Author Topic: For the puter racers in ya.........  (Read 1108 times)

Offline BlckMgk

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For the puter racers in ya.........
« Reply #15 on: March 05, 2004, 02:47:51 PM »
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Originally posted by gofaster
The TPTCC, Trans Am, and IROC mods work fine, as do most of the add-on tracks except for the Australian and British ones (won't load on my machine for some reason).  The only problem I've had with the TPTCC and Trans-Am mods is that the bottom of the player car sort of sinks into the pavement.   It doesn't affect game play but it can be disconcerting to see the front air dam of your GT40 submerge on replay.  Apparently the problem is related to how Papyrus set up NR2003 cars and graphics.  Other than that, it is well worth the time to download and install.


Thanks bud appreciate it, One question I forgot to ask how big of a VS match can take place? Is it atleast 32? Just wondering because the 6 man races in Live for speed were fun, I just can't imagine what it'd be like to race vs so many others, in a coordinated effort, I'd imagine though with so many unexperienced drivers it may be fustrating if they don't give into a turn and just ram right into ya etc..

Offline gofaster

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« Reply #16 on: March 05, 2004, 02:50:12 PM »
To be honest, I'm not sure.  The only time I do my racing is offline.  I don't trust myself in a league yet.  I tend to have brain farts when other cars get near me.

Offline FUNKED1

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« Reply #17 on: March 05, 2004, 05:20:50 PM »
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Originally posted by BlckMgk Hey Funked how serious are you guys about racing? Is it a league, i.e. race days every saturday with friday qualifying? Or is it for fun, and everyone just gets on and races each other?


It's pretty serious.  Check out the rules:  http://www.sscaracing.com/ta/index.php
We have a practice race on Sunday and then the "real" race on Wed. night.  Each race session is 30-45 minutes practice, 5-10 min qualifying runs, 5-10 minute driver meeting, 5 minute warmup, then about a 45 minute race.  We either run one long race or two sprint races in succession.

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Btw is it tough to learn? I used to play live for speed but I'm not a gear head and could never get a decent setup on a car till someone sent me one, but still was only able to hold a 4th place finish vs them, live for speed was a fun game.

It's not much harder than LFS.  If you could handle the GT and Turbo in LFS it will be no problem.  There are good setups available (by AchimT) for download that are capable of running within a second or two of the world record at any track.

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Are the mods good? Because usually mods are prone with bugs and other defective quarks, yes they're free but hell, if they don't work its no fun.

Only bug I've seen is the ride height bug mentioned above.  In replays your car will look like it's "slammed".  It's a flaw in the game engine which will probably never get fixed.  Other than that, no problems.

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And... would it be possible to hit ya up a bit later tonight to get some driving tips, and or some race's with your crew?


Just drop by the SSCA TA forum.  if you need help.  I'm not going to be racing tonight, but if you sign up for the SSCA TA series you can run in the Sunday practice races.

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Would suggest that you folks use an external voice com program, i.e. Teamspeak, Ventrilo, Roger Wilco (i prefer the first one).. Would appreciate the info funked

I don't use anything like that.  I've heard of people doing it though.  

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Thanks bud appreciate it, One question I forgot to ask how big of a VS match can take place? Is it atleast 32? Just wondering because the 6 man races in Live for speed were fun, I just can't imagine what it'd be like to race vs so many others, in a coordinated effort, I'd imagine though with so many unexperienced drivers it may be fustrating if they don't give into a turn and just ram right into ya etc..

We have 32 cars every week.  No warps, never been discoed.  Yes the drivers have to be good.  In SSCA we have a probationary period where the driver has to run in practice races to show he knows how to race in traffic.  After that he has to get signed by a team to run in Wed. events, or he can run as a sub or in one of the 2 guest cars.

Offline FUNKED1

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« Reply #18 on: March 05, 2004, 05:22:25 PM »
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Originally posted by gofaster
What are the odds I could get those two Vipers sent to nascargofaster@yahoo.com to add to my stable of AI cars?


You can get all the SSCA TA cars here:  http://www.sscaracing.com/carlist.php?series=TA

Offline Wlfgng

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« Reply #19 on: March 05, 2004, 05:41:45 PM »
sweet...
I guess I'll have to pick up the 2003 version cuz' all I have is racing season 2002 (I think)...

and the only good controller I have right now is racing wheel/pedals


(raced a heck of a lot of nascar for a while there.. specifically Watkins Glen)

Offline BlckMgk

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« Reply #20 on: March 05, 2004, 07:14:32 PM »
I found the AchimT setups.. but where do i put them?

Offline Mini D

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« Reply #21 on: March 05, 2004, 07:59:00 PM »
Are there only 2 road courses for the T/A series?

Offline FUNKED1

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« Reply #22 on: March 05, 2004, 09:09:35 PM »
N2003 comes with 2 road courses.
Project Wildfire has 4 or 5 for download.
There are dozens more freely available from theuspits.com and from sites like these:
http://www.worrl.com/circuits/tracklist.php?type=road
http://www.sscaracing.com/ta/tracks.html

Offline Sandman

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« Reply #23 on: March 05, 2004, 09:34:40 PM »
T hanx for the link, Funked. Live for Speed looks great. Fun to play also.
sand

Offline eilif

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« Reply #24 on: March 06, 2004, 01:11:16 AM »
im going to download  the demo to live for speed tonight, and the demo for nascar 2003 tomorrow can anyone telll me if there is multiplayer in the demo versions? if not where can i get cracks to unlock it. might use kazza i guess but i hate the viruses i get with it.

Offline Sandman

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« Reply #25 on: March 06, 2004, 01:58:30 AM »
There are multiplayer modes on the LFS demo.
sand

Offline FUNKED1

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« Reply #26 on: March 06, 2004, 02:00:23 AM »
Quote
Originally posted by eilif
im going to download  the demo to live for speed tonight, and the demo for nascar 2003 tomorrow can anyone telll me if there is multiplayer in the demo versions? if not where can i get cracks to unlock it. might use kazza i guess but i hate the viruses i get with it.


NASCAR 2003 is like $15.  Just buy it.  :)

Offline TBolt A-10

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« Reply #27 on: March 06, 2004, 02:22:42 AM »
Quote
Originally posted by FUNKED1
Yep, Papyrus' NASCAR Racing 2003 Season.
My league runs this mod, can't wait.


Are you serious?  Those cars are computer simulated?  
Please confirm because those cars definitely fooled me.  I would've sworn that they are real cars.  :eek:

TBolt

Offline Monk

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« Reply #28 on: March 06, 2004, 05:02:41 AM »
Speaking of tracks, one that I've been waiting for.

Daytona Road

Offline Saurdaukar

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« Reply #29 on: March 06, 2004, 11:10:00 AM »
Ok - gonna go pick it up on the way back from the range today.

Will download tonight and play.  Is the game browser in game or does it work like F1SRT?  Ive never played a Pap/NAS game before.