Author Topic: Ozkansas Pacific Main Arena finished and submitted  (Read 4333 times)

Offline Citabria

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Ozkansas Pacific Main Arena finished and submitted
« Reply #120 on: March 19, 2004, 06:51:50 PM »
I am really looking forward to seeing this map in the MA. so much effort has been put into making it, so much detail has been added to every island each one sculpted and textured making each one different and unique.

when your in australia you see sparse foliage and lots of dry brown terrain, iwo jima is a sulfurous rock. hawaii is green and tropical, tiny atoll islands surrounded by blue sea, carriers and fleets in stunning new camoflage provided by the cm team, tank towns on every front and a tank town chain in the center island with vehicle bases within driving distance of one another. so many historic islands. the map started off as generic island blobs but then midway was added as 4 plain texture tiles and the historic landmasses went on from there each one even better than the one before it. iwo jima apeared then rabaul then pearl harbor, guadalcanal, new guinea mindanao, luzon the philipines, tinian, siapan, marcus island borneo australia darwin etc etc. the map has the feeling of wide open seas and tropical islands yet provides short travel times similar to small maps.

the more the map evolved the more real islands made there way in replacing those undefined blobs of land.

underneath it all
before any terrain was even made any island added the map started as a pizza pie with 3 slices and 4 circles (1 for each zone) with a set number of bases per zone inside those slices
every base was laid out before the terrain being added to asure that travel times to the fights between every base would be neither too close nor too far. the islands were then roughly formed  and the already present airfields and gv fields were adjusted further to give the look of natural placement on the islands while retaining close to thei ideal base spacing. the end result is variety. base spacing varies within set parameters presribed by HTC with their 10+ years of arena experience in what is likely to be excellent air combat fights with beuatiful terrain to fight over.

in short i just can not wait to see this map in play. everything about it seems to be just what i was hoping to acomplish when i set about making it. it actually has surpassed what it was origionally thought out to be because of the historical aspect that has evolved during its creation.

there is just so much to see and so much to battle over. bases will be taken as the fronts are wide open with no bottlenecks but this is good because the next base behind it has even more detail and its own historic touches and battle setups making it a new and unique fight.


god i can't wait. ive got to see this map in the ma and until i do im in purgatory wondering when it will be in the MA, dreadingthe thought that its been shelved and put in the main arenas to never be added pile. i can't stand the suspense
Fester was my in game name until September 2013

Offline Overlag

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Ozkansas Pacific Main Arena finished and submitted
« Reply #121 on: March 19, 2004, 08:57:50 PM »
Quote
Originally posted by Citabria
I am really looking forward to seeing this map in the MA. so much effort has been put into making it, so much detail has been added to every island each one sculpted and textured making each one different and unique.

when your in australia you see sparse foliage and lots of dry brown terrain, iwo jima is a sulfurous rock. hawaii is green and tropical, tiny atoll islands surrounded by blue sea, carriers and fleets in stunning new camoflage provided by the cm team, tank towns on every front and a tank town chain in the center island with vehicle bases within driving distance of one another. so many historic islands. the map started off as generic island blobs but then midway was added as 4 plain texture tiles and the historic landmasses went on from there each one even better than the one before it. iwo jima apeared then rabaul then pearl harbor, guadalcanal, new guinea mindanao, luzon the philipines, tinian, siapan, marcus island borneo australia darwin etc etc. the map has the feeling of wide open seas and tropical islands yet provides short travel times similar to small maps.

the more the map evolved the more real islands made there way in replacing those undefined blobs of land.

underneath it all
before any terrain was even made any island added the map started as a pizza pie with 3 slices and 4 circles (1 for each zone) with a set number of bases per zone inside those slices
every base was laid out before the terrain being added to asure that travel times to the fights between every base would be neither too close nor too far. the islands were then roughly formed  and the already present airfields and gv fields were adjusted further to give the look of natural placement on the islands while retaining close to thei ideal base spacing. the end result is variety. base spacing varies within set parameters presribed by HTC with their 10+ years of arena experience in what is likely to be excellent air combat fights with beuatiful terrain to fight over.

in short i just can not wait to see this map in play. everything about it seems to be just what i was hoping to acomplish when i set about making it. it actually has surpassed what it was origionally thought out to be because of the historical aspect that has evolved during its creation.

there is just so much to see and so much to battle over. bases will be taken as the fronts are wide open with no bottlenecks but this is good because the next base behind it has even more detail and its own historic touches and battle setups making it a new and unique fight.


god i can't wait. ive got to see this map in the ma and until i do im in purgatory wondering when it will be in the MA, dreadingthe thought that its been shelved and put in the main arenas to never be added pile. i can't stand the suspense



nor can we, and its a great shame we have to put up with.....err another one of your maps for a week ;) but then, i doubt this map will be on next week the way you been speaking (ingame just now :()
Adam Webb - 71st (Eagle) Squadron RAF Wing B
This post has a Krusty rating of 37

Offline Halo

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Ozkansas Pacific Main Arena finished and submitted
« Reply #122 on: March 20, 2004, 12:13:42 AM »
Incorporating so many historical islands into one grand map is a work of genius ... truly something for everyone.  

