Author Topic: Warning: WHINE in progress...  (Read 1194 times)

Offline slimm50

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Warning: WHINE in progress...
« on: December 10, 2003, 10:59:31 AM »
I'm just curious...is there ANYONE out there who, upon encountering an enemy fighter, tries to do somehting other than face-shoot as a first reaction. I think after the first merge pretty much anything goes. But for the first pass, or merge, so many in the MA lack imagination, or skill, I'm not sure which it is. Maybe they're just too impatient. Last night (Tuesday) I noticed most cons I engaged went for the face shot immediately. I don't want to sound maudlin, but I remember a time when it was sort of an unspoken rule that the first pass, if head-on, was a no firing pass. Pilots concentrated on the art of the merge rather than coming in with cannons blazing, trying to obliterate anything in their path. Remember that? The art of merging? The dance? Are these guys so afraid of me that their fingers are frozen on the trigger in abject horror that they might have to tangle with me?:lol (see my stats to appreciate the humor here).

Whine, off. Carry on.
slim03

Offline Dead Man Flying

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« Reply #1 on: December 10, 2003, 11:00:59 AM »
Yes.

-- Todd/Leviathn

Offline sax

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« Reply #2 on: December 10, 2003, 11:15:29 AM »
Yep

Offline LePaul

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« Reply #3 on: December 10, 2003, 11:28:56 AM »
Yup, I like a good fight, but sometimes they insist on going for the head on everytime.  I tend to award them with a 30mm to the noggin.  :p

Offline Kweassa

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« Reply #4 on: December 10, 2003, 11:53:27 AM »
It's just the difference in pilot tendencies. If killing the enemy weighs higher than killing the enemy and survivng the fight, then HO. If killing the enemy and surviving the fight too, is what one wants then don't HO.

 Most of the people relying on incessant HOs suck anyway. The only way to ever get shot down by such HO attempts is when you walk into it.

 Now, if there's someone who's so good with HOing that he can actually follow you avoiding a HO pass, follw the evasives and kiss your nose, forcing the HO in your front quarter, then that's excellent marksmanship - and he no doubt deserves that kill, as evey bit as taking you out with other 'ACM' methods. Not many can do that.

Offline slimm50

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« Reply #5 on: December 10, 2003, 11:57:38 AM »
Quote
Originally posted by Kweassa
Now, if there's someone who's so good with HOing that he can actually follow you avoiding a HO pass, follw the evasives and kiss your nose, forcing the HO in your front quarter, then that's excellent marksmanship - and he no doubt deserves that kill, as evey bit as taking you out with other 'ACM' methods. Not many can do that.

I'm in full agreement with you there. That's not yer typical HO dweeb kneejerk reaction. That's talent.

Offline Furious

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« Reply #6 on: December 10, 2003, 12:14:42 PM »
I have my own stupid rules for this, that I don't expect anyone else to follow.

1.  In a 1v1 situation, I won't take the HO shot unless the other guy does first.

2.  In a 1vMany situation, I take any shot I can.

3.  I will take a HO shot if at first encounter the con is obviously pulling hard to get a HO shot, but only if I know I can't get hit.



Rule #1 bites me in the bellybutton alot.

Offline Sikboy

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« Reply #7 on: December 10, 2003, 12:24:22 PM »
I try to avoid the head on Merge, if at all possible.

Merging for me is usually the result of massive speed differential, instead of aircraft heading.

Whe the HO merge is forced though, I know I can't afford to take the HO as a single ping to my Yak is going to get my rad. So anytime I'm in a forward hemesphere merge, I use slight rudder/stick moves to keep out of the way. It usually works for me, but I do still catch a few in the face. Since the HOer is usually an La-7, if I surivive the HO, it usually takes a few seconds before I have the 6 shot, and he's running for ack.

-Sik
You: Blah Blah Blah
Me: Meh, whatever.

Offline lazs2

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« Reply #8 on: December 10, 2003, 12:27:14 PM »
depends on the situation.

lazs

Offline Dead Man Flying

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« Reply #9 on: December 10, 2003, 12:46:31 PM »
Lazs used to try to HO me like a mofo.  :)

-- Todd/Leviathn

Offline gofaster

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« Reply #10 on: December 10, 2003, 01:22:30 PM »
Depends on who's guns are bigger and who's flying the plane that will generate the most perk points for a kill.

Offline lazs2

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« Reply #11 on: December 10, 2003, 01:25:25 PM »
my point exactly levi... with you  it was the likely to be the only shot I was going to get.

lazs

Offline muckmaw

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« Reply #12 on: December 10, 2003, 01:31:40 PM »
Head on's are really silly.

It takes no skill and at best you've got a 50-50 shot of winning.

Might was well flip a coin all day and save the $15.00 a month.

Offline roland

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« Reply #13 on: December 10, 2003, 01:38:00 PM »
HOs are part of the game, but

it takes two to tango..

So if you don't want a head on... dont head on. one should never engage an enemy fighter unless he's in a superior position anyways.

A tactic I use in a potential HO merge is:

I push my stick so I'm diving, so that
1)he doesnt get a HO firing solution
2)I'm going faster

I pull up a tad before merge, to
1)foil the firing solution even more
2)I'm already climbing to reverse on him while he's still going straight, giving me an angles edge

That's basically it...
or is my tactic totally screwed?

Offline muckmaw

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« Reply #14 on: December 10, 2003, 01:44:18 PM »
That's a good tactic, Dowd, and I've used it alot.

For some reason, the enemy seems to bag me on the deflection show anyway. It happens a little too often, giving me the feeling I'm not diving hard enough on the initial merge.