Author Topic: planes handling  (Read 1357 times)

Offline JMBAD

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planes handling
« on: December 06, 2003, 11:43:36 PM »
The tailwheel doesnt bother me but the handling in the air does stalls to much never liked it in full realism in air warrior.
I understand AH1 is going away when AH2 is finally through is this true?
If so will there only be an arena with these full realism planes?
I dont like flying AH2 planes if this is the future I'am not paying for it.

Offline Kweassa

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« Reply #1 on: December 07, 2003, 01:32:38 AM »
I'm not sure what new arenas of gameplay HTC has in mind, but one thing for sure, is that there will never, ever be a "Relaxed Realism" arena in AH.

 Now, I won't comment on your personal preferences, as not everybody shares the same definition of 'fun' when they enjoy AH. but I have to say that you are really missing out very much when you limit yourself to relaxed realism.

 Dealing with the intimate but difficult learning curve, is time consuming and can be sometimes frustrating, but the reward is like no other, and the excitement of competition and combat beats the stale stimulation of an air-combat sim gone the way of the 'point-and-click' FPS games.

 I can say it so, as I've also enjoyed a lot of Relaxed Realism air-combat games of various kinds, especially played Fighter Ace for a long time. For some time I've considered myself to be an excellent virtual pilot, until I've ran across AH and learned that I sucked, and sucked bad.

 Had to learn everything new, and each time gritting my teeth and thinking "ooh, if this stupid game hadn't so much stalls and black outs and red outs and limitations in ammo and fuel, I'd shoot them all down". But then again, there were always people who manage to shoot others down with those same limitations. If they can learn to do it, why not I?

 And that, started a long enjoyable time with AH.

 I'm sure if you gave the more realistic surroundings a real chance, you will learn to enjoy it more as I have. Cheers!

Offline Ack-Ack

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« Reply #2 on: December 07, 2003, 01:33:04 AM »
The flight model doesn't seem all that different than it does already in AH.  Torque is a little bit more pronounced but that's because they've finally fixed the torque modeling.  And you also have to remember that this is still a beta and most likely the flight model will get some major tweaking before it's done.



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Offline JMBAD

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kweassa
« Reply #3 on: December 07, 2003, 02:01:10 AM »
Have no problem with the realism in ah1 main arena.
Just dont want anymore real than that  :)

Offline _Schadenfreude_

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« Reply #4 on: December 07, 2003, 02:24:05 PM »
Didn't have a problem with the flight model - struggled with the gunnery though - it's similar to IL2 now got to get very, very close.

Offline FBRaptor

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« Reply #5 on: December 07, 2003, 08:09:42 PM »
I agree with JMbad, dont want the modeling to change from AH. Too realistic modeling takes away from "the game". If I wanted to fly a real plane, I would :0)

The current modeling is why I chose AH for my squad after trying out Warbirds. AH was much simpler to fly. I would not want to have to go through another complete learning curve like what happened when the bomb sight calibration thingy was changed.
I love current modeling hope it remains the same :0) Raptor

Offline Ecliptik

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« Reply #6 on: December 07, 2003, 09:51:19 PM »
So in other words, you two are just lazy.  :D

Offline FBRaptor

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« Reply #7 on: December 08, 2003, 12:52:27 AM »
Sure, thats it. I spent some time on the AH2 online today and it didnt seem too bad. I know there are many many things left to fix so I will just wait and see what we end up with. It seems like it's gonna be a lot of fun. I was a newbie again trying to figure everything out. Mostly, taking off. Hurry up and give me Zoom and hit sprites......I must have them to survive :0)




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Offline mrblack

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planes handling
« Reply #8 on: December 08, 2003, 12:52:44 AM »
Quote
Originally posted by FBRaptor
I agree with JMbad, dont want the modeling to change from AH. Too realistic modeling takes away from "the game". If I wanted to fly a real plane, I would :0)

The current modeling is why I chose AH for my squad after trying out Warbirds. AH was much simpler to fly. I would not want to have to go through another complete learning curve like what happened when the bomb sight calibration thingy was changed.
I love current modeling hope it remains the same :0) Raptor


Well I disagree with my CO/ on this point.
I think If you make It as real as you can.
It will put some "skill" into the sim.
Notice I said SIM.