I really Really REALLY want to experience this Island Masterpiece Map in the Main Arena like yesterday!
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Offline WilldCrd

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Ozkansas Pacific Main Arena finished and submitted
« Reply #123 on: March 20, 2004, 09:03:36 AM »
It would be nice if SOMEBODY at HTC would atleast give us an answer on this either way if yes we could relax if no then we would shaadup....nah but atleast we would KNOW! How bout it hitech just one word yes or no is that to much to ask? Unless of course you LIKE us spinning in the breeze here! wich I think is tottally wrong on soooo many levels:cool:
Crap now I gotta redo my cool sig.....crap!!! I cant remeber how to do it all !!!!!

Offline NUKE

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Ozkansas Pacific Main Arena finished and submitted
« Reply #124 on: March 20, 2004, 10:14:21 AM »
HTC probably very busy and maybe haven't had the time to go through this map yet? Maps are a very serious business choice imo and we can't expect them to just throw a map in the mix on short notice. The MA is the bread and butter of HTC and maps are the yeast for the bread  and the players are the... crust .... er.... something like that. :)

That being said, the map is BEAUTIFUL Fester and I would love to see it in the MA. You have put a lot of time and effort into this map and I really appreciate people like yourself that add so much to the game and community.

Offline DREDIOCK

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Ozkansas Pacific Main Arena finished and submitted
« Reply #125 on: March 20, 2004, 04:36:54 PM »
I agree HTC is probably very busy and  MA maps are a serious buisness.
Perhaps HT might wanna takea little coffee break from what he is doing and check this one out.
This the one time I think it can be honestly said that the "Majority" of people who have seen this want to see it up.
Nor can I ever remember anything not maps,not even AH2 that was looked forward to with such poisitive anticipation.
Anything garnering this much support deserves to be looked into.
And this is comming from someone who was an original sceptic.

Quote
Originally posted by NUKE
HTC probably very busy and maybe haven't had the time to go through this map yet? Maps are a very serious business choice imo and we can't expect them to just throw a map in the mix on short notice. The MA is the bread and butter of HTC and maps are the yeast for the bread  and the players are the... crust .... er.... something like that. :)

That being said, the map is BEAUTIFUL Fester and I would love to see it in the MA. You have put a lot of time and effort into this map and I really appreciate people like yourself that add so much to the game and community.
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Offline DREDIOCK

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Ozkansas Pacific Main Arena finished and submitted
« Reply #126 on: March 20, 2004, 04:39:08 PM »
One question though.

Hey fester. did you remember to include clouds?
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Offline Citabria

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Ozkansas Pacific Main Arena finished and submitted
« Reply #127 on: March 20, 2004, 05:10:45 PM »
yes clouds included
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Offline DREDIOCK

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Ozkansas Pacific Main Arena finished and submitted
« Reply #128 on: March 21, 2004, 01:09:02 AM »
Quote
Originally posted by Citabria
yes clouds included


:aok
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Offline LAWCobra

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Ozkansas Pacific Main Arena finished and submitted
« Reply #129 on: March 21, 2004, 03:55:09 AM »
Why Is this map not in rotation?

Offline Overlag

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Ozkansas Pacific Main Arena finished and submitted
« Reply #130 on: March 21, 2004, 06:47:06 AM »
Quote
Originally posted by LAWCobra
Why Is this map not in rotation?


because HT dont have the time to test it... AH2 is out in two weeks remember :D


btw, i found that road convoys supply the islands...when maybe it should be boats/ships........

got screenshots if you need to know where
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline Citabria

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Ozkansas Pacific Main Arena finished and submitted
« Reply #131 on: March 21, 2004, 06:50:50 AM »
there are road convoys on some bases  on larger islands the convoys should be on land following roads.
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Offline Overlag

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Ozkansas Pacific Main Arena finished and submitted
« Reply #132 on: March 21, 2004, 06:54:12 AM »
Quote
Originally posted by Citabria
there are road convoys on some bases  on larger islands the convoys should be on land following roads.


near P120 the road convoy is in the sea :(
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline Citabria

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« Reply #133 on: March 21, 2004, 07:21:00 AM »
rgr will check it out
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Offline DREDIOCK

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Ozkansas Pacific Main Arena finished and submitted
« Reply #134 on: March 21, 2004, 09:15:31 AM »
Quote
Originally posted by Overlag
because HT dont have the time to test it... AH2 is out in two weeks remember :D


btw, i found that road convoys supply the islands...when maybe it should be boats/ships........

got screenshots if you need to know where


Just tell HT to put it into rotation. we will test it ,and fix it,ourselves
Death is no easy answer
For those who wish to know
Ask those who have been before you
What fate the future holds
It ain't pretty