Author Topic: furball vs porked fuel: simple fix  (Read 2107 times)

Offline mars01

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furball vs porked fuel: simple fix
« Reply #15 on: February 26, 2004, 11:01:32 AM »
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 never understood the fuel pork thing till this week. More time in the bigger maps opens your eyes. Course I actually hunted the bastards that were doing nothing but porking, was kinda a fun hunt. Thing is they are relentless, and never even turn to fight, just blaze by and go suicide, kill it at any rate. Up again, repeat.

Not sure there is anything wrong with it though, it's fair. Just have no idea the drive?
 


The Drive - thats easy they suck at ACM and can't fight.  They hate the people that are having fun fighting.  They have to ruin the fun for the people that want to fight.

Offline kevykev56

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furball vs porked fuel: simple fix
« Reply #16 on: February 26, 2004, 11:07:02 AM »
Isnt attrition what we are talking about here. If you only have 25% fuel at a base then thats all you have. Your option is to fly with it or come from another base. To decrease burn rate is simply insane to me. Why even have fuel tanks/ammo/troops at a base.  That is the goal of porking a base. Should we take that element out of the game also?

RHIN0
RHIN0 Retired C.O. Sick Puppies Squadron

Offline mars01

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furball vs porked fuel: simple fix
« Reply #17 on: February 26, 2004, 11:43:39 AM »
If the resupply was not porked then fuel porking would not be an issue, because it takes an inordinate amount of resupply trips compared to the one suicide dweeb pork run it is an issue.


Plain and simple.  No body want to s remove the fuel pork strat affect they want an equally easy resupply.

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To decrease burn rate is simply insane to me. Why even have fuel tanks/ammo/troops at a base. That is the goal of porking a base. Should we take that element out of the game also?


panties unbunched now?:D

Offline kevykev56

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furball vs porked fuel: simple fix
« Reply #18 on: February 26, 2004, 01:07:14 PM »
I agree it is a pain. However to inflict damage is substantially easier that to repair damage. It seems that is simulated well in the many resupply trips required. Otherwise porking would not be effective.  

Also

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The Drive - thats easy they suck at ACM and can't fight. They hate the people that are having fun fighting. They have to ruin the fun for the people that want to fight.


Not everyone that is good at ACM is equally good at A2G. That is a very fun part of the game. Winning the map is what drives me and if porking is required I am a willing pilot. Taking out a full field of ack, ammo and fuel with only a couple of pilots is better that shooting down 1 enemy.

Panties sufficiently unbunched :aok


RHIN0
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Offline mars01

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furball vs porked fuel: simple fix
« Reply #19 on: February 26, 2004, 01:56:10 PM »
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I agree it is a pain. However to inflict damage is substantially easier that to repair damage. It seems that is simulated well in the many resupply trips required. Otherwise porking would not be effective.


BS - It takes too many trips to resupply fuel.  Your fuel porking would be just as affective except it would not last as long.  

You strat guys are all the same, you don't care about the affect on furballing and you want your strat to be easy targets.  What a joke.

If this were simulated well - A) it would be hard to find the fuel supplies.  B) There would be a whole lot more of them.  C) They would be much better defended and hardened.

Offline lasersailor184

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furball vs porked fuel: simple fix
« Reply #20 on: February 26, 2004, 02:05:26 PM »
I agree.  Resupplying should be a lot easier.
Punishr - N.D.M. Back in the air.
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Offline kevykev56

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furball vs porked fuel: simple fix
« Reply #21 on: February 26, 2004, 02:21:47 PM »
B.S. - It takes just the right amount. A) Have you ever seen a real fuel storage facility? The real ones are much easier to see, they are huge. B) They are generally grouped together C) a 250LB bomb would be more than sufficient to destroy one. Or even a few incendiary cannon bursts would rip through and burst it into flames "its flammable!!”

10-15 trips will bring a field back up to full potential. Get some teamwork together and grab an M3 (Unless I already porked your back base troops in advance).

And I care all too much on the affect on furballing. I want it to stop (in that area) so my country can gain air superiority and capture your base. I have no problem with furballers if that’s what you want to do you pay your $15 the same as I do.  Go furball somewhere else so I can get my job done more efficiently!  After I have captured enough bases and I am bored Ill come furball with ya! Watch out for my 202.

Fuel burn should still be same as history dictates!

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Offline mars01

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furball vs porked fuel: simple fix
« Reply #22 on: February 26, 2004, 02:30:22 PM »
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And I care all too much on the affect on furballing. I want it to stop (in that area) so my country can gain air superiority and capture your base.


If you were any good at capturing bases you would take the base in tact and would not need to pork fuel.  When I gave a crap about strat and was in the MAW we never porked the field and always took it in full.  Like I said fuel porkers are just looking for the easy way out.

And your wrong about the fuel being stored in the open etc.  Maybe in the rear where attacks were nill, but up front the fuel would be well hid, protected and hardened.

Also a few goons should be able to bring in enough fuel to supply many planes.  It shouldn't take as many trips

Offline SlapShot

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furball vs porked fuel: simple fix
« Reply #23 on: February 26, 2004, 02:44:19 PM »
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Originally posted by kevykev56
B.S. - It takes just the right amount. A) Have you ever seen a real fuel storage facility? The real ones are much easier to see, they are huge. B) They are generally grouped together C) a 250LB bomb would be more than sufficient to destroy one. Or even a few incendiary cannon bursts would rip through and burst it into flames "its flammable!!”

10-15 trips will bring a field back up to full potential. Get some teamwork together and grab an M3 (Unless I already porked your back base troops in advance).

