Author Topic: What is a "con"?  (Read 662 times)

Offline AKIron

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What is a "con"?
« on: December 05, 2001, 12:19:00 PM »
Is it short for Icon (as it was 10+ years ago in AW) or for contact? I see many stating "con" for when they see a dot. Long ago "con" was used for icon and "dot" was used for dot.

Is it just me?
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Offline muckmaw

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What is a "con"?
« Reply #1 on: December 05, 2001, 12:21:00 PM »
From my understanding, in game, con stands for contact.

On the boards, you may see con in refernce to the Aces High Conventions that are held from time to time.

Offline funkedup

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What is a "con"?
« Reply #2 on: December 05, 2001, 01:35:00 PM »
It's either a contact or a bunch of drunk ugly people taking over a hotel to party and play computer games.   :)

Offline Wanker

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What is a "con"?
« Reply #3 on: December 05, 2001, 01:36:00 PM »
Well it used to be that an unidentified plane was called a "dot", and a confirmed enemy plane was a "con". That's what it was in Warbirds, anyway. I think people use them interchangably in AH, however.

Offline Dago

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What is a "con"?
« Reply #4 on: December 05, 2001, 01:37:00 PM »
Its a "contact". As seen on radar and reported to inflight aircraft.  "We have a contact bearing one eight zero, angels thirteen".

Con is just short for contact.
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Offline Eagler

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What is a "con"?
« Reply #5 on: December 05, 2001, 01:47:00 PM »
it's short for convict
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Offline Wotan

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What is a "con"?
« Reply #6 on: December 05, 2001, 01:57:00 PM »
its an unidentified plane

bandit is a bad guy
chicks are good guys

a con can be either

[ 12-05-2001: Message edited by: Wotan ]

Offline Wotan

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What is a "con"?
« Reply #7 on: December 05, 2001, 01:59:00 PM »
Visual Calls

Visual ....................... You can see your wingman.

Blind ........................ You can’t see your wingman.

Tally ......................... You can see the bandit.

No Joy...................... You can’t see the bandit.

I’m Lost.................... You can’t see your wingman or the bandit and have lost situation awareness (SA)

Directive Calls

Abort........................ Cease action/attack/mission.

Anchor ..................... Orbit about a specific point or location.

Blow Through .......... Continue straight ahead at the merge, take a shot if available, but don’t turn with the bandit.

Bracket Left/Right.... Turn left/right to maneuver to a position on opposing sides of bandit.

Bugout direction...... Separate for low fuel, loss of tactical advantages or accomplishments of mission objectives; intent is to permanently separate and return to friendly territory

Combat Spread........ Spread out from the leader with about 1,000 ft separation

Form-up Left/Right .. Form up on leader with about 500 ft separation.

Comeback position.. Reposition (left/right/high/low, or a combination of).

Cover ....................... Stay in support position.

Daisy Chain ............. Get in trail of the leader about 2,000 ft behind in preparation to B&Z a bandit.

Disengage................ Discontinue the current attack.

Divert ....................... Proceed to alternate mission/base.

Duke It Out............... Meet the enemy head on to engage.

Engage..................... Attack bandit.

Extend direction ...... Directive to gain energy and distance with the intent of re-engaging.

Grab......................... Gain altitude.

Hook Left/Right........ Perform a same altitude 180 degree turn.

Pitch Left/Right........ Perform an ascending 180 degree turn.

Slice Left/Right ........ Perform an descending 180 degree turn.

Snap direction ......... Immediately turn to the stated direction.

Status....................... Request for an individual's tactical situation; response is normally "offensive," "defensive," or "neutral".

Wide Spread ............ Spread out from the leader with about 2,000 ft separation.

Descriptive Terms

Bandits..................... Enemy aircraft.

Bogeys..................... Unidentified aircraft.

Chicks. ..................... Friendly aircraft.

Fence ....................... Boundary separating hostile and friendly areas.

Furball...................... A turning fight involving multiple aircraft.

Home Plate............... Home airfield.

Perch........................ Position from which an attack can be launched or wingman can be covered.

Post Hole ................. Rapid descending spiral.

Deck......................... Very low altitude.

Informational Calls

Attacking.................. You are attacking a ground target.

Bingo Fuel ............... You must return to base for fuel.

Clear........................ . You have broken off from the bandit and not in danger.

Defensive................. You are engaged with the bandit but you are on the defensive and need assistance.

Dragging .................. You are being chased by bandit.

