Author Topic: Feature Request  (Read 1301 times)

Offline scJazz

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Feature Request
« on: January 04, 2004, 12:30:38 PM »
Ability to lock or control loadouts on aircraft by type.

For instance...
Locking the 110G2 to never being able to fly with ORD
Locking the 110G2 to never being able to fly with 4 20mm and 2 30mm only 2 20mm and 2 30mm gun option.
Locking P51D to never carrying ORD.

ETC, ETC, ETC

This will make the Scenarios and CT setups so much better.

Offline Arlo

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Feature Request
« Reply #1 on: January 04, 2004, 01:02:02 PM »
How in the world does that make the CT ... or anything else ... better? :lol

Offline scJazz

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Feature Request
« Reply #2 on: January 04, 2004, 01:13:34 PM »
If you stopped and thought about it for even 1 minute as opposed to spouting your inane insults, sarcastic comments, and drivel even you would be able to think of the reasons.

Offline Arlo

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« Reply #3 on: January 04, 2004, 01:24:50 PM »
So you don't know, either. Gotcha. :aok :lol

Offline Kweassa

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Feature Request
« Reply #4 on: January 04, 2004, 07:41:03 PM »
Good idea Jazz.

 It could be specified in the plane and fields option.

Offline Arlo

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« Reply #5 on: January 04, 2004, 09:46:42 PM »
If it's limiting porkage that you're shooting for then any object can be made indestructable in settings already - fuel, hangars, etc. :)


Offline Corsair

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Feature Request
« Reply #6 on: January 04, 2004, 10:10:25 PM »
I think he means limiting loadout options for scenarios. For example, not allowing a P51 to carry ord for a bomber escort mission.

Offline Karnak

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Feature Request
« Reply #7 on: January 05, 2004, 01:32:30 AM »
Better yet would be to be able to fine tune what was available.  For example 500lbers, but not 1000lbers for the Allied aircraft.

Or the ability to set perk prices for heavier loadouts.


Arlo,

The reason for this is to limit players in scenarios and CT setups from always taking the heaviest loadout, a loadout which was frequently not available in reality.  As it stands now the Allies have a huge jabo advantage that was not nearly so pronounced in WWII because the heavy Allied that is always available and used here, was not usually used in WWII.

This is, of course, a request for scenarios and the CT, not to change the MA.
Petals floating by,
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             As she remembers me-

Offline Rafe35

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Feature Request
« Reply #8 on: January 05, 2004, 11:51:23 AM »
Quote
Originally posted by Karnak
Better yet would be to be able to fine tune what was available.  For example 500lbers, but not 1000lbers for the Allied aircraft.

Or the ability to set perk prices for heavier loadouts.


Arlo,

The reason for this is to limit players in scenarios and CT setups from always taking the heaviest loadout, a loadout which was frequently not available in reality.  As it stands now the Allies have a huge jabo advantage that was not nearly so pronounced in WWII because the heavy Allied that is always available and used here, was not usually used in WWII.

This is, of course, a request for scenarios and the CT, not to change the MA.
Dont forget about CAP.  ;)
Rafe35
Former member of VF-17 "Jolly Rogers"

Offline Arlo

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Feature Request
« Reply #9 on: January 05, 2004, 05:27:44 PM »
Quote
Originally posted by Karnak

The reason for this is to limit players in scenarios and CT setups from always taking the heaviest loadout, a loadout which was frequently not available in reality.  As it stands now the Allies have a huge jabo advantage that was not nearly so pronounced in WWII because the heavy Allied that is always available and used here, was not usually used in WWII.

This is, of course, a request for scenarios and the CT, not to change the MA.


I understand it's a request for historical and semi-historical match-ups. I don't generally discuss MA related issues in the TOD forum.

As far as the Allies having any sort of airfield ordinance logistics problems late in the war (most heavy hauling Allied fighter-bombers are late war planes) is concerned, I'm not aware of this ever having been the case. I could be wrong about an isolated incident or two but I'm sceptical of even that. By 1944 the Allies had a strong logistical system in every theater of combat. So much so that luxuries quite often made it to the front. The Allies were dropping bombs on everything in sight, just about. In the Pacific, squadrons on front-line island strips modified F4U-1s to carry ordinance (it's original configuration didn't have a bomb mount). They received plenty of heavy bombs to experiment with then carry for for ground strikes. And we know production wasn't a problem.

Let's face historical facts here - the Allies did indeed enjoy an advantage in fighter-bomber bomb-loads. That makes a suggestion to allow for such load-outs to be "switched off" by CMs and CT staffers a bad one, in my opinion. It's yet another artificial "balancing" tool that is designed to be used on a specific side that's not really a necessity nor a reflection of reality.

