Originally posted by Batz
If everyone uses it how is it "unbalancing"?
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Because those who choose not to use it gain no advantage from their choice. So basically you want an entire arena or scenario or whatever filled with picture-perfect finger four formations requiring no skill or effort. How quaint.
How is it more unbalancing then 3 guys flying together "loosely" communicating over squad vox?
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Because this requires one to simply hit a button and then do nothing other than pan around. The scenario you've just given requires teamwork, communication, and skill in order to work successfully. Personally, I feel these are good qualities that should be rewarded rather than punished.
It simply reduces workload like auto climb/level/speed does now. It’s not a matter of adjusting mp. The group can match speed by typing .speed xxx.
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I see this analogy bandied about, but I don't buy it. Auto-climb/level/speed really are just workload reducers. Formation flying is a tactical choice, however, and not just busy work like trimming to climb. Apples and oranges... one saves you the trouble of having to constantly adjust trim for speed or angle while the other turns, adjusts speed, trims, maintains distance, etc etc. You cannot compare these two.
The lack of peripheral vision makes true formation flying more difficult.
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The lack of peripheral vision makes engaging in combat more difficult too. Would you like an auto-combat function now?
All the “formation” would do is allow a unit to maintain a more orderly spacing instead of the gaggles of planes typically seen. It may improve the individuals SA by reducing his workload but the group itself has no better SA then anyone of the auto climb/level gaggles.
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I disagree. If those in the auto-climb/level gaggles must also pay attention to their wing leader and any commands he might issue, then they must balance situational awareness with tight formation flying.
We have 360 Linda Blair in AH, there aren’t many blind spots that would require specific types of formations. 4 guys spaced 500yrds apart in formation won’t see anymore then the 4 guys on auto climb spaced loosely.
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So now you've just undermined Fariz's argument. He stated, "It makes formations like a classic finger 4 very hard to maintain, and even if you mannage to create this formation in flight, it is unstable, and takes too much attention to maintain. So in AH, formation flying turns into flying in 'trains', where all the wingmans shall have leaders in their direct view."
If the point of auto-formation is to eliminate players looking directly at the leader and thus reducing their situational awareness, how can auto-formations
not increase situational awareness? Do you disagree with his statement?
Well good for you. What I said was "most people". You made the choice to include yourself in that generalization.
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Oh, please. About three people spoke up in opposition to this idea in this thread. You clearly were pointing the finger at all of us while giving yourself an "out" by saying this. Spare me.
My reply wasn't specifically directed toward you. I flew ToD (now squad ops) from the 1st one until I gave up my “Wotan” account. Only maybe 3 times did I see anything resembling a formation. Most were gangs of aircraft with a few stragglers.
Formation flying can be taught. The lack of proper formations ties directly into the lack of decent air combat maneuvering and tactics witnessed in the main arena and elsewhere. Players just don't know how to do these things because nobody taught them how. Rather than spend the energy implementing an auto-formation command, why not take that time and effort to train players to wing properly?
The peripheral vision argument is well made by Fariz and others, but we must remember that the lack of realistic views impacts many facets of AH and not just formation flying. Once we start tinkering with that, where do we stop?
-- Todd/Leviathn