Author Topic: Why AH sucks  (Read 3975 times)

Offline Gadfly

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Why AH sucks
« Reply #60 on: January 01, 2001, 01:36:00 PM »
As usual, you have some good points, and I will agree that we disagree on this one.

I haven't "come" to AH anymore than I have left WB.  I play other games too, how shocking!

The WWII arena is not my idea, nor have I ever flown there more than a coulpe of sorties in a TOD.  AH has features that could allow my type flying in the main, in ways that WB can not.  The mission planner begs for use, yet it a powerful tool in any arena. The items in my original post make MY style of flying useless in the only areana that would count, the AH MA.

Please don't posture my style of flying as "realistic", think of it as goal oriented, planned flight.

-lazs-

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Why AH sucks
« Reply #61 on: January 02, 2001, 08:42:00 AM »
Very well liz.   But "posturing" is much like  "stance eh?   The inevitable for "goal oriented" is.... What?   "Realistic missions".   I believe that you want an Allied vs axis planeset.   Am I wrong?  I believe you want short icons and short radar.

I also believe that there are plenty of people who log on with no other "goal" than to engage in air combat and maybe drop a few bombs.   They have neither the time nor the inclination to go on HA or scenario type "missions".   The people, even in WB, who like the HA style are few.

I believe that there are scenarios in AH that u could participate in.
lazs

Offline Gadfly

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Why AH sucks
« Reply #62 on: January 02, 2001, 07:55:00 PM »
You are wrong, Laz.  I don't care what the icons are, within reason.  I don't care about the strength of the radar, as long as it isn't total and inflight.

I do prefer historical plane matchups, because I think(Hell, I know) that these planes were designed to defeat specific enemy airplanes and perform a discrete suite of mission types.

It seems logical to me that to get the most from the airframe, you should use the plane in the role that it was designed for against it's primary adversary.  This does not include tactics; that is what the game is all about.

The thing is, if we make it where I can do my Thang, you can still do yours, but as it is now, I can't.

Note to the innocent bystanders: Please do not take this out of the context of Laz and I having a conversation, and do not apply it to any situations real or imagined.

Lizking

Doran Maxwell

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Why AH sucks
« Reply #63 on: January 03, 2001, 08:47:00 AM »
Nope... it's an either or thing and you know it.... I left WB when it went allied vs axis.  The plane choice, variety of fights, and balance are all removed with the silly axis vs allied thing not to mention.... Animosity runs even higher.   Look at WB... What a joke!   Lopsided unfun "historical" matchups that become so predictable in such a short time (how many 109/190 fights can anyone stand)that... Even the least imaginative and brain ded become bored.  

I read the book... I know how it came out.   I don't know how a spit vs Hellcat came out.... I don't know how 2 Spits vs one hellcat and a 109f came out.  I don't know how... Well you get the point eh?
lazs

Offline Ripsnort

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Why AH sucks
« Reply #64 on: January 03, 2001, 08:55:00 AM »
Lizking, there are scenarios run on a weekly schedule where icons/radar is reduced, or non-existant.  It's here, you're just not seeing it.  Main if for fun.  Scenarios are for realistic combat.

Offline Gadfly

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Why AH sucks
« Reply #65 on: January 03, 2001, 09:47:00 AM »
Ah well, I guess I can only fall back on my hook and say that AH sucks.

Offline Ripsnort

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Why AH sucks
« Reply #66 on: January 03, 2001, 09:50:00 AM »
 
Quote
Originally posted by Gadfly:
Ah well, I guess I can only fall back on my hook and say that AH sucks.

To each his own, there's 200+ online every night in the arena (and growing) that disagree.  


Offline Westy

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Why AH sucks
« Reply #67 on: January 03, 2001, 10:24:00 AM »
"Ah well, I guess I can only fall back on my hook and say that AH sucks."

Nah. You can always just plain leave and go back to the WB's  WWIIA .

  -Westy

lazs

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Why AH sucks
« Reply #68 on: January 03, 2001, 10:43:00 AM »
Yep... you can allways go back to WB WWII arena with it's 130 vs 30... or 30 vs 130 but...

Let's just take AH right now.... "Historical"?   Ok, in AH, that would make the CV battles Hellcat, Corsair (C&D) plus Spit against.... Zeke.   Right Now, Everyone seems to be enjoying the carrier battles.   How many would enjoy your "historical" match up?  How many are willing to give up variety and fun for the sake of recreating the same ol fight (or no fight at all) over and over?    Anyone who thinks it's a good idea should visit the WB (argos) board and read the posts or... just get an account and fly a tour.   See how "fun" the lopsided, "ebb and flow" of a historical planeset and RPS is.   See how much you enjoy fighting in and against the same planes with the same moves over and over is no matter how "historical".

No liz... You can fly in scenarios and HA's and such but once you destroy the main arena.... it's gone.  

The views, FMs and gunnery were all bad news in WB but the idiotic WWII arena was the last straw for me and most of my squaddies.
lazs

Offline Yeager

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Why AH sucks
« Reply #69 on: January 03, 2001, 11:07:00 AM »
Poor old liz and 2.76 friends.