And I care all too much on the affect on furballing. I want it to stop (in that area) so my country can gain air superiority and capture your base. I have no problem with furballers if that’s what you want to do you pay your $15 the same as I do.  Go furball somewhere else so I can get my job done more efficiently!  After I have captured enough bases and I am bored Ill come furball with ya! Watch out for my 202.

Fuel burn should still be same as history dictates!

RHIN0


kevy .... So if WE start a furball in an area of the map where YOU are not and eventually YOU decide that the base that WE are flying out of is next on your list, then WE should have to move or endure your porkin-dweebery so that YOU can "get your job done".

Read my lips ... take a BIG drink'a MY nose.

That is one of those most selfish and assinine statements I have seen in a long time.

Also, major fuel supplies at most fields were not layed out in the open ... and whatever fuel that might have been present on the field was more than likely not left out in the open either.

With that, I am sure that Chuck Yeager and the boys, on their way home, taking pot shots at targets of opportunity, more than likely didn't shut down a WHOLE base with just a couple of passes. Your weak attempt at a historical anecdote to justify the conseqences of AH fuel-porkin' dweebery, is weak at best.

And what Mars said ... As a past member of the MAW also, if you are any good at taking bases, porkin' is not a requirement. Porkin' is a sign of poor cooperation and weakness ... something that the MAW does not suffer from when it comes to strat and base taking.
« Last Edit: February 26, 2004, 02:48:48 PM by SlapShot »
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Offline kevykev56

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furball vs porked fuel: simple fix
« Reply #24 on: February 26, 2004, 03:06:10 PM »
Sometimes we do take bases intact, indeed that is the preferred way, however you can’t do that without air superiority (Numbers). If the nme is just going to up and kill a goon. Unless of course it is a sneak. It can be done as long as numbers are on your side, and then it is still no guarantee.

I however agree fully with you that goons should have a larger airfield cargo capacity. However 1 or 2 trips still aren’t enough...Example

P51 internal tanks 180usGal full. SpitIX 102usGal  (Average 141Gal). 1 Gallon of fuel @ 8.66lbs. Average fuel weight per Aircraft 1221.06 lbs. C-47 full cargo load 8700lbs, you now have enough fuel for approx 7 Aircraft fully loaded. Furballers up by the dozens (Some more than others).

M3s should have a decreased affect on the re-supply as compared to the Goon.

Fuel storage may not have been in the open but it was still at or near the aircraft. If you want to make it more realistic I have no problems with having the fuel come up at a random spot on the field and your ability to see the fuel not until you are at a low and relatively close say 1.5-2k away. Inside ack range would be good. That would require someone to kill ack before diving in on fuel (more realistic in my book). It would decrease the effectiveness of bombing drastically!

Guess I gave $.04 on that one.

RHIN0
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Offline Furious

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furball vs porked fuel: simple fix
« Reply #25 on: February 26, 2004, 03:15:14 PM »
Rhino,

You are confused.  In the MA the fuel burn rate is set to 1.5x's the real world burn rate.  In essence 67% time aloft.  

What is being requested is to turn the multiplyer back to 1x.

Offline kevykev56

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furball vs porked fuel: simple fix
« Reply #26 on: February 26, 2004, 03:31:28 PM »
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kevy .... So if WE start a furball in an area of the map where YOU are not and eventually YOU decide that the base that WE are flying out of is next on your list, then WE should have to move or endure your porkin-dweebery so that YOU can "get your job done".


Absoloutley right on!! You have it now!!!

Call it selfish, assinine , dweebish all you want. It doesnt bother me. Nobody is going to tell me how to play a game that I pay for. I dont tell you how dweebish it is to furball, I dont care. If your base is in the path of victorious reset and our country dont have the numbers, it will be porked. If anything it enhances the ability to furball for my countrymen! they have more fuel and alt now.

 I was posting when you posted this one or would have added my previous comments. I am in agreeance that the fuel is out in the open and should be harder to identify no probs there. If fuel was harder to see at distance then "Some" probs solved.

Also I agree that porking is a sign of poor cooperation and weakness. However you cant make people join missions, or even try to achieve a common goal. They are mostly too busy furballing with you! Too many generals not enough airmen.

RHIN0
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Offline kevykev56

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furball vs porked fuel: simple fix
« Reply #27 on: February 26, 2004, 03:42:36 PM »
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Rhino, You are confused. In the MA the fuel burn rate is set to 1.5x's the real world burn rate. In essence 67% time aloft.


Furious, I just got a little sidetracked on this post. It is moving away from its initial direction and it seems I am to blame. Fuel burn rate should be at the 1.0. Not my beef, just that on the side note of porking. It is not to blame!

I agree with the 1.0 multiplier, was just defending fellow porkers.

RHIN0
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Offline SlapShot

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furball vs porked fuel: simple fix
« Reply #28 on: February 26, 2004, 03:45:03 PM »
Nobody is going to tell me how to play a game that I pay for.

Play the game anyway you want, pork to your little bovine heart's content ... just give me the equal ability to repair strat as easily as it took you to destroy it.

With this tremendous imbalance, YOU dictate how I play the game that I pay $15 a month, but on the otherhand, you have contempt for those that would try to force you to play any other way than what you paid $15 a month for.

See the irony in any of this ? I hope so.
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Offline kevykev56

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furball vs porked fuel: simple fix
« Reply #29 on: February 26, 2004, 04:18:44 PM »
Somewhere we have a disconnect. I do understand your grief; I live it daily as a bish! However in order to prevent my country from being rolled daily I will continue to pork. If there is a change made I will roll with those punches also.

My goal is not to stop people from furballing I believe that seems to be what you’re getting from this. I do understand that I am forcing your hand when I pork your base. But my hand is being forced also because there are so many of you in the air. I love to furball its one of the greatest aspects of the game! Above all the people are what make this game great!!!

RHIN0
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