Author Topic: Request assistance please...  (Read 399 times)

Offline CptTrips

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Request assistance please...
« on: December 28, 1999, 12:22:00 PM »
My squad has asked if I could gather some data on the range of hardware performance that can be expected in this sim.  I was wondering if you guys could post here your hardware specs and the average FPS you get.  I will distill the information into some kind of chart and make it available to everyone.  To give you an idea of what I'm looking for I'll add mine here.  Thanks in advance to anyone who helps out with info:


Processor: 600 pIII
System RAM: 256 meg
3D Card: TNT2 ULTRA
3D Card RAM: 32 meg
OS: Win98
FPS: 60-70

-----------------------------------

Processor:
System RAM:
3D Card:
3D Card RAM:
OS:
FPS:

Thanks,
Wab


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214CaveJ

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« Reply #1 on: December 28, 1999, 01:05:00 PM »
sure, here ya go
AMD K6-2 400
Viper 770 Ultra
64MB RAM (soon to be 128)
17" monitor
TM FLCS, WCS MkII, Elite pedals

average fps 30-35 when up close and personal with a bandit

Offline Yeager

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« Reply #2 on: December 28, 1999, 01:24:00 PM »
Processor: P2 333
System RAM: 64 megs PC100
3D Card: TNT V34000
3D Card RAM: 16
OS: Win98
FPS: 34

Yeager

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-towd_

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« Reply #3 on: December 28, 1999, 01:29:00 PM »
cel 366 emachine at 299.00
system 64 meg 66mhz bus (added 32 from basic)
voodoo 3 2000   99.00
16 meg
win98
around 40 at best lowest 25or so
 interact jstick 39.00
you can do it on the cheap!!

Offline AKDejaVu

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« Reply #4 on: December 28, 1999, 01:30:00 PM »
P3-450
CL TNT-2U/32
SB AWE-128
128M Ram
Win98
40-50 FPS
1024 resolution

[This message has been edited by AKDejaVu (edited 12-29-1999).]

Offline Westy

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« Reply #5 on: December 28, 1999, 01:50:00 PM »
Processor: PII 333 w/MMX
System RAM: 192mb (128mb PC100 and 64mb 66hz stuff)
3D Card: Diamond Viper V770 Ultra
3D Card RAM: 32mb
OS: Win95 OSR2
FPS: low 30's in furballs. typically mid 30's to mid 40's in flight that depends on wher eI'm flying, clouds, other aircraft, ground clutter on/off etc, etc....

(you really need to define one point to measure frames from within the sim if you want a real comparison between different people's setups)

-Westy


*** AND AT 1024 RESOLUTION


[This message has been edited by Westy (edited 12-28-1999).]

Offline Martlet

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« Reply #6 on: December 28, 1999, 02:03:00 PM »
CC that last comment Westy.

Unless frame rates are compared using the same processor load, ie the same amount of moving obejects in each frame, the comparisons are not going to mean much.  The frame rate looking at a blue sky is going to be very different from that in the middle of a furball with ack flying and clouds above.

I believe Avin had set up a WB frame rate benchmark test which involved starting offline on a carrier with the escorts all shooting at you.  Something similar needs to be defined here. (Obviously we have no CV's here, but you get the idea.)

Offline Dingy

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« Reply #7 on: December 28, 1999, 02:19:00 PM »
Processor: PIII 550MHz
System RAM: 128MB
3D Card: Voodoo II
3D Card RAM: 8MB
OS: Win98SE
FPS: 50+ in the clear
     40+ in mild furballs
     25+ in heavy furballs

800x600 with HiRes artwork

[This message has been edited by Dingy (edited 12-28-1999).]

Offline jmccaul

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« Reply #8 on: December 28, 1999, 02:45:00 PM »
Processor: Cyrix 333  
System RAM: 128 MB
3D Card: Suspect Voodoo 2  
3D Card RAM: 12MB
OS:Win 98
800x600, no hi res textures  
FPS: goes as low as 6 and as high as 17

Suspect is not the make of voodoo 2 but rather because i think something is wrong with it.
  Are these framerates down to my card or is it just my processor is a bit weak?
   Any help appreciated.
P.S. D3D games run much worse than openGL ones
 




[This message has been edited by jmccaul (edited 12-28-1999).]

Offline humble

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« Reply #9 on: December 28, 1999, 03:27:00 PM »
P3 500 on intel 820 MB
128 meg ram
19in LLYMA mon
32 meg Guillemot?? Gmax (new nvidia chipset)
clone soundcard (quadzilla type)
X36 combo

Runs 25-40 FPS maxed out in res at 32bit hi res. Runs 45-55 backed off a bit. My understanding is FPS in the new nvidia chipset is roughly equal to TNT2 for current generation of games

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Offline humble

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« Reply #10 on: December 28, 1999, 03:30:00 PM »
the cyrix processor is a dog for 3D applications. Cyrix has always had problems with "floating" decimal point equations integral to 3D gaming. The only real solution is a better processor but the new GPU cards will take some load of of the CPU.
I'm not sure how much sense it makes to pay $250 for a vidio card vs upgrading MB and/or chip.

"The beauty of the second amendment is that it will not be needed until they try to take it."-Pres. Thomas Jefferson

Offline jmccaul

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« Reply #11 on: December 28, 1999, 03:55:00 PM »
Thx humble

I knew the processor was a bit of a dog (you get what you pay for) but was also wondering about my card due to the fact i've had driver problems with it and also when i loaded up half-life it was alright in openGL (i don't know the FPS, how do you find out for games without a FPS counter?) but moved along at less at about 1 FPS, literally!  

Offline jmccaul

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« Reply #12 on: December 28, 1999, 03:58:00 PM »
Thx humble

I knew the processor was a bit of a dog (you get what you pay for) but was also wondering about my card due to the fact i've had driver problems with it and also when i loaded up half-life it was alright in openGL (i don't know the FPS, how do you find out for games without a FPS counter?) but moved along at less than 1 FPS in D3D.

Offline CptTrips

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« Reply #13 on: December 28, 1999, 04:17:00 PM »
Heck, guess I should have asked what screen res people were running (that WOULD make quite a bit of diff ;0) )
LoL!  oh well, this isn't scientific, just a rough survey.

Thanks,
Wab

"Lies,Damned Lies, and statistics"
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Uncle Enzo

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« Reply #14 on: December 28, 1999, 04:26:00 PM »
Processor: PII 450
System RAM: 128 meg
3D Card: Voodoo2 SLI
3D Card RAM: 16 meg
OS: Win98
FPS: 40-50
Res: 1024