Author Topic: I guess I just don't get it.  (Read 2131 times)

Offline rshubert

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I guess I just don't get it.
« on: December 11, 2003, 11:47:08 AM »
To me furballing is fun, but pointless fun.  I don't gain any new knowledge, I don't earn any money, or respect, or whatever.  The same can be said for the strat game, by the way.  Yet, I enjoy both.

I must admit I enjoy the strat game more, since there is a "reward" for the team when the base is captured, a tangible acheivement.  There is strategy, and tactics, and teamwork and team building.  Yes, the enemy can take it back.  Yes, the map will reset at the end of the week.  Yes, yes, blah, blah, blah.  

But NONE of that is important--I play this game for enjoyment.  The same kind of thing can be said about furballing--the guy doesn't really die, he just comes back again and again.

At the end of the day, all any of us can measure the game by is whether or not we have fun playing it.  If we make the game fun for only a few of the players, and not fun for the others, then there will be fewer players, and soon no game to play--remember, HTC is in it for the money, not the experience.

That's why a variety of maps are needed, not just one type.  I DETEST festerma, because the closeness of the bases makes the strat game difficult to do--see all the reasons everybody has posted.  I like trinity, and akdesert, and mindanao--they are all good strat maps.  I play on all of them, and adapt to the different styles needed to succeed.

If you want to be one-dimensional, go for it.  But let the rest of us have fun, too.

Offline mrblack

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I guess I just don't get it.
« Reply #1 on: December 11, 2003, 12:25:11 PM »
Your right you don't get it:rolleyes:

Offline beet1e

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I guess I just don't get it.
« Reply #2 on: December 11, 2003, 12:44:46 PM »
I agree with Rshubert. And the current mapsets are fairly balanced. Furballers like bases close together - they have Children's and QWW for that. Strat guys like fields further apart - we have Pizza and Big Isles. Trinity seems to be the most popular all round map. So I will not be whining about the Children's/QWW maps, as long as we can keep Pizza/Big Isles as they are. The SFMA children's map is OK too.

Strat is pretty much pointless with fields as close as they are on QWW. What's the point of capturing a field when the enemy has another one they can use just two minutes away? And what chance do the strat guys have of capturing a base without the rapid response LA7 units showing up from next door. Sitting on one field, you can hear the alarm siren of the field next door! Trying for strat missions capture on QWW is asking for trouble - you're just setting yourself up to be cherrypicked. BTW - that wasn't a whine, it was an observation. Whines are where the poster demands changes. ;)

Rshubert - is your game ID Shubie? If so, I saw you the other night. :)
« Last Edit: December 11, 2003, 12:47:15 PM by beet1e »

Offline mars01

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I guess I just don't get it.
« Reply #3 on: December 11, 2003, 12:52:45 PM »
See Hube,

I wouldn't mind the other maps if we were still able to find a furball on em.  The problem is you can't.  At least you can still do the strat stuff on fester it's just more of a challenge, something I guess most strat guys don't like.

As for furballing, yes if you can consistently kill many cons in a furball and escape with your hide then you dont have alot to learn.  If you find yourself jumping in and getting a kill or two and then get killed you have a lot to learn and just dont know it.  The problem is when you dont have a furball to find out.

Inorder to be successfull at furballing, you need exceptional SA and an instinct to know when to break off and or reposition.  you need lightning reflexes.  The ability to cause an overshoot and kill the guy as he overshoots.  You need deadly marksmanship.  Too often the missed kill costs you ur prettythang, either by making you stay in too long or putting you in a bad position.  There are a ton of things that as you get better at furballing you learn.  Again the problem is that furballs are so few now it is hard to learn.  In a furball everywhere you turn there is something happening like the thing is on fire.  To be effective and RTB is a great thrill.  

I can remember furballs inbetween two bases, where there were people from the surface to 5k or so high.  It looked like a huge hornets nest.  I have not seen one of these in a very long time.

On the other hand I can go blow some strat up anytime I log on.

Offline mars01

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I guess I just don't get it.
« Reply #4 on: December 11, 2003, 12:59:11 PM »
Quote
Originally posted by:beetle
Strat is pretty much pointless with fields as close as they are on QWW. What's the point of capturing a field when the enemy has another one they can use just two minutes away? And what chance do the strat guys have of capturing a base without the rapid response LA7 units showing up from next door.



Yeah beetle I know having to create new tactics is so horrible.  So what your saying is it's too hard for you to make cherry runs on strat so you need the bases farther apart to make it easier.  At least you can still hit strat even though its not an easy target like the other maps.  So what if they have a base two or three mins away.  Your a strat guy go capture that one too.  The argument "It's too hard to do" is so lame!
« Last Edit: December 11, 2003, 01:21:50 PM by mars01 »

Offline airbumba

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I guess I just don't get it.
« Reply #5 on: December 11, 2003, 01:19:55 PM »
Quote
Originally posted by beet1e
trat is pretty much pointless with fields as close as they are on QWW. What's the point of capturing a field when the enemy has another one they can use just two minutes away?


The way I see it, it just requires a new strat strategy.  You can't pork the base to rat**** then wonder why the front can't advance. Not porking the vh and working in close support with ground units will take any series of bases, regardless of how close the next one is.

Somewhere out there I hear MOIL saying"..I told ya so!".lol.
I used to be a fatalist,
but that part of me died.

Offline SlapShot

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I guess I just don't get it.
« Reply #6 on: December 11, 2003, 01:58:03 PM »
Quote
Originally posted by airbumba
The way I see it, it just requires a new strat strategy.  You can't pork the base to rat**** then wonder why the front can't advance. Not porking the vh and working in close support with ground units will take any series of bases, regardless of how close the next one is.

