Sabre, at the time buff guns were disabled, there was no way to disable buffs from spawning. And you do know that this conflicts with any "realism" argument that would be floating around in regards to things... since these guns can fire on the ground.
In some situations, gameplay takes presidence over realism. I believe this is one of them. There has to be risk associated with each target at the field. The risk is well known beforehand and needs to be taken into consideration when playing the game that is field capture. Absolutely nothing about this aspect of AH represents reality in any way.... except when it comes to car-bombing?
The truth is, people are always for what makes it easier for them to capture a base if they are the base-capture types. They'll bring up reality when it suits them and gameplay when reality is against them. They'll get the "I want realism" support when they push reality.. and gamer support when they push gameplay.
I believe that the disabling of buff guns was a good idea because there are people that would rather sit on the runway all day, firing away and simply exiting if hings get hairy than fly a plane. The car-bomber does not sit anywhere for very long and doesn't get any kills without returning to the hangar. He also has to be allowed time to start his engines and roll the 100 yards to the map room.
Its still a very simple aspect of the game. If you want to disable bombs from a field, kill the ammo bunkers. The means to stop it from happening in the first place are readily available.
And I don't believe this tactic to be any more dweeby than having a panzer parked at the vh in case it comes up... or 20 fighters circling overhead to pounce on any fighter that spawns. Its simply a part of the game that people game... as is vulching and spawn point camping.
Its just that the victims of these things get so pissed off when it happens, that they instantly come here to complain... unless they are cit... then they endlessly come here to complain until it is changed

.
Whenever car-bombing happens... just think of all they gamey aspects that occured prior to that before getting so accusatory. Something I said 8 months ago in regards to the usual scenario where this complaint pops up:
Check Roster - only x knits on-line
Check Radar - Knits all defending A2
Spawn deisel tank that sneaks to base undected
<Attack base facilities with surface to air weapon>
1 Air support plane shows up
Ditch vehicle in enemy territory
Respawn with troop vehicle after being captured
Complain about how low other team sinks.
How many unrealistic totally gamey things happened prior to the bombs being dropped? Make things realistic in regards to capturing a base and I'll accept any argument in regards to realistic defense.
As it sits right now, the whole base capture scenario is gamey. Either play it or don't... just quit squeaking that your version of how the game aspect should be played is different than someone else's.
Sheesh.. if that doesn't work.. straff an ammo bunker and see just how difficult it is to destroy. See for yourself just how easy the last bullet of that scenario is to avoid... while the defenders have a tough time vs most of the previous aspects.
AKDejaVu