1) A17 vehicle spawn to the NW gets you trapped in a hill (only tried it once-end result was a rocking vehicle that wouldn't move).
2) AAA muzzel flashes were lighting up ONLY the end of my Tiger main gun when I was a couple of hundred yards away from them.
3) Muzzel flashes seem to make shadows flash.
4) The muzzel flash on the P-51D is hard to see, but more interestingly, the reflection on the side of the fuselage is greater by far than the flash from the guns themselves.
One question I do have is in regards to air-launched rockets. I noticed that they produced some spectacularly large explosions, but sometimes they would not explode at all after impacting on the ground. In one instance, I rippled off 6 rockets, and only saw one explode. My question is: are the visualization of rocket explosions dependent upon the range of yourself to the impact point, the distance the rocket travels, whether or not it impacts upon something that will detect a hit (a structure, ect), or something else?
Appologies if any of these issues have already been brought up.