Author Topic: HO's  (Read 612 times)

Offline rod367th

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HO's
« on: February 05, 2004, 04:21:55 PM »
-38 ace pilot Tommy Lynch took the time to write down tactics he learned while in combat. His leadership among his men was perhaps more valuable than his "ace" status as a pilot. At the time he wrote his tactics, he was equal with Bong with 20 kills.

 

Radio Control

Control of the radio was essential for successful combat operation of more than one flight. According to Lynch, keeping the radio talk to information of immediate importance was the key. Also, the length of messages should be as short as possible. Ideally, the pilots should include key words such as "low", "high", or "same level" as much as possible. Keeping the radio free from excessive chatter kept the pilots focused and alert.

Weather

When planning a mission, the weather must be taken into account. Tropical weather conditions are unpredictable and the pilots must keep track on changing conditions throughout the mission.

Tactics for Escorting Heavy Bombers & Medium Bombers

When escorting heavy bombers, a slow weave pattern must be used above the bombers. The bombers slow speed must not slow down the fighters flying escort. The escorting fighters must be flying at a decent speed to engage enemy aircraft on a moments notice. The squadron should be three to five thousand feet above the bomber formation.

If the P-38s escort medium bombers, the weave pattern is not necessary due to the higher speeds of the bombers. The flight should still fly about three to five thousand feet above the bomber formation.

Offensive Patrol

Flying without escort duties allows the pilots a high degree of flexibility. When the squadron encounters enemy aircraft, the commander must determine the action to be taken. If there are only few enemy aircraft, one flight may be detached. In instances of large numbers of enemy aircraft, the commander may decide to engage, but should run if there are no advantages or at a disadvantage. Individual pilots must use the advantages of the P-38, and it is essential that the pilot not get into instances where the Zero has an advantage. Steep climbs at slow speeds should not be used against the Zero. At altitudes above 20,000 feet, the P-38 has a definite climbing advantage. Circular maneuvers against Zeros must never be used due to the maneuverability of the Zero. However, head-on attacks favor the P-38 due to its concentrated area of firepower and durability of the airframe. The P-38 has the ability to pick its own fight and can avoid combat when at a disadvantage.

Takeoff and Climb

On base, all pilots should have their equipment ready to go at a moments notice. When taking off, pilots need to get into formations as quickly as possible, and when climbing to maximum altitude, pilots should use a much manifold pressure as possible. In squads of sixteen planes, 35 inches and 2,800 rpm's permits enough throttle play for formation to remain intact.

Contacting Enemy Bombers with Fighter Cover

When the P-38 formation encounters enemy bombers with fighter cover, two flights should break away to the left to circle back for another attack. The remaining two flights should break off to the right and circle back for another attack. Attack fighter escorts as the situation demands. Lynch believed that the war would not be won in a single day, so the pilots should keep looking around and not to take reckless chances.

Offline Guppy35

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« Reply #1 on: February 05, 2004, 04:26:16 PM »
Only problem with this is applying the life and death decisions of a skilled combat pilot, with the, who cares, I don't really die and I'm not very good, decisions of an AH pilot who HO's at every opportunity.

A miscalculation by Lynch, Bong or any of those guys meant they never got another chance.  That same miscalculation in AH just means reupping in a new plane :)

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Offline Arlo

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« Reply #2 on: February 05, 2004, 04:34:41 PM »
80% of the players in AH HO .....

10% of that group can hit a moving target .....

Sideslipping counts as a moving target.

Offline rod367th

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« Reply #3 on: February 05, 2004, 04:48:01 PM »
al, I hear any more is ho dweeb  this comes from same people over and over. You can tell they going for HO and did so they whine. posted these post to show some pilots lived by HO and others took Ho shots. So to whine about 95% of ho's is dumb.  watch ch1 you'll see its same guys whineing over and over. If they keep getting HO'ed they must be going for HO and just mad other guy better shot........

Offline humble

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« Reply #4 on: February 05, 2004, 05:37:15 PM »
I'm always amazed by the HO bs...it's only a HO if both sides want it...otherwise it's just a front quarter snap shot...95% of HO's arent...the other 5% happen because both sides want them to...

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Offline TweetyBird

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« Reply #5 on: February 05, 2004, 08:33:10 PM »
>>I'm always amazed by the HO bs...it's only a HO if both sides want it...otherwise it's just a front quarter snap shot...95% of HO's arent...the other 5% happen because both sides want them to...<<

Well thats not entirely true. There might be 1% or so of us that are still used to the near impossible HO shot in AW. The goal then was to get nose to nose to equalize. Here you have to get *kinda* nose to nose :D

Offline skev

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« Reply #6 on: February 05, 2004, 08:59:25 PM »
ive found this too be true and only playing for 4months.....When i forst started i hoed then after numerous complaints i stopped....
then i would try to avoid hoes but most wont you turn they turn and if you dont take the shot they will... they all do.... so my new theory i am at my base ill ho i get right back up they have to fly in.. at there base only take it if my options are limited

Offline United

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HO's
« Reply #7 on: February 05, 2004, 09:15:57 PM »
I hate HO's, Absolutely despise them.  I have noticed since getting MA all the complaints about HOs.  I have to admit ive done my fair share of complaining, because im always in it for a good fight, which is hard to find now.  I have noticed myself HOing more and more, sadly, because of all the other aircraft HOing.  I try to limit my HOing, but when that a/c rolls around just as you are turning and you meet nose to nose, its hard not to take a shot.  I usually end up dead most of the time as you may have noticed, but heres my opinion of HOing in AH:

All you get out of it is both planes destroyed or badly damaged and maybe, just maybe, the lucky kill that the other guy hit the ground before you.

