct-X 9
----------------------------------------------------------------------------------
TEST ............. FR .............. VidMem // USED:
1} -------------- 21 ----------- 130.4 // 48.4
2} -------------- 21 ----------- 130.4 // 44.4
3} -------------- 23 ----------- 130.4 // 42.9
4} -------------- 42 ----------- 130.4 // 40.8
Max Texture size = Unlimited
-----------------------------------------------------------------------------------
*sigh*
Hopefully this ain't a death sentence for me trusty: 1.0 gig CPU, 512mb DDR RAM, and 128mb DDR GeForce, Is it???
What happens *IF/When* we get improved damage modelling, and other 'Eye Candy?!
S!