Author Topic: Submarines in AH?  (Read 2040 times)

Offline Pongo

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Submarines in AH?
« Reply #15 on: June 28, 2001, 05:45:00 PM »
A difference in speed of 14 knots is insurmountable from the stand point of intercepting a cv group. A difference in speed of 24 knots is totaly not doable.
And the sub is called a gato not a gator.

But a manned torpedo would be cool. spawn at a base under attack and try to get it out in the way of a cv group. Little bubble window on the top.

Offline DanielMcIntyre

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Submarines in AH?
« Reply #16 on: June 29, 2001, 10:14:00 AM »
Well they did it in real life, so logically should be able to do it in simulation.  Obviously you are not going to tail end the fleet and expect to catch it. You recon for the fleet then move your submarine into a position ahead of the fleet which would then hopefully give you a chance at establishing a good firing solution.

Yes I know its a Gato, but Gator sounds better  :). Played Silent Hunter for years, still occasionally.

Offline Gunthr

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Submarines in AH?
« Reply #17 on: June 29, 2001, 10:28:00 AM »
There could be shipping that routinely loops between ports delivering ordnance, fuel, etc. The fleet would then be saddled with the responsibility for protecting the shipping in addition to taking real estate.

If the enemy doesn't sink the shipping, it would make achieving strategic goals difficult or impossible. This would encourage an on-going war under the sea, with wolf-packs prowling about all the time. This would be a good time to get the PBY in our inventory...
"When I speak I put on a mask. When I act, I am forced to take it off."  - Helvetius 18th Century

Offline Pongo

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Submarines in AH?
« Reply #18 on: June 29, 2001, 10:30:00 AM »
So what is the mission profile for stalking a 35 knot task group in a sub.
Please describe what you think would happen from selection of your sub in the hanger to sinking the cv. Duration, obstacles etc.
Do  you see subs spawning like pt boats from the fleet to go after an approaching enemy fleet? do you see them spawning from bases to go out after the cv that is off shore? Do you see them crawling to an enemy point to force the cv to stay there?
The US had hundreds of subs at sea and probably sank 4 carriers with them in 1000000 hours of cruising.
Even if you have to cuise for 2 hours to have any chance to shoot fish at a surface ship how many people will do it?
That is the fundimental issue of having subs in the game. They only really worked against cargo ships. Cargo ship would really improve the game in the air as well. But there would be very few to sink if they were introduced as the AC would get them all. You need a real big map to show how subs can take the war to the enemy.
Just throwing a sub in like some kind of submersible PT boat would not add anything to the game I think.
Like I said maybe a manned torpedo.

Offline DanielMcIntyre

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Submarines in AH?
« Reply #19 on: June 29, 2001, 06:51:00 PM »
Well firstly WW2 subs are just submersible pt's.  

Scenario A - fleet spotted heading towards airfield A, spawn your sub from airfield A in direction of fleet with normal N, S, E, W & H buttons.  Manuever into position, fleet approaches, kill it.  You may not want to do it, I would, other might.  Time frame short.

Scenario B - for dedicated players, spawn submarine, sail into enemy waters, sit off port, vulch CV, fun.  Timeframe med to long.

Additionally submarines were fitted with anti-aircraft guns, some very powerful and anything from 3in to 5in deck guns.  Some subs had 2 deck guns.  

But I'm not saying we should have subs, just saying they're viable in AH.

Offline DanielMcIntyre

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Submarines in AH?
« Reply #20 on: June 29, 2001, 06:54:00 PM »
Yeah convoys or merchant shipping would be cool, especially the supply part of it, would make strategy more interesting.


Dont cha think manned torps would be kinda painful?   :mad:

Offline Nefarious

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Submarines in AH?
« Reply #21 on: July 02, 2001, 01:14:00 AM »
Yes Shipping would be a awesome strat boost.

Imagine...

From each Port base a country has, shipping lanes run to and from each one. Say a convoy has 5 or 6 freighters and 2 or 3 destroyers. Each Convoy has one person leading the convoy just like the TF. The more frieghters that make it successfully to the next port would build a damaged base more quickly or something, the whole country should be rewarded somehow.

If they are going to put trains, why not shipping?

Avengers and maybe a Dauntless or a Val? swooping in to deliver hell to the helpless frieghters!! It is starting to sound really fun.
There must also be a flyable computer available for Nefarious to do FSO. So he doesn't keep talking about it for eight and a half hours on Friday night!

Offline andrewegillott

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Submarines in AH?
« Reply #22 on: July 03, 2001, 08:51:00 AM »
all i gotta say is look at the new ideas area and let me know what u people think...