Discord,
Since HO is just pointing the cannon at the enemy and hoping he dies first, it relies on blind luck and because of that gives advantage to the inexperienced pilot.
It is much easier to HO then to outmaneuver him in ACM and your success rate against an experienced player is 30/70 in vs. 1/99 in normal fight.
The main points against HO: in real life a newby would run away rather then attacking at 30/70 odds unless he has no other choice.
People who choose HO rather then a normal fight may get a chance to score a kill, but lose an opportunity to learn ACM.
Since the absense of "Fear of Death" is a reality in AH, good players have to deal with that. You cannot always evade a HO, but it is definitely possible.
I can see how irritating it be to lose a streak of 50 to a guy who can't land, but that is how it stands.
Vulching - some people insist on taking off from a CAPed field to disrupt it's capture. That is stupid and irritating. The attackers had to fly for a while and fight to ensure air superiority. If a plane is lost or runs out of ammo, it would have to fly all over again. At the same time a defender can keep taking off every few seconds instead of flying from another field and arriving with altitude. At the same time they dare to accuse "vulchers" of their "cowardly" behavior!
As you can see, absense of a "death penalty" is a main factor here, same as a HO. Since you can't do anything about it in MA, you have to take out the Fighter Hangars to prevent that.
miko