Engaging.................. You are proceeding to engage.

Feet Wet/Dry ............ You are flying over water/land.

Heads Up ................. Enemy got through; no kill.

Hot ........................... Call made by wingman indicating he has visual, tally, and a clear path to the bandit and is in an advantageous position to engage.

Incoming.................. Bandits are approaching.

Locked ..................... You are engaged with no clear advantage and not in a position to disengage without exposing yourself to a shot.

Negative................... Transmission understood but cannot comply.

Pushing.................... You have the advantage over the bandit and you are “pushing” for the kill.

Roger ....................... Transmission understood (and will comply).

Running ................... You are disengaging the bandit and trying to get clear


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Offline Voss

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What is a "con"?
« Reply #8 on: December 05, 2001, 03:13:00 PM »
Con is another word for lazs; an escapee from the local home for delusional hardups, otherwise known as a convictioned hardup. It is his conviction that everyone else in this game is out to get him, wrong, playing the game the wrong way, and misinformed in every aspect of gameplay. He is convinced that his is the ideal method and the rest of us must be saved from our misconceptions.

If you see a lone con it's not lazs. He's the one down in the nasty furball dying alone and convinced that his is the good fight. You won't find him in a fluff, a fleehicle, nor a float.

So, kill every red con you see, as one might be the con of legend.  :rolleyes:

Offline GunnerCAF

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What is a "con"?
« Reply #9 on: December 05, 2001, 08:11:00 PM »
I use:

Con - Icon (example, "I con you".. your in icon range) enemy con's I call by aircraft type.

Dot - unknown dot out of icon range (example "Dots low" ... unidentified aircraft low)

Dar - dot on radar.  AW had icons show on the radar unlike AH.  But you can identify wingman and squad mates on radar.  (I dar you... I see you on radar)

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Offline fdiron

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What is a "con"?
« Reply #10 on: December 05, 2001, 08:24:00 PM »
Heres a common one people get confused with all the time.

Bogey= Unidentified aircraft (could be friendly, could be enemy)

Bandit= Enemy aircraft

Offline Voss

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What is a "con"?
« Reply #11 on: December 06, 2001, 03:00:00 AM »
Wotan wrote: 'clipped' [/QUOTE]

"Visual" is a good way to shorten up "I can see..." "No joy" can mean you can't see XXX, not just your wingman. Likewise "Tally" means you do see XXX. It doesn't have to be a hostile. "Visual" is often used when reporting a 'picture' to someone out of visual range (given that you are not using radar).

"I'm lost" is better said as "Tumbleweed," since the phrase could also be taken to indicate someone is dead. I prefer "Tango Uniform" to indicate I'm dead (tits up).

"Anchor" and "Loiter" mean the same thing.

"Bugout direction/line" means the same thing as "Egress." "Ingress" means the opposite.

I think combat spread varies from plane type to plane type, as it should.

"Comeback" I've never heard except on the C.B. radio. "Tuck it in" and "Kick Out" I have.

"Daisy Chain" is the same as "Trail."

"Status" and "Sit Rep" mean the same thing (situation report).

"Bandits" is the same thing as "Hostiles." "Outlaw" means you are talking about a suspected "Hostile."

"Roger the "Fence," "Fence Check" is confirmation that systems are set for delivery of heat, or heavies.

"Furball" and "Knife Fight" mean the same thing.

"Posthole" is actually a manuever used to avoid enemy radar detection. The way you use it is the same thing as "Lufbery."

"Attacking" and "Engaging" or "inin" are all the same thing.

"Bingo" always means you're down to the level of fuel required to make it out and home. "Winchester" means you are out of ammo. "Flameout," "Glider," or "No go-jo" means your completely out of fuel and gliding.

You use "Hot" as you should "Cold." "Hot" means the enemy is facing you ('painting'). "Cold" means you have 'aspect' on his six.

Also, "Playmate" is a "Chick" that is helping with your current mission. Interestingly, the way you see "Troll" used on the boards you would never know it also means 'attempting to draw fire to reveal an enemies location.'

"Fast Mover" is any target that is higher and 'rating' across your canopy quickly. "Mover" is any ground vehicle.

"Leakers" are unescorted heavies.

"Hound Dog" is a request to engage.

"Buster" means get hot now (move your plane as fast as you dare)!

The 500ft. separation formation you described is something like a "Fluid Four." The "Finger Four" is a tighter formation.

Oh, and there's MUCH more...