Author Topic: Heresy  (Read 1813 times)

Offline RvrndMax

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Heresy
« on: January 05, 2004, 07:09:55 PM »
In the interest of improving the Aces High experience , I propose the following :

    Remove all GV Remote Spawn points .

Ahhh , I said it . Blasphemy , perhaps ...Heresy for certain . But I see no justifiable reason why heavy armored vehicles that travel maybe 25-35 mph and only in the most perfect of terrain conditions and only get 4 mpg  , are not held to the same dangers/disadvantages  that the aviators face in game .

 Interdiction and Range .

Mounting the cockpit of your favorite winged steed , you are visible and vulnerable to attack from the moment you are on the runway . Grabbing a GV from one base and remote spawning next the opponents' , removes the chances of a random overflight and perhaps discovery . You become invisible and invulnerable for about 75% of your approach drive . Not to mention the nifty one hour time warp . I interpret that as Stealth/Superman mode . and guess what ?  you didnt burn any fuel for the drive you didnt take ! Unlimited fuel mode . Has your fuel been porked back to the stone age ? Not enough range to get to the furball and back in a SpitV ? Take a GV and you're there . now . with fuel . As a sidethought , spawn sites produce spawncampers . i ve always judged this as gamey  ( glorified Space Invaders ) and would be solved as well .

 I have no problem with GV's being in the game . Heck , half the time I'm on , I'm in an Osty somewheres ... I've been a Knight for two years and conditioned to being defensive  . I'll grant that ground forces are elemental in the taking and occupying of territory in RL . But lets face facts . There ARE places on some maps , especially at coastal towns that have the town elevated from the base ( and VH ) .. that the emeny GV's can get to your town faster than you can .

 Other advantages I can see with this one game revision ... I believe it will slow the steam roller effect . It may give rise to new furball opportunities away from and between bases as armored columns are discovered and attempts are made to halt its advance . It has the potential for putting more aircraft in the air in more places , reducing milkrunning . Have I missed anything ?

The Downside : possible increased whine backlash from armored fist Quake'rs . Have I missed anything ?

All  I'm really asking for is Gv Drivers take the same risks for reward that the Aviators do and DRIVE there .

Respectfuly submitted ,

Reverend Max
Chaplain - 13th SAS

 Be with us next week , when we will discuss " What am i s'posed to do with 1000 bomber perks ? "

Offline Arlo

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Heresy
« Reply #1 on: January 05, 2004, 07:21:55 PM »
Who's this goob? :D

Offline Shiva

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Re: Heresy
« Reply #2 on: January 05, 2004, 11:54:22 PM »
Quote
Originally posted by RvrndMax
But I see no justifiable reason why heavy armored vehicles that travel maybe 25-35 mph and only in the most perfect of terrain conditions and only get 4 mpg, are not held to the same dangers/disadvantages  that the aviators face in game .

Mounting the cockpit of your favorite winged steed , you are visible and vulnerable to attack from the moment you are on the runway . Grabbing a GV from one base and remote spawning next the opponents' , removes the chances of a random overflight and perhaps discovery . You become invisible and invulnerable for about 75% of your approach drive . Not to mention the nifty one hour time warp.


Fine. Remove the GV remote spawns. But if you do this, you're going to have to agree to a real-world field supply model -- you want to launch your twenty-Jug mission and the field only has 1,320 gallons of fuel (because the two people who just took off in B-17 formations took 100% fuel from the 18,000 gallons the field had when you planned the mission), 3,190 rounds of .50 ammunition (used to be 70,000, but the B-17 pilots got there first again), 17 HVAR rockets, and eight 500-lb bombs (again, the B-17 pilots beat you out), you're SOL.

Fields get absolute, not relative amounts of supplies -- you launch a Spit V, the number of Spit Vs available at the field goes down by one, etc. New supplies -- with realistic cargo loads -- either have to be flown in by goons, or you get to wait for the trucks to deliver it -- driving across all that rough ground, where a 6x4 can make barely 25mph... And more planes, to make up for the ones you flew away or got shot down in? Well, those have to be ferried into each field, so if a field is out of your favorite ride, you're either going to have to wait and hope the ferry flight doesn't get shot down or ferry it yourself from the rear area. Oh, yes -- and all of the available planes are out in revetments on the field or in the hangars, where they can be destroyed when the field is attacked.

You really want to introduce realism into the game, RvrndMax? Are you willing to put up with the same degree of shafting you want to hand GV drivers to make them spend an hour driving to a field in an adjacent sector only to die in one shot to some yahoo in a Tiger camping the best route, while you can take off in a P-51 and be there in five minutes? That[/u] is what the remote spawn points are for -- equalizing the exposure, regardless of whether you're taking a fighter or a GV.