Gawd my heart goes out to those guys.  WNot long ago WBs was the cream of the cream but time changes everything.  Its not fair but oh well....such is life.

Yeager  

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lazs

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Why AH sucks
« Reply #70 on: January 03, 2001, 11:37:00 AM »
yep yeager, WB is going down the toilet under the gentle ministries of liz and his ilk.   No one knows why it isn't fun anymore.   They have dropped the price to bargin basement but can't even fix the double ammo load of the 109F.... The views.... Well, LOL!  the gunnery is a joke.   No one will admit that the WWII arena is booooooring!   Now, liz comes over here with suggestions on how to "fix" AH!

The list of things I wanted in WB were.... 100% leathiality (and damage model), realistic view system, fair and balanced planeset without the silly and boring limitations of "axis vs Allied", gun camera film and steerable CV's .. All of these suggestions were considered A, impossible  B, undesirable, C, "unrealistic D, not needed.  

AH has done em all with a "no sweat" attitude.

Even the most brain ded players in WB are getting bored with the same ol fights that the limitations of axis vs allied causes.... But, being brain ded, They just haven't figured out why yet.   They are like commies... They know communism will work they just think no one has done it "right" yet.

No liz, if AH (ma)sucks it is in the areas that it is closest to WB.   The farther it get's away from WB and "historical realism" the better it get's.
lazs

Offline Mayhem

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Why AH sucks
« Reply #71 on: January 03, 2001, 11:59:00 AM »
well I for one do not think AH sucks! the payment plan sucks! IAm just about to dump it based on the price and jump over to warbirds or Air warrior. there not as good but the do have lower price tags.

I think the map sucks and has way to little detail. another problem is the map is Miles and and the speadometer is in MPH everything else in game uses kilometers. there needs to be a simple standered use for measure either english or metric all the way around but not both. personally planes should use kIAS (knots indicated air speed).

I think radar is plus there where radar equipt planes in WWII (night fighters and bombers mostly). The idea for AWACs came from the night fighters (Buch O'Hare died in one of these combat experiments). personally however I think there should be more thought put into Radar, Communications, (Who sees what radar) and thier relationship. Mabey even a seprate radio button to TUNE for radar per base (CH 1 gives you base 1 DAR). It would also give you a new resorce to bomb (comunications and MI with the already implimented Radar). Cutting off an entire contries radar in a single raid is to Air Warriorish and one of the dumber ideas stole from Air warrior.

the bomber situiation is the most realistic solution that can be offered. the idea of an ungunned buff is like a PT boat on land Or a Dogfighting panzer. typically a group of fighters and AAA had to coridinate to take a buff down. the 88s modeled in AH however should be at almost all bases (all air fields, resorce centers and some Vehicle bases). they should be more effective at hitting Buffs (specially lone bombers) and less effective at hitt smaller aircraft. I think bases should be harder to capture and eisier to reinforce. (to capture a base the barrecks should be taken out as well as aaa.) c47 should be able to move troops and supplies to a friendly base to bring AAA back up and speed up repair.

Alot of people want AH to be either Air warrior or Warbirds Ide rather it be it's own game. I want the planes better modeled (f4u is a 400+mph air craft, the N1k2 has more torque and was also a 400+mph air craft)closer to historic truth. I want to feel like I was thier not play a POP game. I think AH is for the hardcore Sim fan not the quake and battlenet dweebs that like arcade action.  

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Offline Gadfly

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Why AH sucks
« Reply #72 on: January 03, 2001, 12:05:00 PM »
Under your terms, Lz, you are right.  AH is a silly little game, not a simulation.  Warbirds at least carries on the tradition of being the most accurate simulation on the net.  I had hopes that HTC would attempt the same, but it appears that they(and the masses) want mindless games instead.  No worries on this end, I still have a blast in the HA, SL's and events over in WB, But the potential of AH is being wasted in the pursuit of Dudez.  When they gonna activate the powerups?

Offline Ripsnort

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Why AH sucks
« Reply #73 on: January 03, 2001, 12:09:00 PM »
Liz, again, join one of our Check 6, Snap shots, or T.O.D events.  Our Main arena is the same as WB's, mindless furballs...OTOH, the events is what makes the sim alot of fun.

Offline Yeager

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Why AH sucks
« Reply #74 on: January 03, 2001, 12:17:00 PM »
The 40 minutes I spent in the WW2 arena were essentially the same as the thousand plus hours I spent in WBS MAs.  Compared to AH there simply is no comparrison.

The only thing WBs has over AH is being $5 cheaper.  WBsIII would obviously challenge this current reality but I am beginning to think that most of those currently in WBs would probably hate WBs3 (or dont have 3D cards LMAO) and stay in the 2.76 arenas anyway so its like why try to reason with these people anyway?  They are like an old record on perpeptual skip......
on perpeptual skip......
on perpeptual skip......
on perpeptual skip......
on perpeptual skip......
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LMAO!

 
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