If you want to play a game go buy a microsoft boxed game LOL.
But this Is a SIM.

By making It realistic you will make people learn to fly and learn ACM insteed of just point and shoot.:aok

Offline FBRaptor

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« Reply #9 on: December 08, 2003, 01:05:44 AM »
I will not argue with a squadmate on an open forum even if it kills
me.

But for anyone else who needs to know....hehe...... I did not suggest that it should be easy......I only said I do not want to have to go through another entire learning curve of learning how to fly again.:mad:

Maybe, I can learn some ACM and skill instead of the oh so easy point and shoot I am used too between now and then. :p

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Offline mold

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planes handling
« Reply #10 on: December 08, 2003, 09:27:14 AM »
Quote
Originally posted by FBRaptor
I agree with JMbad, dont want the modeling to change from AH. Too realistic modeling takes away from "the game". If I wanted to fly a real plane, I would :0)


What's the point of this game other than realistic flight models??  And, BTW, you must be pretty lucky if, whenever you want to, you are able to fly real P51s and spits, let alone 190s 109s LA7s and all the rest.  The entire point of this game is to be able to simulate as fully as possible the experience of flying a P51 in combat against a 109, without owning those planes.  Otherwise, you can just as well play X-wing vs Tie Fighter.  Or Quake, for that matter.

Offline F4UDOA

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« Reply #11 on: December 08, 2003, 01:49:47 PM »
Gents,

From what Pyro said in an earlier post don't even bother with FM issues right now. They are not being tested and are probably running with pre-beta code as HTC is not there yet.

I've been licking my chops to test the new FM and Pyro has yet to mention it's release in the release notes.

Offline humble

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« Reply #12 on: December 08, 2003, 03:10:53 PM »
From what I've read we have the same FM as AH for now....but with more "points" modeled on the planes. I'm pretty sure these additional inputs are modeled in the limited plane set already up. So is the "same" FM but with a better set of inputs....at least thats how it's read to me.

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Offline FBRaptor

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« Reply #13 on: December 08, 2003, 03:14:11 PM »
Quote
Originally posted by mold
What's the point of this game other than realistic flight models??  And, BTW, you must be pretty lucky if, whenever you want to, you are able to fly real P51s and spits, let alone 190s 109s LA7s and all the rest.  The entire point of this game is to be able to simulate as fully as possible the experience of flying a P51 in combat against a 109, without owning those planes.  Otherwise, you can just as well play X-wing vs Tie Fighter.  Or Quake, for that matter.


Geez, little did I know that making a comment on the boards would bring on such a wrath of condemnation upon me.:(
I totaly retract any personal opinions I have and now officialy agree with everybody. Please do not respond to my earlier thread anymore because I was obviously out of my mind to think about posting anything without checking with mold and others as to what I should think and feel. As you can see I have not yet reached the such honorable position of "senior member" yet so I am still learning that to post an opinion will always bring some sort of wrath from single minded people who think the world as a whole should only feel as they feel. BTW, as usual my opinion has been embelished into something it wasnt meant to be. My point was simply "I only hope the entire flight modeling doesnt cause me to have to re learn how to fly here". BTW Mold, since u wish it to be as real as possible, I must assume you wouldn't be needing things like, auto takeoff, auto climb, zoom in and out, a map on the screen, rearm in only 30 seconds, reupping after being killed, radio text, buff formations by one pilot, the mission planner, supplies repairing gv's on the spot, bailing without the chance of smashing your head on the tail, a big smiling octupous, chat between countries, and on and on and on. Would that be a better game for you? :eek:
Undeserved sarcasm has been returned.......ball is in play:aok
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Offline mold

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« Reply #14 on: December 08, 2003, 05:31:00 PM »
Sorry dude, I guess I was a little outta line. :)  Anyway, I want the flight models to be realistic, because I'm a plane buff and that's why I am in AH rather than another game.  I really don't care about other aspects of realism (reload times, etc).  And it seems to me that realistic flight models are the thing which makes this game what it is...without that, there is no point calling them planes P51s  or 109s...you can just call them Plane A and Plane B, right?

Perhaps the flight models aren't perfect, but they are as close as possible with the knowledge we have, and that's what counts.