Author Topic: PERK the pilot not the plane!  (Read 3438 times)

Offline Thunder

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PERK the pilot not the plane!
« on: June 26, 2001, 11:23:00 AM »
I have been reading threads about perking this plane or that for various reasons. I have also heard that its the pilot not the plane. So I thought about it and maybe we should go at it from another direction.

Facts
  • Drex is overmodeled.. he has way to high a K/D Ratio and is UBER!
  • hblair has too much time in German Aircraft and knows there flight characteristics too well!
  • Citaberia just knows too much about everything!
  • Hangtime knows nothing about anything and his Cat is always puking furballs on his keyboard when he flys! (He should get Perk points for just taking off!)
  • StSanta's butt is so big I mistake him for a Buff and it takes too many rounds to bring him down!

This is just a short list... I am SURE that others can provide better examples. Maybe if HTC charged Drex $300.00 a month he wouldn't shoot down as many planes. And on the other hand if he paid Hangtime $300.00 a month he would learn how to shoot down a Lufftwaffe Pilot!  :)

Just a thought!

Salute,
Thunder
Aces High DickweedHBG: www.dickweedhbg.com

Offline hazed-

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PERK the pilot not the plane!
« Reply #1 on: June 26, 2001, 12:28:00 PM »
HTC HIRE THIS MAN!!  :D

Offline milnko

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PERK the pilot not the plane!
« Reply #2 on: June 26, 2001, 12:35:00 PM »
WHAT!!???!! :confused:

I didn't make the list!!!!????!!!

That hurts Thunder.  :(

Please edit this post and add my name   :p

Good winging with ya yesterday BTW <S>

Offline 1776

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PERK the pilot not the plane!
« Reply #3 on: June 26, 2001, 12:56:00 PM »
Have been an advocate of perking the pilot for along time!!

However, the better pilot you are the more stuff may happen to your plane:gun jams,engine failure, bad gas(no,no, not that kinda gas, but fuel for the plane)etc.

When ya get real good, you spawn and the plane just disintergrates around you on the runway.

  :D   :D

[ 06-26-2001: Message edited by: 1776 ]

Offline AKHog

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PERK the pilot not the plane!
« Reply #4 on: June 26, 2001, 01:26:00 PM »
I know this post is a joke but this is really what its comming to.

Aces High to me is fun because it's something that i can get better at. Its fun to see my stats improve a little each tour and its fun to start seeing those big names in the kill buffer every now and then. If anything i think it would be cool to reward a pilot for getting better. maybe the top 3 pilots in a given airplane can get a perk version with a hotrod engine in that plane for a tour or something. To me this would add much more to the game then perking more planes.

just my $.02

-AKHog
The journey is the destination.

Offline straffo

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PERK the pilot not the plane!
« Reply #5 on: June 26, 2001, 02:35:00 PM »
Quote
Originally posted by 1776:
When ya get real good, you spawn and the plane just disintergrates around you on the runway.

Comme here and cleanup the coffe I've put on my screen  :)  :)  :)

Offline Nifty

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PERK the pilot not the plane!
« Reply #6 on: June 26, 2001, 03:05:00 PM »
Them really good sticks should have killshooter happen to 'em when they hit my plane!  It'd be the only way I'd ever shoot 'em down!   :D
proud member of the 332nd Flying Mongrels, noses in the wind since 1997.

Offline Ripsnort

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PERK the pilot not the plane!
« Reply #7 on: June 26, 2001, 03:10:00 PM »
Quote
Originally posted by 1776:
Have been an advocate of perking the pilot for along time!!

However, the better pilot you are the more stuff may happen to your plane:gun jams,engine failure, bad gas(no,no, not that kinda gas, but fuel for the plane)etc.

When ya get real good, you spawn and the plane just disintergrates around you on the runway.

   :D    :D

[ 06-26-2001: Message edited by: 1776 ]

I've always been a proponent of handi-cap systems, after all, lets compare:

If Citabria shoots me down, it just adds to his ego (if thats possible)...now, lets say I'm golfing against Tiger Woods, and he beats me soundly by 21 strokes, you think Tiger Woods is going to be patting himself on the back for that?

BRING THE HANDI-CAP SYSTEM TO ACES HIGH!

 :)

Offline Mathman

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PERK the pilot not the plane!
« Reply #8 on: June 26, 2001, 03:47:00 PM »
Quote
lets say I'm golfing against Tiger Woods, and he beats me soundly by 21 strokes, you think Tiger Woods is going to be patting himself on the back for that?
 

Wouldn't he be patting you on the back for only losing by 21?   :)

-math
(sorry Rip, had to be said  :))

Offline Hangtime

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PERK the pilot not the plane!
« Reply #9 on: June 26, 2001, 11:25:00 PM »
LOL; Math yah beat me to it!

BTW, take me off the list. My scores have declined every tour since we came outta beta and my warp button stopped workin. I have accumulated 27 perk points and may be able to fly a Tempest (once) by tour 35. And I have a limp. And a neckbrace. And my kidneys ain't so good. Plus my new glasses have 'open other end' stamped on them. Wanna see my teeth?

P.S. I think a pilot handicap would be a good thing.
The price of Freedom is the willingness to do sudden battle, anywhere, any time and with utter recklessness...

...at home, or abroad.

Offline Drex

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PERK the pilot not the plane!
« Reply #10 on: June 27, 2001, 09:17:00 AM »
I am all for a pilot perking system.  I do question the validity of basing it off of score.

Drex

Offline Pepe

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PERK the pilot not the plane!
« Reply #11 on: June 27, 2001, 10:35:00 AM »
I am all for a handy cup. If it's Rioja or Bordeaux, better.   :D

Cheers,

Pepe

Offline hazed-

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PERK the pilot not the plane!
« Reply #12 on: June 27, 2001, 10:55:00 AM »
lol 1776  :D

this isnt such a bad idea! it would be an acheivement to get handicapped and even better knowing when you get a kill and youre handicapped you have done even better  :)

Offline Greg 'wmutt' Cook

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PERK the pilot not the plane!
« Reply #13 on: June 27, 2001, 01:26:00 PM »
Throw out the perks altogether.  Or rather revise them to be what they were intended be:
1) Give 100 perks at the start of each tour for anyone under 100.  If you have over 100, you keep what you have.
2) Allow perk points to accumulate slowly for time spent in the air, online, If no control input is given in over an hour the perk counter stops untill input is given (this stops the park it at a back base and leave).
3) Give perks for damage done, not just things destoryed, or aircraft killed.
4) Give perk points for makeing and takeing part in missions. (A mission would have to include at least 3 aircraft, and be at least .75% filled to qualify for points)
I DON'T LIKE PERKS the way they are.

Offline sling322

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PERK the pilot not the plane!
« Reply #14 on: June 27, 2001, 01:34:00 PM »
Quote
Originally posted by Greg 'wmutt' Cook:
4) Give perk points for makeing and takeing part in missions. (A mission would have to include at least 3 aircraft, and be at least .75% filled to qualify for points)
I DON'T LIKE PERKS the way they are.


Wow...only .75% participation needed?!?!  In that case you could fly one man missions and still be over the limit.   :D