Author Topic: GVs and trees  (Read 176 times)

Offline emodin

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GVs and trees
« on: February 23, 2004, 08:14:58 PM »
I'm not sure how hard it would be to do, or even if HTC would go for it, but I'd kinda like to have tanks be able to drive through the lines of trees without coming to a complete stop.  The idea would be that hitting the tree would reduce you down to a certain speed, and/or if you were going over a certain top speed and hit a tree, you would die (to prevent aircraft from flying through them).

This way you wouldn't have the maze situation going on where you had to do switchbacks to get to where you are going, but at the same time, trees would still be LOS, aircraft, and ground fire barriers.  Slowing the GVs down when they entered the tree tile would also make it so that it would still be easy for an enemy GV to kill you if they were set up in ambush on the other side, while  giving you the ability to come at them from more than one direction.

Just a thought.

***edit: this would be representing your GV negotiating between the trees.  I'm not suggesting this for the forest areas, just the tree line units.***
« Last Edit: February 23, 2004, 08:17:35 PM by emodin »