Offline Arlo

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Heresy
« Reply #3 on: January 06, 2004, 12:22:19 AM »
Now you're just taking something silly and making it more attractive, Shiv. ;)

Offline MetaTron

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Heresy
« Reply #4 on: January 06, 2004, 01:59:53 AM »
I believe the idea of spawn points was to get gv's used in missions. Now we have campers ambushing campers, so what?

Confess your true agenda!  It is obvious you want fewer guys in vehicles. Why?

Offline RvrndMax

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Heresy
« Reply #5 on: January 06, 2004, 12:23:40 PM »
My True agenda ? To get you to come to church , Meta .... ( we have a nice youth program too , so you can bring Shiva , if you wanted to ... )

 Seriously ... i dont care about the numbers of GV's in the MA . more , less  ..... fine . Drive what ya like , like what you drive ... but Drive .

 I know a lot of bomber folk who think nothing of spending several hours flying cross map to get somewhere  .. only to be met by 163's . I dont see Them whining that they are being  'Shafted' because they had to take the time to get alt and be open to attack from  the second they left the base. Nor would I suggest that they get to spawn at 30k one sector from your HQ . Or get a free one hour warp . You wanna drive Vehicles ... fine . Have the decency to drive the thing from your base and face the same dangers . The drive too long for the Attention Deficient ? then drive/fly something faster .

Maybe discussing this on a theoretical level is too hard without  audio-visual aids . i've already mention the case where NME GV's can get to a defending town faster than Base GV's can get to the town its sposed to defend . I guess that doesnt bother anyone . Then let us read from the Second chapter of Trinity .. a parable.

 Yea , tho I took off from my base and felt the wind in my hair and the vibration of gear coming up  ... i was alarmed at the sound of proxy fuses to port and dismayed at the lack of adhesion my former left wing once had . Lo , and Below  , a flak pansy and worthy enemy. I ride the flames down and am resurrected . This time in the form of an Angel of Death ... the A 20 . A lil alt and a turn and i am upon my Foe lurking near the runway center line some one DME .. and make a personal appointment for him to meet his maker . one 500 pounder away . Tilting my angels' wingspan and making a once around to look for others , and verily i find him , as tracer streaks from over my shoulder . i find him 300 yards to the rising of the sun from where the last one was and send another invitation . Egg away . Death arrives to take the same soul i had just dispatched moments ago. I reverse to see if he appears again , Prophecy fullfilled . This continues till he has died 6x and i have exhausted my ordnance . With my airfield still in sight , i bank to head back and suddenly my mistress is an 'E' attraction ; the nose rising too quickly as my fuselage has been shortened from the tail forward . Same name on the set of pixels .

Oh yeah .. i think the spawn points are just fine and equitable .

 /sarcasm off

Shiva .... nice hijack attempt . If you wanna discuss Realism and Supply .. start your own thread or add to the many others already in progress. I made a suggestion concerning GV remote spawns , was curious about support for such an idea ... and got , well ... you . And from what i can decipher ... is that you feel : GV'rs are gonna get Shafted because they are being asked to actually drive , in real time , the vehicle they selected ... just like the rest of us .  Hmmmm .

I must be in the minority on this one .


Reverend Max
Chaplain - 13th SAS

Offline Hajo

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Heresy
« Reply #6 on: January 06, 2004, 12:44:51 PM »
Max....you're not alone.  GV's should face the same gameplay as aircraft.  Makes sence to me.

I particularly like the GVs that spawn over 6 miles of water on
the Big Ilses Map.
- The Flying Circus -

Offline hitech

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Heresy
« Reply #7 on: January 06, 2004, 12:49:10 PM »
So RvrndMax does this meen you wish to fly your plane realistic distances also?

I always love these selective realism arguments to accomplish the hidden adgendas. I.E. Don't wish to fight vehicles. Find somthing that sounds realisitic and argue it rather than what you wish.

HiTech

Offline RvrndMax

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Heresy
« Reply #8 on: January 06, 2004, 01:31:01 PM »
Hi Dale .. nice to have you check in .....

No hidden agenda's ( really , why does everyone think that ) ... just topics of discussion .  It's your game and i have few complaints . and even fewer posts . And to answer your Query . Sure . i'll fly as real as it gets . And , i'll fight GV's all day .

 Dad always said that flying over Viet Nam was 3 hours of boredom , punctuated by ten seconds of sheer terror now and again .

 off topic : Not many people , on their first topic attempt , get the opportunity to be ' owned ' , by the Owner . i'm marking the calendar .

Keep smiling and thanks fer the pleasant diversion we know and love as AH .

 Reverend Max
 Chaplain - 13th SAS

Offline mars01

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Heresy
« Reply #9 on: January 06, 2004, 03:00:57 PM »
Geeeeeezzz Rev,

you may have all day to waste flying forever for a 3 second fight, but FK that.  I would rather fly 3 seconds to get into thousands of 3 second fights.  This is a game not a career. lol

Offline DipStick

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Heresy
« Reply #10 on: January 06, 2004, 03:09:11 PM »
Quote
Originally posted by MetaTron
Now we have campers ambushing campers, so what?
Ahhh... the voice of experience.

