Does HT even MODEL such things? like...if ya get hit on 6, most likely damage is somethin in back of plane? It would seem that ANY hit on plane in any spot brings totally random results
Not really sure how the DM is done in AH... I don't think anyone is. For instance, I've never lost a single horizontal stab - always both of them. As much, I've never shot off single h-stabs.. even when I see pings in only one side, both of them fall off.. can't imagine why.
Now, Forgotten Battles, models such things. It's really interesting, and the damage levels have become various and consistent with the latest version of the game.
Just last night, I met a Bf109F-4 in a Yak-1, thought I could overshoot him, but failed. He landed consecutive hits on me, but the structure held on, and the enemy went away seeing another plane coming to him.
Now, I thought I was cool, and could make it home.. but I realized that the throttle system was damaged, and I couldn't adjust power.. I was stuck at low power too, since trying to overshoot him. What made it worse, was the engine kept losting power and I did not why!

My guess was the throttle quadrant was damaged and made adjusting power impossible. I wasn't leaking anything so it probably wasn't any fluid leaking, but maybe some cylynders were damaged and inactive.
Wrestled the plane to a ground landing.. it was a terrific experience, and felt lucky to be alive.
Wish AH2 had more complex DM as such...