Author Topic: What would you do?  (Read 3695 times)

Offline caldera

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Re: What would you do?
« Reply #15 on: October 01, 2014, 09:44:57 AM »
Best to just update the ones from AH1 first, some of these look decent enough to be able to wait a bit longer.

The oldest ones need to be done first, but they all look (and are) old.
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Offline wpeters

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Re: What would you do?
« Reply #16 on: October 01, 2014, 10:24:46 AM »
Change the business model.  Then a huge add campaign. 
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Offline matt

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Re: What would you do?
« Reply #17 on: October 01, 2014, 10:33:28 AM »
Team up with some computer companies who sell gaming computers.  Bundle aces high and throw in 6 months of free subscription.
Not a bad idea get them addicted  :D

Offline mechanic

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Re: What would you do?
« Reply #18 on: October 01, 2014, 10:39:59 AM »
move the towns 10 miles from the bases so there would be something to fight over in the middle of the front line.

Have one town for every two bases right in the middle with 2 sectors in it, one for each base. So each base take would be like a battle of Stalingrad scenario. Much bigger towns.
« Last Edit: October 01, 2014, 10:41:51 AM by mechanic »
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Offline Stampf

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Re: What would you do?
« Reply #19 on: October 01, 2014, 10:46:13 AM »
move the towns 10 miles from the bases so there would be something to fight over in the middle of the front line.

Have one town for every two bases right in the middle with 2 sectors in it, one for each base. So each base take would be like a battle of Stalingrad scenario. Much bigger towns.

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Offline bustr

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Re: What would you do?
« Reply #20 on: October 01, 2014, 10:48:05 AM »
Wait for AH3 before trying to second guess HiTech.
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Offline GhostCDB

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Re: What would you do?
« Reply #21 on: October 01, 2014, 10:53:14 AM »
I would hire zack1234 and plot to take over the world.  :devil
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Offline Arlo

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Re: What would you do?
« Reply #22 on: October 01, 2014, 10:58:59 AM »
I would hire zack1234 and plot to take over the world.  :devil

Zack=Pinkie?! You=The Brain??!!

Offline cobia38

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Re: What would you do?
« Reply #23 on: October 01, 2014, 11:17:39 AM »
 I would bring back sheep and the giant squid  :banana: oh and add quad 20mm to the A20.....that is all i would change


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Offline tunnelrat

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Re: What would you do?
« Reply #24 on: October 01, 2014, 11:18:08 AM »
move the towns 10 miles from the bases so there would be something to fight over in the middle of the front line.

Have one town for every two bases right in the middle with 2 sectors in it, one for each base. So each base take would be like a battle of Stalingrad scenario. Much bigger towns.

+1 to that


If possible, varied towns/fields as well... maybe 6 of each type (small/med/gordo)
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Offline Aspen

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Re: What would you do?
« Reply #25 on: October 01, 2014, 11:20:30 AM »
Sell sponsorship ads where the plane skins look like NASCAR cars.  When revenue and player hysteria peak, sell it and start designing my next title.
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Offline Lusche

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Re: What would you do?
« Reply #26 on: October 01, 2014, 11:34:04 AM »
move the towns 10 miles from the bases so there would be something to fight over in the middle of the front line..


We had a map with a similar setup once. Towns had been moved from the bases for about this distance.
The result was even lesser fight, as it put the defender to a severe disadvantage against smash'n'grab / NOE missions.

There would have to be a lot of tweaking/changes to make a similar setup feasible
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Offline DmonSlyr

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Re: What would you do?
« Reply #27 on: October 01, 2014, 11:41:16 AM »
The new terrain sure isn't state of the art for 2014, but it will be good enough.


The plane graphics are a different story.  Some of them still look like Playstation1 era graphics.  If they all were on par with the new Yaks, that would be good enough.  After finishing the terrain, I would go full tilt into updating much of the set. 

These all need to be redone, IMO:


F4U
P-38
P-47
P-51
B-17
B-24
Spit
109
190
Ki-84

These have already been remodeled.
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Offline mechanic

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Re: What would you do?
« Reply #28 on: October 01, 2014, 11:45:41 AM »

We had a map with a similar setup once. Towns had been moved from the bases for about this distance.
The result was even lesser fight, as it put the defender to a severe disadvantage against smash'n'grab / NOE missions.

There would have to be a lot of tweaking/changes to make a similar setup feasible


I remember. Although that was just the existing tiny village setup moved far from the base. If the capture points were buried deep in a large settlement as well as the feature of multiple base capture points in one town then I think it would change the dynamic.
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Offline caldera

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Re: What would you do?
« Reply #29 on: October 01, 2014, 11:51:07 AM »
These have already been remodeled.

Yeah, like almost 10 years ago.  They can never be remodeled again?  You missed the part where I said "IMO".
"Then out spake brave Horatius, the Captain of the gate:
 To every man upon this earth, death cometh soon or late.
 And how can man die better, than facing fearful odds.
 For the ashes of his fathers and the temples of his Gods."