Offline Hornet

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Heresy
« Reply #11 on: January 06, 2004, 04:14:54 PM »
Quote
But if you do this, you're going to have to agree to a real-world field supply model


um, no we don't.
Hornet

Offline moot

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Heresy
« Reply #12 on: January 06, 2004, 06:45:52 PM »
base-to-base drives at 25-60mph with no physical cover, and an icon on top.
Hello ant
running very fast
I squish you

Offline Shiva

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Heresy
« Reply #13 on: January 08, 2004, 01:18:15 AM »
Quote
Originally posted by RvrndMax
I know a lot of bomber folk who think nothing of spending several hours flying cross map to get somewhere  .. only to be met by 163's . I dont see Them whining that they are being  'Shafted' because they had to take the time to get alt and be open to attack from  the second they left the base.

Of course, this ignores the people who happily flip their autopilot on in their Lancaster formation at 2,000' H-over-G and stay there so they can carpet-bomb an enemy base without bothering to get out of ack range, because getting killed over their target only matters if they die before getting all their bombs out.

When I take up a bomber formation, I rarely go in at under 15,000', but in the last two months, I can count the number of bomber flights I've seen over 5,000' on the fingers of one hand. But, then, I don't hang around the HQ, hoping for someone to run a mass bomber raid so I can up in a bright, shiny 163.

Quote
Maybe discussing this on a theoretical level is too hard without  audio-visual aids . i've already mention the case where NME GV's can get to a defending town faster than Base GV's can get to the town its sposed to defend . I guess that doesnt bother anyone .


This is a design problem with the terrain, not with GVs themselves. If you hate it so much, why haven't you created a terrain without this problem and submitted it to HT? Or are you happier whining about the problem than working to fix it?

Quote
Shiva .... nice hijack attempt . If you wanna discuss Realism and Supply .. start your own thread or add to the many others already in progress. I made a suggestion concerning GV remote spawns , was curious about support for such an idea ... and got , well ... you . And from what i can decipher ... is that you feel : GV'rs are gonna get Shafted because they are being asked to actually drive , in real time , the vehicle they selected ... just like the rest of us .


Because your 'fix' addresses a single aspect of the lack of realism in the game -- a problem which, from your description, is an issue with the person who created the terrain, not the game itself -- and changes it in a manner that completely removes ground vehicles as an offensive tool.

Think about it -- Look at the problem people have getting people to join missions, and then tell me who in their right mind is going to up in a GV and drive to the adjacent field, an hour's drive away, either alone or in company, when losing the M3s in the group mean that the whole drive is pointless, or when not only their launch and target fields, but the fields three sectors in any direction as well, can have changed hands two or three times while they're trying to get to that one adjacent field? You talk about bomber pilots willing to take off and spend an hour or more climbing to altitude and crossing the map -- but how much risk are they taking that the radar factory or HQ is going to change hands before they get there, making their whole flight pointless?

If there's no point to spending an hour or more driving when all that gets you is to the next field over, then we don't need tanks -- those are only useful for taking down buildings or enemy GVs, and since no one is going to bother to drive that far, shooting up your own field is pointless. We don't need M3s, except possibly for running supplies, since you can always get a goon to a field in half or less the time it takes to drive there. We don't need M8s, since there's no offensive purpose for them, you can do recon more effectively in a fighter, and they're useless for air defense. That leaves the Ostwind and M16 for mobile field defense. Whee.

My response was to point out that if you're want to make a change that's going to unilaterally screw over ground vehicles, you're going to have to expect it to come with a change that's going to similarly screw aircraft over equally unilaterally. But, as you've explained above, your problem isn't with the way the game works, but with the way the terrain was created -- but you can't see that the answer is to fix the terrain; all you can come up with is to totally hose ground vehicles so you don't have to be threatened by them popping up unannounced and shoot your bellybutton out of the sky.

With your proposal, if you see a GV on your field, and you kill it, you know that unless they had friends already there, you don't have to worry about another GV threatening you for an hour or more -- they have to drive all the way over from the next field. Once those few nasty sand fleas are gone, you can ignore them; they'll likely not be back -- they won't want to waste the time getting there twice. So now you can take off, safe in the knowledge that one kill gives you an hour of safe takeoffs. You don't want a fix to the problem -- all you want is for HT to change the game so the ground vehicles can't interfere with the way you want to play.

Offline Hornet

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« Reply #14 on: January 08, 2004, 05:43:31 PM »
Quote
My response was to point out that if you're want to make a change that's going to unilaterally screw over ground vehicles, you're going to have to expect it to come with a change that's going to similarly screw aircraft over equally unilaterally.


this assumes that gvs ever had an equal seat at the table with aircraft when it comes to gameplay concessions.
Hornet