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512 X 512 Tiles
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Topic: 512 X 512 Tiles (Read 538 times)
zmeg
Silver Member
Posts: 936
512 X 512 Tiles
«
on:
March 27, 2004, 08:47:01 PM »
Just discovered that 512 X 512 Tiles will work in AH1, here's a sample.
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Ike 2K#
Parolee
Silver Member
Posts: 1739
512 X 512 Tiles
«
Reply #1 on:
March 28, 2004, 09:30:40 PM »
(a little bit off-topic)
Zmeg, do you still have your file "zmeg euro.typ", "zmeg euro.elv", and the tiles you used for hawaii CV map? I have plans to remake and improve your current "zmeg euro" map. If yes, may i get a copy and send it to...
cableisallgoodbaby@comcast.net
thank you:)
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NHawk
Silver Member
Posts: 1787
512 X 512 Tiles
«
Reply #2 on:
March 30, 2004, 10:22:38 AM »
Actually any tile that's a multiple of 256x256 will work. 1024x1024 works also. But you'll take a frame rate hit like you wouldn't believe.
And, HT won't allow 512x512 tiles in MA maps. At least that's my understanding.
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512 X 512 Tiles