I would like to try icon and radar functions which are currently not possible.
Icons: Keep the information that we have now, but delay the appearance of the icon with range. So, at 6K the plane has to be in the current view for 3 (?) seconds before it appears; at 4K for 2 seconds, at 2K for 1 second, and inside 1K it is instantaneous. This would eliminate "snap view SA", but still allow ID of distant aircraft if you "stared" at it.
Vehicle icons: Make (enemy) icons disappear when a vehicle is stopped for 2 minutes, simulating "camouflage", enabling ground wars and ambushes by making vehicles harder to detect from the air.
Radar: Make dot dar detection range dependent on altitude. At ranges up to 1 mile, dot dar coverage includes everything down to ground level (including vehicles). From 1 mile to 5 miles, coverage would include everything above 50 feet AGL (everything BUT vehicles). From 5 miles to 15 miles, coverage would include everything above 500 feet AGL. This would give about 1 minute of warning for vehicles and NOE attacks. (Additional 20mm manned acks might be fun.
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Dot dar would be "real time" in the tower, and updated every 15 seconds in flight. This would reduce "dar SA", but still be useful for finding a fight.
Killing HQ would limit dar coverage to tower only (at fields with working dar). This would simulate loss of Command and Control.
Bar dar would be eliminated. Each country would have several "Observer Posts" that would provide additional radar coverage. Observer Posts could be destroyed and captured.
[ 12-03-2001: Message edited by: popeye ]
[ 12-03-2001: Message edited by: popeye ]