Too many images? Only post once every 30 seconds? what a pain.
Continued:
Vehicle: M-8
Issues:
1. Position #2 does not have any crosshair or range markings. Tracers, shots, craters, icons are not visible through the sight.
2. Position #2 vibrates along the top.
3. The gunsight in the #2 position intersects a grey object when the turret is rotated approximately 15 degrees right from forwards relative to the tank body.

4. The gunsight in the #2 position intersects a grey object when the turret is rotated approximately 165 degrees left from forwards relative to the tank body. This is 180 degrees from issue #3.

5. Position #3 gun is not aligned with the view if the turret is rotated away from the exact forwards position.
Vehicle: Ostwind
Issues:
1. It is possible to rotate the turret so that the gun intersects the inside of the tank.

2. Position #2 gunsight has the same issues as the M-16 #2 gunsight.
3. Position #3 vibrates along the left and right. To reproduce this:
Switch to #3 position.
Aim the gun all the way left or right.
Elevate or depress the gun while holding it all the way left or right.
Vehicle: Panzer IV
Issues:
1. Position #2 vibrates along the top.
2. Position #2 gunsight exhibits problems similar to the M-8 gunsight except range markings and crosshair are visible.
3. Position #3 gun is not aligned with the view if the turret is rotated.

4. Position #3 gun will not point 90 degrees to the left relative to the tank body. To reproduce this:
Switch to the #2 position.
Aim the main gun 180 degrees from forwards relative to the tank body.
Switch to the #3 position.
Rotate the #3 gun towards the left side of the tank.
The #3 gun will fire bullets in the correct direction but will not be facing the correct direction.
5. Position #4 gun vibrates along the top, left and right.
Vehicle: Tiger
Issues:
1. Position #2 gunsight exhibits similar problems to panzer position #2 gunsight.
2. Position #3 behaves the same as position #3 on the panzer.

3. Position #4 vibrates along the top, left and right.
4. If spawned from A71 using the [H] button, vehicle becomes stuck in the terrain and bounces.
Slightly Related General Issue:
Location: 4 mi S of A71.
Arena time: Approximately 0900.
My loadout: M-16 MGMC with 100% fuel.
Hyrax's loadout: P-38 with 1000lb bombs, rockets, 2000rounds MG, 50% fuel.
I was sitting in an M-16 MGMC with my engine off watching Hyrax in a P-38 make a rocket attack on me. At approximately 1.5k, Hyrax fired 4 rockets very fast and my Aces High crashed and asked if I'd like to send an error report.
A short time after this, Hyrax was making another attack run on me. When Hyrax was at 1.5k away from me, he disappeared and I got a kill credit even though I hadn't fired a shot. Hyrax logged back into the Aces High 2 Beta Arena and informed me that he had had a CTD. Hyrax had not fired anything and said that he was only adjusting his aim when he CTDd.