In one scenario we had friendly collisions turned on. Guess what happened. Each time someone spawned on the runway, he immedialtey crashed into a plane already on the runway. Took us few minutes to realize why we were dying.
However, there is a solution. Friendly collisions should be enabled once you take off. Since we don't have real life take off procedures and control tower to coordinate, switch friendly collisions off when you are on the ground. But when you take off, watch it

Anyone agree ?
Killshooter ? Imagine iconless fight with killshooter off (and everyone flying fair, no quakers). You have to ID plane first, then fire. It was so immersive, the best flying in AH I ever had.
Still, quakers are bad and we need the killshooter.