Author Topic: WWIIOL is finally worth the money  (Read 3013 times)

Offline AKWeav

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WWIIOL is finally worth the money
« Reply #15 on: November 08, 2003, 12:22:33 AM »
I have a Saitek X-45 stick and throttle, and CH Pro rudder pedals. The last time I tried the game (free trial for old customers), it wouldn't see the X-45 as long as the pedals were plugged in. I absolutly could not get any tech support on this issue from the Rats. Also I couldn't post on their bbs, as I was a temporary member.

The time before that, I was a subscriber for 3 months. At that time I was running a MS PP stick, and the CH pedals. Had to unplug the pedals to make the stick work. Never could get any support from the Rats then either.

And don't try to tell me it's my PC. They were two different computers each time. And both PCs run all other flight sims with both controllers plugged in just fine.

If the Cornered Rats ever come up with anything remotely resembling customer service, I might give them a try, and thats a very big might.

I think they're just to busy trying to patch together fixes to keep their crap coding going to spend anytime actually assisting customers.

Screw em

P.S. I hope one of them actually reads this

Offline bigsky

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« Reply #16 on: November 08, 2003, 02:03:33 AM »
i try WW2ol off line and i couldnt get my joystick to work. no help. no thanks
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Offline Wanker

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« Reply #17 on: November 08, 2003, 10:23:02 AM »
Quote
What is your ingame handle?


bananar
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Hope to cya there!

Offline Batz

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« Reply #18 on: November 08, 2003, 12:34:56 PM »

Offline Octavius

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« Reply #19 on: November 08, 2003, 02:05:28 PM »
Created an account, DL'd software, tried to launch and I get this:

"error 10057"



If I ever get this up and running, in game handle is:  "oktavius"
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Offline Batz

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« Reply #20 on: November 08, 2003, 02:47:38 PM »
Did you post your problem here?

http://discussions.playnet.com/viewforum.php?f=8&sid=799f58e2c02aa82a12ee75d01784b884

If you can't post there make post here with details of the problem and I will copy and paste it there.

Offline Batz

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« Reply #21 on: November 08, 2003, 02:57:59 PM »
Ok did a search on error 10057

Quote
It means you are unable to reach the game server. It can be anything related to your connection. It could be a problem with your ISP, your router (if you have one), or even the game server being down.

If you look in your WWIIOL folder, there is a file called wwiiol_netcheck.bat It will test your connection to the authentication server and the game server and give you a detailed report.


I can't see a "solution. It seems to effect a few folks. On some it cleared up on its own.

Are you running a firewall?

Offline Octavius

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« Reply #22 on: November 08, 2003, 04:40:04 PM »
neg no firewall.  I'll check out that .bat though.


[edit]:  Ok, ran it and here's a snipit of the log results:

[list=1]netcheck.bat v1.2  
Beginning network analysis, this may take a few minutes...  
 
The current date is: Sat 11/08/2003
Enter the new date: (mm-dd-yy)  
The current time is: 16:41:43.68
Enter the new time:  
 
======================================
Running: ping ns1.playnet.com -f -l 575 -n 5
======================================


Pinging ns1.playnet.com [66.28.224.252] with 528 bytes of data:



PING: transmit failed, error code 65.

PING: transmit failed, error code 65.

PING: transmit failed, error code 65.

PING: transmit failed, error code 65.

PING: transmit failed, error code 65.



Ping statistics for 66.28.224.252:

    Packets: Sent = 5, Received = 0, Lost = 5 (100% loss),



Pinging auth2.playnet.com [216.52.179.188] with 528 bytes of data:



PING: transmit failed, error code 65.

PING: transmit failed, error code 65.

PING: transmit failed, error code 65.

PING: transmit failed, error code 65.

PING: transmit failed, error code 65.



Ping statistics for 216.52.179.188:

    Packets: Sent = 5, Received = 0, Lost = 5 (100% loss),

======================================
Running: tracert -d ns1.playnet.com
======================================


Tracing route to ns1.playnet.com [66.28.224.252]

over a maximum of 30 hops:



  1  Transmit error: code 65.



Trace complete.



Tracing route to auth2.playnet.com [216.52.179.188]

over a maximum of 30 hops:



  1  Transmit error: code 65.



Trace complete.[/list]

[/edit]
« Last Edit: November 08, 2003, 04:44:14 PM by Octavius »
octavius
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Offline Gadfly

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WWIIOL is finally worth the money
« Reply #23 on: November 08, 2003, 04:51:11 PM »
The arena is up, so it isn't that.  Are you trying to log on through the website, and it pulls up the lil launcher thingy when it gives you the 10057 error?

Offline Kadesh

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WWIIOL is finally worth the money
« Reply #24 on: November 08, 2003, 08:22:52 PM »
AKWeave.. I remember when you posted about your X45 & CH Pro Pedal setup problems, because I had exactly the same setup at the time.

I tried to email you with precise details on how to fix the problem.  But of course you have disabled email and personal messaging in your preferences.

Makes it just a little hard to help you.

Offline Staga

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WWIIOL is finally worth the money
« Reply #25 on: November 08, 2003, 10:14:26 PM »
Coolest thing in WWIIOL is Right Here. Freighters can carry armour and troops to the islands which doesn't have spawnpoints for armour or troops (like British islands...).
That thing really rocks :aok

Offline AKS\/\/ulfe

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« Reply #26 on: November 08, 2003, 10:21:48 PM »
Why didn't you just reply to the thread with the information Kadesh? You had to have known he would check it for replies.
-SW

Offline AKWeav

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« Reply #27 on: November 09, 2003, 03:34:52 AM »
Quote
AKWeave.. I remember when you posted about your X45 & CH Pro Pedal setup problems, because I had exactly the same setup at the time.


Quote
I tried to email you with precise details on how to fix the problem.


Don't get me wrong, I was excited about that game a year and a half before open beta. I still like the premise. But my experience with the product (in the three times I've tried it), and the providers has been poor to say the least. From what I've seen posted here, and on the ww2ol bbs, I'm hardly in the minority.

I still have the same set up, post em here, and maybe I'll give a try offline. After the last go around, I'm not in a big hurry to subject myself to that amount of frustration again.

Offline Staga

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« Reply #28 on: November 09, 2003, 04:32:24 PM »
Gotta put couple pics: Couple Lt.Cols with a Brig.Gen traveling in the destroyer's deck and Loading  a destroyer earlier.
Those freighters did gave a nice touch to the game; It'was pretty nasty surprise when Allies unloaded tanks from the freighter to the island which had only infantry, not vehicles or AT-guns at all... We still could keep it ours :rofl

Offline Batz

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« Reply #29 on: November 09, 2003, 04:38:18 PM »
Octavius didja ever get fixed up?