Basically the Axis were on the offensive and the Allies on the defensive during the first half of the war and those roles reversed as the war progressed. If AH players want to change history and "win the war", per say .... they better do it before 1944. After that then I would suggest players who fly Axis adopt a new mindset that involves more "keeping the invaders at bay and making their advances too costly" instead of "let's capture all of England after the D-Day invasion because it's cool, man." After all, the only reason to want to balance the fighter-bomber loadouts on both sides is to give them an equal chance of grabbing territory. How would that accurately portray the events of WWII, even with a degree of alternate reality involved?

That doesn't mean there isn't something that could be tweaked in the strategic resupply system of Aces High. But eliminating options currently available to players that actually reflect the capabilities of their aircraft isn't the answer. I would divert those energies to campaigning for more early war aircraft thereby allowing more early war scenarios where the Axis can win the war before it's too late.

Anyway ....

Here's a possibility for scenarios and events (though not really for the CT): Require actual mission design and assignment. That way players have to carry the ordinance and fuel load in the mission. Any player that flies independently of a mission is ejected.

Offline vorticon

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Feature Request
« Reply #10 on: January 05, 2004, 06:38:59 PM »
Quote
Let's face historical facts here - the Allies did indeed enjoy an advantage in fighter-bomber bomb-loads. That makes a suggestion to allow for such load-outs to be "switched off" by CMs and CT staffers a bad one, in my opinion. It's yet another artificial "balancing" tool that is designed to be used on a specific side that's not really a necessity nor a reflection of reality.


yes...and this feature will allow them to represent that advantage by lowering the capabilities of the german side to better reflect reality...

Offline Arlo

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« Reply #11 on: January 05, 2004, 06:47:06 PM »
Quote
Originally posted by vorticon
yes...and this feature will allow them to represent that advantage by lowering the capabilities of the german side to better reflect reality...


No, this feature would allow CMs and CT staffers to change things that are better left alone. There are plenty of tools already being used too much as is.

Offline scJazz

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Feature Request
« Reply #12 on: January 05, 2004, 07:01:11 PM »
Quote
Originally posted by Arlo

Let's face historical facts here - the Allies did indeed enjoy an advantage in fighter-bomber bomb-loads. That makes a suggestion to allow for such load-outs to be "switched off" by CMs and CT staffers a bad one, in my opinion. It's yet another artificial "balancing" tool that is designed to be used on a specific side that's not really a necessity nor a reflection of reality.



Reasons for making suggestion in no particular order.
1) Makes finding plane substitutions much easier! A 110G2 limited to 2 x 20mm and 2 x 30mm with 250kg bombs is a reasonable replacement for the KI-45 for instance. NO it isn't exact! YES there are lots of differences! But it generally has the payload and gun threat of a KI-45. Obviously having the KI-45 would be better.
2) During the War squadrons were tasked to missions with specific planes. An ETO operation around France might have had P51s flying escort for heavy P47s. The advantage to scenario play is obvious.

I forgot to put in my request that, yes, plane loadout should be perkable if this feature were available.

As far as your comments about "balancing"... please... please... please fly as many heavy fighters in the airspace around me as you like. Tell all your Allied friends to do the same. This isn't an insult to you but rather an idea that I've written about many times.

If you don't like what another player is doing grab a fighter and stop them. That is what the guns are for... ya know?

Offline Arlo

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Feature Request
« Reply #13 on: January 05, 2004, 07:19:07 PM »
Quote
Originally posted by scJazz
Reasons for making suggestion in no particular order.
1) Makes finding plane substitutions much easier! A 110G2 limited to 2 x 20mm and 2 x 30mm with 250kg bombs is a reasonable replacement for the KI-45 for instance. NO it isn't exact! YES there are lots of differences! But it generally has the payload and gun threat of a KI-45. Obviously having the KI-45 would be better.
 

So asking for this feature to be coded is better than asking for the planes that are being subbed?
Quote
Originally posted by scJazz

2) During the War squadrons were tasked to missions with specific planes. An ETO operation around France might have had P51s flying escort for heavy P47s. The advantage to scenario play is obvious.


Hence the participation in actual missions which is already modeled in the game.
Quote
Originally posted by scJazz

As far as your comments about "balancing"... please... please... please fly as many heavy fighters in the airspace around me as you like. Tell all your Allied friends to do the same. This isn't an insult to you but rather an idea that I've written about many times.

If you don't like what another player is doing grab a fighter and stop them. That is what the guns are for... ya know?


Don't get to thinking it's all that original. If you can understand why I'm challenging this "wonderful new feature" you can understand I'm already there. :D

Offline ramzey

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Feature Request
« Reply #14 on: January 05, 2004, 07:46:56 PM »
Quote
Originally posted by Corsair
I think he means limiting loadout options for scenarios. For example, not allowing a P51 to carry ord for a bomber escort mission.



shhhhhhhhhhhhhhhhhhhhh
who will carry bombs flying in to deep enemy territory?
only kamikadze or noob

Arlo idea is not bad, stop hijacking pls