Somewhere out there I hear MOIL saying"..I told ya so!".lol.


There is only one squad that I know of that is devoted to GVs and that is the LTAR ... and thank cod they fly/ride for the knights. These guys are invaluable ... defensively or offensively ... they really know what they are doing. Once they setup defensively, they are dug in like badgers and fight like one too.

Problem here is that I don't know that there are too many other people that would devote their main playing time to GVs, but I have to agree that this strategy would be great to see more of.

<> to Moil and the "Crew"
SlapShot - Blue Knights

Guppy: "The only risk we take is the fight, and since no one really dies, the reward is the fight."

Offline muckmaw

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I guess I just don't get it.
« Reply #7 on: December 11, 2003, 02:05:05 PM »
Badgers?

Did you say Badgers?

Offline Jackal1

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I guess I just don't get it.
« Reply #8 on: December 11, 2003, 02:12:32 PM »
Quote
Originally posted by mars01
 So what your saying is  


 :D :rolleyes:  Just gotta love it when they do that.
  Send in 5 box tops from Fruit Loops and $3.95 for shipping and handling and you too will receive the Beanie and Cecil smoke and mirrors kit.:D
  Me thinks we have a new member to the Lap Sitters Of The BBS Org. Even uses the exact same opening. lmao
« Last Edit: December 11, 2003, 02:16:30 PM by Jackal1 »
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Offline SlapShot

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I guess I just don't get it.
« Reply #9 on: December 11, 2003, 02:20:18 PM »
Quote
Originally posted by muckmaw
Badgers?

Did you say Badgers?


:rofl
SlapShot - Blue Knights

Guppy: "The only risk we take is the fight, and since no one really dies, the reward is the fight."

Offline mars01

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I guess I just don't get it.
« Reply #10 on: December 11, 2003, 02:37:25 PM »
Ok Jerkle,:D  

If thats not what he is saying, then what is he saying?
« Last Edit: December 11, 2003, 02:41:13 PM by mars01 »

Offline beet1e

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I guess I just don't get it.
« Reply #11 on: December 11, 2003, 04:11:05 PM »
Quote
Originally posted by mars01
 The argument "It's too hard to do" is so lame!
That's exactly how I feel when some of the furballers say they can't/won't defend HQ against attack; can't/won't defend against suicide fuel porker; can't/won't defend a CV against incoming buffs; can't/won't defend a base against an organised incoming mission designed to level the FH; can't won't fly more than five minutes to find a fight; can't/won't resupply HQ after it's been hit; can't/won't organise resupply of a damaged base...

Do you get my drift? Good. I knew you had it in you. :aok

Offline mars01

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I guess I just don't get it.
« Reply #12 on: December 11, 2003, 04:18:12 PM »
Once again beetle you muck up the issue.

You can still capture bases, its just harder awwwww.


Furballs dont exist like they used to.  We cant furball.

Do you get my drift? Nope. you never do.:aok

Offline Manedew

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I guess I just don't get it.
« Reply #13 on: December 11, 2003, 04:35:32 PM »
Beatle is a guy whos arugument for pizza's alt is "it lets me get my jug to alt"

aparently because he never has enfough time to grab on a normal map ...

your so full of it,... your contridicting yourself

=====
And if your whineing about strat .... you don't know how to play the game .... when I used to play start -3 guys and a goon could take a field pretty much every time (that hasn't changed)

sorry, but you apprently just don't have the 'skill' to do it....

Offline SlapShot

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I guess I just don't get it.
« Reply #14 on: December 11, 2003, 04:47:41 PM »
Quote
Originally posted by beet1e
That's exactly how I feel when some of the furballers say they can't/won't defend HQ against attack; can't/won't defend against suicide fuel porker; can't/won't defend a CV against incoming buffs; can't/won't defend a base against an organised incoming mission designed to level the FH; can't won't fly more than five minutes to find a fight; can't/won't resupply HQ after it's been hit; can't/won't organise resupply of a damaged base...

Do you get my drift? Good. I knew you had it in you. :aok


I see you have switched over to the 48" broad brush now. Must take two hands to make a swipe ...  :D

I don't defend HQ ... I suck in a 163 and can't be bothered to spend all that time climbing out in anything else. Knights have been without dar so many times lately, I have gotten quite use to it.

I do defend against the "porker" on the way to the furball/fight.

I can't defend the CV against inbound buffs, cause I am primarily below 3K fighting the fighters. I do, however, wack with great enjoyment any buff formation that tries to fly NOE to the CV group ... primarily Ju-88s and Ki-s.

I do defend a base against an organised incoming mission designed to level the FH on my way to the furball/fight.

I do fly more than five minutes to find a fight, except on FesterMA. I would rather not have to fly that far, but as things are now adays, I would trade in my eye teeth just to find good fights on a regualr basis.

I do occasionally fly resupply HQ after it's been hit. Still, no dar doesn't bother me, but these flights are a good break sometimes. The C-47 is a wonderful aircraft.

I resupply a damaged base more than you could ever imagine, especially in M3s. Two fold payback there ... points to buy a brand spankin' new el Tigre, and I get the fuel up hopefully before the next wave of fuel porkin dweebs fall from the sky again, so I can fly to the fight.

Do you get my drift ? Step away from the broad brush ... ;)
SlapShot - Blue Knights

Guppy: "The only risk we take is the fight, and since no one really dies, the reward is the fight."