Offline Ghosth

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« Reply #8 on: February 05, 2004, 11:03:09 PM »
First of all a front quarter shot in the middle of a dogfight is not a HO.

When 2 planes see each other 5k away & both turn head on, neither does anything but go for the shot, THATS a HO. Thats a sucker bet for any good  pilot in most 1 on 1 situations.

Once that first merge happens there ARE no more HO's unless someone disengages/seperates out to 2k etc.

Good pilots will 90% of the time duck the HO if given a chance. Unless he knows its to his advantage, ie multi vs 1, better guns, etc.

Offline Grits

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« Reply #9 on: February 05, 2004, 11:34:22 PM »
Quote
Originally posted by Ghosth
First of all a front quarter shot in the middle of a dogfight is not a HO.

When 2 planes see each other 5k away & both turn head on, neither does anything but go for the shot, THATS a HO. Thats a sucker bet for any good  pilot in most 1 on 1 situations.

Once that first merge happens there ARE no more HO's unless someone disengages/seperates out to 2k etc.

Good pilots will 90% of the time duck the HO if given a chance. Unless he knows its to his advantage, ie multi vs 1, better guns, etc.


This is 100% true. Too many people call anything front half that kills them a HO when it is really only the "Im gonna bore straight ahead for 3K and hold the trigger down" that is really a HO. If you go for a real HO you have put yourself at a tactical disadvantage.

Offline humble

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« Reply #10 on: February 06, 2004, 11:21:39 AM »
Quote
Originally posted by United
I hate HO's, Absolutely despise them.  I have noticed since getting MA all the complaints about HOs.  I have to admit ive done my fair share of complaining, because im always in it for a good fight, which is hard to find now.  I have noticed myself HOing more and more, sadly, because of all the other aircraft HOing.  I try to limit my HOing, but when that a/c rolls around just as you are turning and you meet nose to nose, its hard not to take a shot.  I usually end up dead most of the time as you may have noticed, but heres my opinion of HOing in AH:

All you get out of it is both planes destroyed or badly damaged and maybe, just maybe, the lucky kill that the other guy hit the ground before you.


United,

There is never any reason to suffer a HO...way back when as a trainer here one of the 1st things I'd work on with the baby seals was the concept of the "nose down shot"...a plane that enters the merge going from top to bottom is almost invariably dead in a 1 on 1 fight (yes there are exceptions)...what happens is that the planes own E state and drag work against it vs the other plane who was going from bottom to top...the key to winning the merge...and the fight can often be traced to this single element (till you get up to the true aces)...how does this relate to the HO...your managing the same three components....speed, vertical seperation & horizontal seperation...if you begin a gentle dive about 4k out from the con...till about 2 k...you can establish the "under"...add a bit of lateral seperation...and you've established the "hook"....now turn back into the con at 2.0 and climb up to him...nose offset (pointed a bit to the side your on)...if you see him trying to go nose to nose you can either...pull to the vertical...or increase your angle under his nose...or pull up and across his nose...in case 2 or three go vertical as soon as possible...you'll end up with the high ground and an increase in angles and relative E state to the con...

PS...if you see the other guy doing the above....run like #$%^


(edit) reading this only thing not really clear is the lag position of the nose premerge...reasoning is the HO posture of the bandit and maintaining vis for a "newbie" realistically to sink the hook in a classic "rocketman merge" your pulling lead in the oblique vertical at 1.2 or so...to nuetralize the HO snapshot and keep the advantage this is really a long merge (E fight) vs an angles merge.
« Last Edit: February 06, 2004, 11:26:24 AM by humble »

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Offline Blammo

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« Reply #11 on: February 06, 2004, 02:39:07 PM »
I hate HOs, but I'll take what ever shot is offered.
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Offline Blammo

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« Reply #12 on: February 06, 2004, 02:39:38 PM »
[EDIT: Duplicate post] :(
BLAMM0 - FACTA, NON VERBA!

Offline Blammo

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« Reply #13 on: February 06, 2004, 02:39:42 PM »
I hate HOs, but I'll take what ever shot is offered.
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Offline Ack-Ack

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« Reply #14 on: February 06, 2004, 04:18:41 PM »
Rod, where did you find this?


Here's the one I have from McGuire that you might find interesting.  It has a lot of good plane evaluations of the Japanese aircraft.

CTinSWPA


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