Author Topic: Year-End MA After Action Report (2003)  (Read 15884 times)

Offline Shane

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« Reply #30 on: February 01, 2004, 09:38:57 PM »
Quote
Originally posted by Steve
Punisher, you better hope rooks get better at running.

Rooks 214,  Punisher 199.


doing my part to keep rooks' ratios down...

307 Kills of Rooks
99 Deaths by Rooks


:)
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Offline TweetyBird

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« Reply #31 on: February 01, 2004, 09:57:26 PM »
The most telling stat is not given in any database - pilot experience in hours or perhaps camps. Since most new players (and a lot of 2 week trial memberships) fall into Bishop land, the results aren't surprising.  Considering the average number of players per country online per hour isn't given, the results seem pretty much equal.

Offline Octavius

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« Reply #32 on: February 01, 2004, 10:00:02 PM »
Dont forget to factor in those without "allegiance."

[list=1]octavius has 251 kills and has been killed 78 times against the Bishops.
octavius has 257 kills and has been killed 74 times against the Knights.
octavius has 113 kills and has been killed 38 times against the Rooks.[/list]

Thanks for gathering this data Zazen!
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Offline Steve

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« Reply #33 on: February 01, 2004, 10:10:09 PM »
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Since most new players (and a lot of 2 week trial memberships) fall into Bishop land,



Riiiiiight.
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Offline Steve

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« Reply #34 on: February 01, 2004, 10:11:30 PM »
WTG shane. Stats aside,   I think there are excellent pilots and squads on all 3 countries.
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Offline Zazen13

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« Reply #35 on: February 01, 2004, 10:25:11 PM »
Quote
Originally posted by TweetyBird
The most telling stat is not given in any database - pilot experience in hours or perhaps camps. Since most new players (and a lot of 2 week trial memberships) fall into Bishop land, the results aren't surprising.  Considering the average number of players per country online per hour isn't given, the results seem pretty much equal.


Actually, you are incorrect. The team assignment for new players rotates. When I opened my wife's account she began as Knights. My friend from work began as Rooks. All teams have an equal influx of new players.

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Offline Zazen13

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« Reply #36 on: February 01, 2004, 10:30:56 PM »
Quote
Originally posted by Steve
WTG shane. Stats aside,   I think there are excellent pilots and squads on all 3 countries.


That is exactly correct. These statistics are generalized to the scale of an entire country. There are going to be abundant exceptions. I am sure we could collect 100s of screenshots of Bishops and Knights with impressive individual statistics. But, we are dealing with a total of almost 7 million kills and 7 million deaths in 2003, even a few 100 exceptions to the statistical evidence are insignificant relative to this vast a sampling. The point is, each country has a clearly defined 'personality' if you will, that takes into account these exceptions which are already factored in statistically. For every Shane that has a 3 to 1 Kill/Death ratio vs. Rooks there 5 with a 0.25 Kills/Death ratio vs. Rooks.

Zazen
« Last Edit: February 01, 2004, 10:42:51 PM by Zazen13 »
Zazen PhD of Cherrypickology
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Offline Zazen13

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« Reply #37 on: February 01, 2004, 10:34:56 PM »
Quote
Originally posted by NUKE
so rooks get a higher k/d ratio than other countries because they run? I get it.

The rooks get more overall kills too.....not just k/d, so running doesn't factor does it?


Crumb brings up a great point here. The stereo-type of a Rook to this point has been that of a runner. In actual fact Rooks are the premier Killers, far out-killing the other two even when disadvantaged numerically for extended periods of time. What these statistics clearly show is that, that Rook Pony running from you has 4 of your buddies pelts in his pouch and has no intention of risking getting HO'd, rammed, bounced or anything that may prevent him from landing them and basking in his well-deserved glory.

While I understand that may be frustrating to the chaser, it's just prudent play. The simple fact is, the Rooks kill rate far exceeds that of Bishops and Knights and has since beta to the present day. The fact that they choose to disengage at times that do not suit the enemy is only a reflection of the desire of the Rook to land his kills. The average Bishop who rarely survives a typical engagement would understandably not comprehend this motive. Thus, Rooks get unfairly and one-dimensionally type-cast as runners.

Zazen
« Last Edit: February 01, 2004, 11:32:55 PM by Zazen13 »
Zazen PhD of Cherrypickology
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Offline Zazen13

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« Reply #38 on: February 01, 2004, 10:50:57 PM »
Quote
Originally posted by NUKE
so rooks get a higher k/d ratio than other countries because they run? I get it.

The rooks get more overall kills too.....not just k/d, so running doesn't factor does it?


