70% of the time when I fire a get 1-3 quick screen stutters completely blowing my shot usually.
Sometimes I can fire a quick burst before I try for a killshot to "pre-empt" the stutter. It comes back fairly fast though, like the texture clears from memory and has to be reloaded for the next shot.
Any ideas?
geforce 440 mx here with pretty recent drivers, dx 9.0, Windows ME, athlon 800.