From a business perspective, on the outside looking in, Max Arena could be a tempting way to increase customers and revenue with virtually no redesign required.
On a given day or night, seems that rarely is 25% capacity exceeded of the 1,930 spaces in the five Aces High arenas: Main (750), Combat (200), Training (180), Dueling (200), and Special Events (600).
Seems as if it would be relatively easy to at least test a nice cash cow Max Arena by combining some spaces from the existing five arenas. Talk about a readymade focus group.
Aces High already has the best viewing from inside the cockpit. What if it added the best viewing from outside the cockpit too?
Would there be any better feeling of combat flight, more intense and versatile immersion, from any other simulator anywhere?
Arcade-ish? Dweebish? Nope, those terms apply to laser guns, assembly line targets, astronomically high scoring, cacophony, mindless tactics, meaningless strategy, predictable AI opponents, flawless vehicles, and repetition reward.
Aces High features the best elements of accurately modeled vehicles and free will of live participants. Why not test an additional Max Arena of maximum gameplay and visibility both internal and external? What is there to lose -- the additional customers we don't have and the bored ones we're losing anyway?