This statistical evidence represents much more than the "Fly to Survive" mentality. When we are dealing with an entire years worth of kill totals what we are really talking about is EFFECTIVENESS. Without even considering K/D ratios, any country that destroys vastly more enemy aircraft than it itself loses, even while disadvantaged numerically over extended periods of time,  is plainly MUCH MORE EFFECTIVE. These are the only really important statistics in real life large scale conflicts, and while in a game they are for recreational purposes only, they still paint a very clear picture of RELATIVE EFFECTIVENESS.


Zazen
« Last Edit: February 01, 2004, 11:10:21 PM by Zazen13 »
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Offline Roscoroo

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« Reply #39 on: February 01, 2004, 11:16:16 PM »
(PG 17 in the Book of Rook ) states .........

"After multiable Kills of 2 or more, any and all Rooks will do their darnest to get back to their Castle ...   (sticking toungue out afterwards at Bishops or Knights is optional )
Roscoroo ,
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Offline Zazen13

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« Reply #40 on: February 01, 2004, 11:26:45 PM »
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Originally posted by nopoop
It's all subjective. When I fly, I fly low and when I see incoming high cons they are the vast majority of times rooks. Some times it's laughable.

Spent this tour flying under them trying to get them to come down and fight.  When they had the numbers they did. ( rough tour on this end )

On the other hand if I meet a gaggle inbound co-alt to do some fightin, they're usually Bish.

It's subjective because of the amount of time I fly, and where I fly.

From this end of view, the Bish fight, the rooks fight if you make it easy..


It is your prerogative to fly however you wish. But, intentionally engaging at a disadvantage does nothing but handicap your innate potential effectiveness. I understand that some gain some feeling of moral victory or superiority doing this and being successfull. But, what  you are really doing, in the big tactical picture, is giving the enemy more tools to beat you with, tools he  doesn't need or deserve.

I have played these games a LONG time. I have learned that you are going to be engaged at a disadvantage against your will plenty enough to prove your mettle and more. Why then intentionally thrust yourself into disadvantageous situations. Got too much free time? Have a martyr complex? Dunno, you tell me....


Zazen
« Last Edit: February 01, 2004, 11:34:42 PM by Zazen13 »
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Offline Dead Man Flying

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« Reply #41 on: February 01, 2004, 11:34:31 PM »
Quote
Originally posted by Zazen13
Why then intentionally thrust yourself into disadvantageous situations. Got too much free time? Have a martyr complex? Dunno, you tell me....


Holy crap, Zazen, how many times must people explain it to you?

We do it because it's fun for us.  It's not about innate efficiency or blah blah blah blah or some feeling of moral superiority and blah blah blah.  It's about having fun in the time we have to play.  Why is it so hard for you to grasp this?

-- Todd/Leviathn

Offline Zazen13

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« Reply #42 on: February 01, 2004, 11:41:22 PM »
Quote
Originally posted by Dead Man Flying
Holy crap, Zazen, how many times must people explain it to you?

We do it because it's fun for us.  It's not about innate efficiency or blah blah blah blah or some feeling of moral superiority and blah blah blah.  It's about having fun in the time we have to play.  Why is it so hard for you to grasp this?

-- Todd/Leviathn


I totally understand that Todd. But, there is a paradox at work here. The same "Fun Seekers" you speak of are the ones whining like stuck pigs about how Rooks fly. They sure as hell don't sound like they are having much "Fun" to me. I think it's more a matter of people looking for a quick fix that requires the least amount of mental effort and forethought, only to have Rooks come pop their cherries.

Zazen
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Offline Dead Man Flying

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« Reply #43 on: February 01, 2004, 11:41:39 PM »
Quote
Originally posted by Zazen13
It's not that I don;t grasp it. It's just that these same' Fun Seekers", whine like stuck pigs about how Rooks fly. They don't sound like they are having much fun to me . I think it has more to do with mental laziness and the desire for a quick fix that requires the least amount of mental effort on their part.


Do you hear my whining?  I think the only mental laziness I see going on around here is poorly-reasoned classification of other players and flying styles.  Mental effort?  It's a game.  Enjoy it for what it is and what it offers, but to attribute personal deficiencies to liking a certain flying style is just, frankly, pretty idiotic.

-- Todd/Leviathn

Offline TweetyBird

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« Reply #44 on: February 01, 2004, 11:45:56 PM »
>>Actually, you are incorrect. The team assignment for new players rotates. When I opened my wife's account she began as Knights. My friend from work began as Rooks. All teams have an equal influx of new players. <<

Ooops - had no idea. Sorry.